Player Matchup

Erlang Shen
Erlang Shen
ArTz oF MASTER
Erlang Shen
Level 113
God Stats
0W - 1L
1,448 SR
Queue Stats
5W - 5L
1,667 Elo+
Party 1
Baron Samedi
Baron Samedi
Hmu4w
Baron Samedi
Level 16
God Stats
0W - 3L
1,265 SR
Queue Stats
2W - 3L
1,230 Elo+
Party 1
Cabrakan
Cabrakan
KttenYarngsm
Cabrakan
Level 121
God Stats
5W - 1L
1,520 SR
Queue Stats
18W - 23L
1,427 Elo+
Party 1
Izanami
Izanami
OPYDOPYTAYLOR
Izanami
Level 149
God Stats
1W - 1L
1,443 SR
Queue Stats
17W - 25L
1,505 Elo+
Party 1
Team Averages
Level 100
1,419 SR
1,457 Elo+

VS

Team Averages
Level 127
1,461 SR
1,496 Elo+
Merlin
Merlin
Anthony
Merlin
Level 159
God Stats
1W - 0L
1,198 SR
Queue Stats
11W - 24L
1,333 Elo+
Party 3
Cu Chulainn
Cu Chulainn
DaniusGatoGamer
Cu Chulainn
Level 78
God Stats
1W - 0L
1,336 SR
Queue Stats
1W - 4L
1,237 Elo+
Party 2
Nu Wa
Nu Wa
Matslayer12
Nu Wa
Level 123
God Stats
1W - 0L
1,526 SR
Queue Stats
4W - 4L
1,605 Elo+
Party 2
Gilgamesh
Gilgamesh
mipes
Gilgamesh
Level 149
God Stats
2W - 0L
1,785 SR
Queue Stats
8W - 6L
1,807 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ArTz oF MASTER
Erlang Shen
17
6 / 7 / 2
11,110
741
11,585
18,820
14,252
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Hmu4w
Baron Samedi
16
3 / 6 / 2
10,318
688
4,483
10,685
4,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
KttenYarngsm
Cabrakan
15
0 / 8 / 8
10,373
692
7,996
18,073
23,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
16
5 / 6 / 3
10,906
727
8,393
15,703
6,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Anthony
Merlin
19
11 / 3 / 5
12,905
860
18,055
10,473
4,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
DaniusGatoGamer
Cu Chulainn
17
2 / 5 / 9
11,667
778
11,986
18,895
17,961
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
2 / 3 / 6
10,800
720
6,905
5,690
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
mipes
Gilgamesh
19
12 / 4 / 7
13,164
878
16,375
17,126
21,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
54
14
Kills
27
27
Deaths
15
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Merlin
Anthony
Merlin
11
3
5
4.5
L
Erlang Shen
ArTz oF MASTER
Erlang Shen
6
7
2
1
W
Cu Chulainn
DaniusGatoGamer
Cu Chulainn
2
5
9
1.3
L
Baron Samedi
Hmu4w
Baron Samedi
3
6
2
0.67
L
Cabrakan
KttenYarngsm
Cabrakan
0
8
8
0.5
W
2
3
6
1.67
L
Izanami
5
6
3
1.08
W
Gilgamesh
mipes
Gilgamesh
12
4
7
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,457
Damage
53,321
63,281
Taken
52,184
49,229
Mitigated
45,759
9,860
Healing
9,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Anthony
Merlin
18,055
2,000
464
2,645
10,473
4,413
1,017
1,975
8,498
50,520
0
L
Erlang Shen
ArTz oF MASTER
Erlang Shen
11,585
7,415
0
2,788
18,820
14,252
1,898
9,674
8,654
0
38,578
W
Cu Chulainn
DaniusGatoGamer
Cu Chulainn
11,986
2,044
0
2,313
18,895
17,961
390
3,833
15,062
8,832
37,432
L
Baron Samedi
Hmu4w
Baron Samedi
4,483
572
233
1,000
10,685
4,826
408
3,244
7,245
19,641
0
L
Cabrakan
KttenYarngsm
Cabrakan
7,996
929
219
2,920
18,073
23,963
70
7,809
9,744
26,011
0
W
6,905
1,239
0
1,005
5,690
2,054
1,574
2,137
3,553
20,926
0
L
Izanami
8,393
5,853
804
1,896
15,703
6,188
938
5,660
9,660
0
33,336
W
Gilgamesh
mipes
Gilgamesh
16,375
5,759
0
2,650
17,126
21,331
1,609
4,892
12,234
0
38,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,707
Gold Earned
48,536
176
Minions Killed
209
10
Camps Cleared
8
947,514
Distance Traveled
963,475
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,905
860
61
4
5
267,862
2
L
Erlang Shen
11,110
741
62
4
5
255,746
0
W
Cu Chulainn
11,667
778
69
5
2
271,101
0
L
Baron Samedi
10,318
688
40
3
2
208,377
1
L
Cabrakan
10,373
692
27
2
0
244,763
0
W
Nu Wa
10,800
720
38
3
1
159,639
0
L
Izanami
10,906
727
47
3
3
238,628
0
W
Gilgamesh
13,164
878
41
3
0
264,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role