Player Matchup

Chang'e
Chang'e
Rukasu200503
Chang'e
Level 22
God Stats
23W - 14L
1,555 SR
Queue Stats
254W - 130L
1,613 Elo+
Solo
Cthulhu
Cthulhu
breadsticks420
Cthulhu
Level 14
God Stats
10W - 3L
1,751 SR
Queue Stats
46W - 37L
1,388 Elo+
Party 1
Neith
Neith
chirish1999
Neith
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
91W - 86L
1,416 Elo+
Solo
Bakasura
Bakasura
jot0matador420
Bakasura
Level 16
God Stats
28W - 21L
1,582 SR
Queue Stats
66W - 52L
1,534 Elo+
Solo
Yemoja
Yemoja
sezchuan
Yemoja
Level 18
God Stats
24W - 15L
1,518 SR
Queue Stats
71W - 52L
1,448 Elo+
Party 1
Team Averages
Level 15
1,581 SR
1,480 Elo+

VS

Team Averages
Level 22
1,340 SR
1,436 Elo+
Da Ji
Da Ji
AintNoKillah4173
Da Ji
Level 28
God Stats
4W - 8L
1,292 SR
Queue Stats
78W - 85L
1,357 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Brtiki
Ah Muzen Cab
Level 29
God Stats
46W - 37L
1,523 SR
Queue Stats
309W - 219L
1,612 Elo+
Party 2
Ymir
Ymir
Ricoz_Tacoz88
Ymir
Level 6
God Stats
0W - 4L
1,096 SR
Queue Stats
2W - 8L
1,234 Elo+
Solo
Hades
Hades
Spider-Nightpool
Hades
Level 28
God Stats
39W - 50L
1,475 SR
Queue Stats
390W - 334L
1,445 Elo+
Party 2
Kukulkan
Kukulkan
WhiskeyAlpha13
Kukulkan
Level 21
God Stats
0W - 3L
1,311 SR
Queue Stats
138W - 120L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Rukasu200503
Chang'e
20
7 / 1 / 13
14,472
1,034
22,182
15,382
7,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 3 / 16
13,707
979
13,185
20,215
27,840
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
8 / 2 / 16
14,664
1,047
32,654
15,995
10,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
20
11 / 1 / 11
13,931
995
21,677
15,703
7,518
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
sezchuan
Yemoja
19
0 / 1 / 19
13,565
969
2,426
12,402
12,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

162

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 4
11,999
857
5,769
8,892
4,464
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Brtiki
Ah Muzen Cab
20
4 / 6 / 4
14,564
1,040
33,990
29,987
12,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
0 / 9 / 2
10,527
752
493
13,142
5,415
19
0 / 9 / 7
12,265
876
8,944
23,763
11,528
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
19
2 / 5 / 5
13,581
970
24,793
23,641
10,059
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
30
31
Kills
8
8
Deaths
31
75
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
2
4
2
L
Ah Muzen Cab
Brtiki
Ah Muzen Cab
4
6
4
1
L
0
9
2
0.11
W
Chang'e
Rukasu200503
Chang'e
7
1
13
13.5
L
0
9
7
0.39
L
Kukulkan
2
5
5
0.9
W
5
3
16
4.33
W
8
2
16
8
W
Bakasura
11
1
11
16.5
W
Yemoja
sezchuan
Yemoja
0
1
19
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,124
Damage
73,989
79,697
Taken
99,425
65,741
Mitigated
43,673
41,995
Healing
5,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,769
1,355
0
0
8,892
4,464
0
3,139
5,543
0
13,206
L
Ah Muzen Cab
Brtiki
Ah Muzen Cab
33,990
14,029
0
3,515
29,987
12,207
0
10,578
18,989
0
102,015
L
493
493
0
0
13,142
5,415
0
5,138
7,019
1,256
0
W
Chang'e
Rukasu200503
Chang'e
22,182
1,045
6,753
7,437
15,382
7,296
0
7,229
8,153
78,811
0
L
8,944
355
0
834
23,763
11,528
0
7,570
13,981
25,984
0
L
Kukulkan
24,793
2,784
0
821
23,641
10,059
0
11,368
12,063
68,828
0
W
13,185
561
120
445
20,215
27,840
0
8,834
11,381
27,398
0
W
32,654
16,572
0
5,787
15,995
10,242
0
6,342
9,653
0
62,016
W
Bakasura
21,677
15,097
0
1,878
15,703
7,518
0
4,631
11,072
0
28,143
W
Yemoja
sezchuan
Yemoja
2,426
703
13,936
5,639
12,402
12,845
0
7,194
5,208
4,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,339
Gold Earned
62,936
375
Minions Killed
282
9
Camps Cleared
8
1,433,220
Distance Traveled
1,138,614
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,999
857
16
1
0
248,060
0
L
Ah Muzen Cab
14,564
1,040
138
10
7
285,695
0
L
Ymir
10,527
752
0
0
0
101,562
0
W
Chang'e
14,472
1,034
188
13
1
291,763
0
L
Hades
12,265
876
30
2
0
258,466
0
L
Kukulkan
13,581
970
98
7
1
244,831
0
W
Cthulhu
13,707
979
51
4
1
286,708
2
W
Neith
14,664
1,047
73
5
0
236,231
1
W
Bakasura
13,931
995
54
4
7
348,858
0
W
Yemoja
13,565
969
9
1
0
269,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role