Player Matchup

Cthulhu
Cthulhu
Breafs
Cthulhu
Level 29
God Stats
7W - 8L
1,537 SR
Queue Stats
96W - 84L
1,547 Elo+
Party 2
Odin
Odin
Derzzie
Odin
Level 107
God Stats
8W - 5L
1,465 SR
Queue Stats
56W - 52L
1,574 Elo+
Party 2
Ares
Ares
Jingle Em
Ares
Level 68
God Stats
17W - 8L
1,775 SR
Queue Stats
85W - 111L
1,485 Elo+
Party 2
Achilles
Achilles
T00 ZOOTED
Achilles
Level 91
God Stats
7W - 4L
1,553 SR
Queue Stats
26W - 37L
1,422 Elo+
Party 2
Gilgamesh
Gilgamesh
lilwebbie23
Gilgamesh
Level 105
God Stats
10W - 5L
1,727 SR
Queue Stats
68W - 60L
1,568 Elo+
Party 2
Team Averages
Level 80
1,611 SR
1,519 Elo+

VS

Team Averages
Level 58
1,496 SR
1,493 Elo+
Ah Puch
Ah Puch
JNEGE2016
Ah Puch
Level 76
God Stats
2W - 5L
1,417 SR
Queue Stats
347W - 373L
1,488 Elo+
Solo
Scylla
Scylla
SemiproRio7
Scylla
Level 25
God Stats
77W - 79L
1,499 SR
Queue Stats
150W - 137L
1,469 Elo+
Party 1
Agni
Agni
ThexGinjaNinja
Agni
Level 125
God Stats
4W - 10L
1,468 SR
Queue Stats
262W - 237L
1,481 Elo+
Party 1
Fenrir
Fenrir
javiervallejo099
Fenrir
Level 13
God Stats
8W - 7L
1,598 SR
Queue Stats
16W - 12L
1,529 Elo+
Party 3
Tsukuyomi
Tsukuyomi
xerneas2_0OMG
Tsukuyomi
Level 49
God Stats
2W - 3L
1,499 SR
Queue Stats
24W - 24L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Breafs
Cthulhu
20
5 / 4 / 26
13,193
1,015
15,709
17,857
11,099
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
Derzzie
Odin
20
6 / 4 / 29
14,372
1,106
11,661
19,486
19,243
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ares
20
6 / 9 / 28
13,732
1,056
14,285
26,361
25,512
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
T00 ZOOTED
Achilles
20
4 / 5 / 27
14,306
1,100
11,304
24,861
32,956
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
lilwebbie23
Gilgamesh
20
23 / 5 / 17
18,744
1,442
39,669
21,550
18,218
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

110

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JNEGE2016
Ah Puch
19
6 / 6 / 16
13,542
1,042
32,925
12,029
4,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Scylla
20
1 / 8 / 22
13,058
1,004
16,451
19,325
6,398
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
11 / 6 / 12
14,808
1,139
23,415
15,035
5,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
2 / 8 / 19
12,105
931
7,929
21,214
13,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Tsukuyomi
xerneas2_0OMG
Tsukuyomi
19
7 / 16 / 18
14,122
1,086
16,545
28,725
11,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
114
44
Kills
27
27
Deaths
44
127
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Breafs
Cthulhu
5
4
26
4.5
W
Odin
Derzzie
Odin
6
4
29
5.13
L
Ah Puch
JNEGE2016
Ah Puch
6
6
16
2.33
W
Ares
6
9
28
2.22
L
Scylla
1
8
22
1.5
W
Achilles
T00 ZOOTED
Achilles
4
5
27
3.5
L
11
6
12
2.83
L
2
8
19
1.44
W
Gilgamesh
lilwebbie23
Gilgamesh
23
5
17
6.3
L
Tsukuyomi
xerneas2_0OMG
Tsukuyomi
7
16
18
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,628
Damage
97,265
110,115
Taken
96,328
107,028
Mitigated
40,525
12,562
Healing
3,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Breafs
Cthulhu
15,709
174
2,974
1,621
17,857
11,099
0
12,063
5,794
43,379
0
W
Odin
Derzzie
Odin
11,661
2,665
1,102
615
19,486
19,243
0
14,236
5,250
0
35,825
L
Ah Puch
JNEGE2016
Ah Puch
32,925
865
0
384
12,029
4,214
0
4,503
7,526
68,033
0
W
Ares
14,285
508
917
588
26,361
25,512
0
17,386
7,184
23,398
0
L
Scylla
16,451
2,053
16
1,205
19,325
6,398
0
6,240
13,085
40,860
0
W
Achilles
T00 ZOOTED
Achilles
11,304
2,181
1,951
2,152
24,861
32,956
0
15,413
9,448
439
32,509
L
23,415
1,442
0
1,276
15,035
5,276
0
4,930
10,105
44,696
0
L
7,929
947
0
130
21,214
13,066
0
8,183
13,031
0
10,162
W
Gilgamesh
lilwebbie23
Gilgamesh
39,669
8,124
0
642
21,550
18,218
0
13,693
6,534
0
60,826
L
Tsukuyomi
xerneas2_0OMG
Tsukuyomi
16,545
3,680
0
39
28,725
11,571
0
6,577
22,148
0
40,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,347
Gold Earned
67,635
232
Minions Killed
238
12
Camps Cleared
5
1,320,616
Distance Traveled
1,243,067
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,193
1,015
71
5
0
296,698
0
W
Odin
14,372
1,106
58
4
6
282,474
0
L
Ah Puch
13,542
1,042
77
6
0
231,220
1
W
Ares
13,732
1,056
17
1
0
220,162
0
L
Scylla
13,058
1,004
61
5
5
231,561
0
W
Achilles
14,306
1,100
39
3
2
252,661
0
L
Agni
14,808
1,139
47
4
0
261,180
0
L
Fenrir
12,105
931
10
1
0
272,362
1
W
Gilgamesh
18,744
1,442
47
4
4
268,621
0
L
Tsukuyomi
14,122
1,086
43
3
0
246,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role