Player Matchup

Chaac
Chaac
GermanMurias17
Chaac
Level 37
God Stats
3W - 5L
1,563 SR
Queue Stats
55W - 67L
1,563 Elo+
Party 1
Ymir
Ymir
SAINZ488
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,636 Elo+
Party 1
Loki
Loki
ThisDayNoCap
Loki
Level 16
God Stats
0W - 3L
1,278 SR
Queue Stats
17W - 32L
1,190 Elo+
Party 3
Anhur
Anhur
WhiteThunder675
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,071 Elo+
Party 3
Zhong Kui
Zhong Kui
drymartini13
Zhong Kui
Level 108
God Stats
5W - 5L
1,847 SR
Queue Stats
59W - 60L
1,446 Elo+
Party 1
Team Averages
Level 35
1,537 SR
1,382 Elo+

VS

Team Averages
Level 31
1,550 SR
1,539 Elo+
Anubis
Anubis
 
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Ameku
Guan Yu
Level 7
God Stats
20W - 5L
1,828 SR
Queue Stats
179W - 79L
1,640 Elo+
Party 4
Izanami
Izanami
GordoAl
Izanami
Level 26
God Stats
30W - 26L
1,572 SR
Queue Stats
111W - 110L
1,483 Elo+
Party 2
Fafnir
Fafnir
JewishBakery
Fafnir
Level 68
God Stats
5W - 3L
1,320 SR
Queue Stats
579W - 482L
1,626 Elo+
Party 4
Medusa
Medusa
bballpro180
Medusa
Level 26
God Stats
36W - 29L
1,530 SR
Queue Stats
167W - 183L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 11 / 6
15,366
466
18,545
33,765
34,340
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
20
5 / 7 / 16
14,209
431
14,401
35,360
51,356
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
6 / 13 / 2
14,146
429
15,788
24,881
9,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
2 / 19 / 8
13,101
397
9,524
27,310
10,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
drymartini13
Zhong Kui
20
10 / 9 / 4
16,695
506
44,151
36,631
30,175
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 0 / 1
10,668
323
102
1,228
423
Shoes

Shoes

+6%
Movement Speed

Guan Yu
Ameku
Guan Yu
20
24 / 1 / 17
20,378
618
36,417
43,264
57,363
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
GordoAl
Izanami
20
22 / 11 / 8
20,313
616
49,109
40,276
16,766
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
20
6 / 4 / 40
20,040
607
28,578
38,722
47,044
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
20
7 / 11 / 17
16,396
497
17,137
31,596
13,745
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
142
27
Kills
59
59
Deaths
27
36
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
0
1
0.5
W
Guan Yu
Ameku
Guan Yu
24
1
17
32.5
L
4
11
6
0.64
W
Izanami
GordoAl
Izanami
22
11
8
2.36
W
Fafnir
6
4
40
6.5
L
Ymir
5
7
16
1.86
L
6
13
2
0.54
L
2
19
8
0.32
W
Medusa
7
11
17
1.41
L
Zhong Kui
drymartini13
Zhong Kui
10
9
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,409
Damage
131,343
157,947
Taken
155,086
135,147
Mitigated
135,341
24,487
Healing
57,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
102
0
0
726
1,228
423
0
773
455
4,015
0
W
Guan Yu
Ameku
Guan Yu
36,417
6,984
3,774
18,610
43,264
57,363
2,966
14,601
28,663
552
126,456
L
18,545
3,919
0
7,384
33,765
34,340
1,417
7,319
25,653
0
83,619
W
Izanami
GordoAl
Izanami
49,109
40,105
0
15,341
40,276
16,766
6,767
20,616
19,660
0
199,576
W
Fafnir
28,578
7,836
108
15,145
38,722
47,044
1,373
14,669
24,053
86,266
0
L
Ymir
14,401
4,050
0
500
35,360
51,356
828
8,311
25,371
48,538
0
L
15,788
4,553
0
2,700
24,881
9,077
178
3,133
21,522
0
76,664
L
9,524
5,766
0
1,162
27,310
10,199
1,469
2,790
24,411
0
35,552
W
Medusa
17,137
10,177
0
4,170
31,596
13,745
1,537
10,553
21,043
0
115,255
L
Zhong Kui
drymartini13
Zhong Kui
44,151
4,513
504
12,237
36,631
30,175
4,206
5,678
30,438
157,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,517
Gold Earned
87,795
567
Minions Killed
611
0
Camps Cleared
0
2,715,994
Distance Traveled
2,335,818
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,668
323
9
0
0
42,098
0
W
Guan Yu
20,378
618
182
6
0
731,731
3
L
Chaac
15,366
466
156
5
0
541,244
6
W
Izanami
20,313
616
213
6
0
459,315
3
W
Fafnir
20,040
607
77
2
0
597,200
3
L
Ymir
14,209
431
47
1
0
510,508
2
L
Loki
14,146
429
94
3
0
595,262
3
L
Anhur
13,101
397
51
2
0
525,409
4
W
Medusa
16,396
497
130
4
0
505,474
0
L
Zhong Kui
16,695
506
219
7
0
543,571
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role