Player Matchup

Tiamat
Tiamat
AxisSav
Tiamat
Level 106
God Stats
32W - 24L
1,636 SR
Queue Stats
878W - 827L
1,532 Elo+
Solo
Tyr
Tyr
CamiloSL
Tyr
Level 135
God Stats
2W - 2L
1,321 SR
Queue Stats
43W - 38L
1,560 Elo+
Solo
Nemesis
Nemesis
DadadaffyDuck
Nemesis
Level 89
God Stats
42W - 46L
1,537 SR
Queue Stats
810W - 812L
1,553 Elo+
Solo
Athena
Athena
Flohzy
Athena
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,616 Elo+
Party 2
Artemis
Artemis
WhyWhenWhere
Artemis
Level 123
God Stats
1W - 1L
1,710 SR
Queue Stats
2W - 4L
1,464 Elo+
Party 2
Team Averages
Level 96
1,541 SR
1,545 Elo+

VS

Team Averages
Level 84
1,457 SR
1,542 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
KingADerp
Loki
Level 69
God Stats
19W - 24L
1,655 SR
Queue Stats
398W - 368L
1,552 Elo+
Party 1
King Arthur
King Arthur
NyxTsuki
King Arthur
Level 51
God Stats
8W - 6L
1,417 SR
Queue Stats
200W - 186L
1,535 Elo+
Party 1
Khepri
Khepri
chleopatre
Khepri
Level 124
God Stats
2W - 2L
1,450 SR
Queue Stats
252W - 259L
1,541 Elo+
Solo
Eset
Eset
jBrick
Eset
Level 127
God Stats
2W - 4L
1,262 SR
Queue Stats
287W - 253L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AxisSav
Tiamat
17
2 / 3 / 0
10,970
499
12,170
13,436
6,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 5 / 1
10,445
475
10,073
20,160
18,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
15
1 / 6 / 2
9,404
427
7,248
17,916
7,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
Flohzy
Athena
13
2 / 7 / 3
8,904
405
5,653
21,061
12,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
WhyWhenWhere
Artemis
15
2 / 5 / 2
9,377
426
11,853
15,813
7,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
9 / 2 / 4
12,215
555
13,649
19,238
8,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
19
5 / 2 / 7
12,324
560
9,481
16,625
9,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
NyxTsuki
King Arthur
19
4 / 0 / 6
12,800
582
18,239
17,897
24,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Khepri
chleopatre
Khepri
15
1 / 2 / 14
10,858
494
8,330
14,496
11,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Eset
jBrick
Eset
20
7 / 1 / 6
13,754
625
15,108
13,247
7,268
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
63
7
Kills
26
26
Deaths
7
8
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
9
2
4
5.5
L
Tiamat
AxisSav
Tiamat
2
3
0
0.67
L
0
5
1
0.1
L
Nemesis
1
6
2
0.33
L
Athena
Flohzy
Athena
2
7
3
0.5
W
Loki
5
2
7
4.25
W
King Arthur
NyxTsuki
King Arthur
4
0
6
7
L
Artemis
WhyWhenWhere
Artemis
2
5
2
0.6
W
Khepri
chleopatre
Khepri
1
2
14
4
W
Eset
jBrick
Eset
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,997
Damage
64,807
88,386
Taken
81,503
51,059
Mitigated
61,096
26,057
Healing
27,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
13,649
12,299
0
10,027
19,238
8,032
1,529
2,479
16,703
0
89,784
L
Tiamat
AxisSav
Tiamat
12,170
1,618
0
5,658
13,436
6,635
66
7,147
6,289
80,861
0
L
10,073
855
0
8,978
20,160
18,302
240
1,877
18,283
4,694
73,362
L
Nemesis
7,248
2,260
0
3,191
17,916
7,098
374
3,999
13,917
0
63,629
L
Athena
Flohzy
Athena
5,653
1,507
0
2,687
21,061
12,016
0
6,513
14,548
17,425
0
W
Loki
9,481
2,609
0
897
16,625
9,784
2,868
3,117
13,348
0
97,442
W
King Arthur
NyxTsuki
King Arthur
18,239
2,247
0
5,427
17,897
24,196
990
3,309
14,476
0
93,326
L
Artemis
WhyWhenWhere
Artemis
11,853
5,825
0
5,543
15,813
7,008
0
3,902
11,911
0
71,377
W
Khepri
chleopatre
Khepri
8,330
1,468
0
2,914
14,496
11,816
272
5,102
9,247
26,931
0
W
Eset
jBrick
Eset
15,108
796
1,681
6,385
13,247
7,268
1,261
5,274
7,648
129,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,100
Gold Earned
61,951
567
Minions Killed
714
0
Camps Cleared
0
2,016,528
Distance Traveled
2,267,572
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,215
555
125
6
0
431,333
1
L
Tiamat
10,970
499
169
8
0
379,586
6
L
Tyr
10,445
475
160
7
0
443,238
2
L
Nemesis
9,404
427
102
5
0
428,706
4
L
Athena
8,904
405
12
1
0
405,126
3
W
Loki
12,324
560
149
7
0
472,571
1
W
King Arthur
12,800
582
177
8
0
484,750
3
L
Artemis
9,377
426
124
6
0
359,872
2
W
Khepri
10,858
494
20
1
0
444,017
4
W
Eset
13,754
625
243
11
0
434,901
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role