Player Matchup

Hercules
Hercules
ELEMENT4LDR4GON
Hercules
Level 113
God Stats
2W - 2L
1,291 SR
Queue Stats
20W - 17L
1,540 Elo+
Party 1
Baron Samedi
Baron Samedi
Kameronfireboy
Baron Samedi
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,633 Elo+
Party 1
Gilgamesh
Gilgamesh
MoufR8pe
Gilgamesh
Level 103
God Stats
2W - 0L
1,717 SR
Queue Stats
18W - 19L
1,576 Elo+
Party 1
Team Averages
Level 101
1,503 SR
1,583 Elo+

VS

Team Averages
Level 91
1,693 SR
1,594 Elo+
Vulcan
Vulcan
ButtholeRexter
Vulcan
Level 41
God Stats
0W - 1L
1,746 SR
Queue Stats
4W - 7L
1,541 Elo+
Solo
Cabrakan
Cabrakan
SussyCabra
Cabrakan
Level 124
God Stats
99W - 76L
1,595 SR
Queue Stats
159W - 143L
1,635 Elo+
Party 2
Bakasura
Bakasura
WBYCEIYDBO35
Bakasura
Level 107
God Stats
2W - 1L
1,738 SR
Queue Stats
145W - 150L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
2 / 3 / 13
7,862
786
5,336
12,317
5,208
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Kameronfireboy
Baron Samedi
12
9 / 3 / 10
9,019
902
10,579
7,527
2,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
MoufR8pe
Gilgamesh
12
9 / 0 / 10
9,513
951
6,532
10,486
3,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 3
6,953
695
8,886
6,192
2,153
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
SussyCabra
Cabrakan
9
2 / 8 / 3
7,578
758
5,496
13,848
11,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
WBYCEIYDBO35
Bakasura
10
2 / 6 / 2
6,915
692
6,701
8,148
3,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
20
Kills
5
6
Deaths
20
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Hercules
2
3
13
2.83
W
Baron Samedi
Kameronfireboy
Baron Samedi
9
3
10
4.67
W
Gilgamesh
MoufR8pe
Gilgamesh
9
0
10
14
L
Cabrakan
SussyCabra
Cabrakan
2
8
3
0.44
L
Bakasura
WBYCEIYDBO35
Bakasura
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,447
Damage
21,083
30,330
Taken
28,188
11,810
Mitigated
17,024
11,565
Healing
2,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,886
4,690
0
242
6,192
2,153
80
2,088
3,946
24,235
0
W
Hercules
5,336
1,882
0
4,169
12,317
5,208
238
6,418
5,584
0
34,159
W
Baron Samedi
Kameronfireboy
Baron Samedi
10,579
1,966
1,359
3,355
7,527
2,832
360
3,781
3,263
28,517
0
W
Gilgamesh
MoufR8pe
Gilgamesh
6,532
2,004
0
2,682
10,486
3,770
476
5,125
4,771
0
23,795
L
Cabrakan
SussyCabra
Cabrakan
5,496
1,022
260
792
13,848
11,237
0
5,432
8,063
14,966
0
L
Bakasura
WBYCEIYDBO35
Bakasura
6,701
4,294
0
1,133
8,148
3,634
308
2,327
5,577
0
17,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,394
Gold Earned
21,446
117
Minions Killed
98
0
Camps Cleared
0
526,001
Distance Traveled
511,389
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,953
695
48
5
0
164,583
0
W
Hercules
7,862
786
59
6
0
184,806
1
W
Baron Samedi
9,019
902
32
3
0
143,655
1
W
Gilgamesh
9,513
951
26
3
0
197,540
1
L
Cabrakan
7,578
758
18
2
0
164,271
0
L
Bakasura
6,915
692
32
3
0
182,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role