Player Matchup

Thor
Thor
Ace_Moura
Thor
Level 3
God Stats
0W - 2L
1,230 SR
Queue Stats
1W - 5L
1,074 Elo+
Solo
Anhur
Anhur
Kenpro07
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
REYDESTROYAN
Cerberus
Level 26
God Stats
1W - 2L
1,644 SR
Queue Stats
10W - 14L
1,313 Elo+
Solo
Olorun
Olorun
TintinTheKingz
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
badbayne
Thanatos
Level 29
God Stats
4W - 10L
1,160 SR
Queue Stats
8W - 15L
1,186 Elo+
Solo
Team Averages
Level 13
1,407 SR
1,314 Elo+

VS

Team Averages
Level 22
1,511 SR
1,347 Elo+
Guan Yu
Guan Yu
Coexist64
Guan Yu
Level 27
God Stats
2W - 2L
1,464 SR
Queue Stats
62W - 83L
1,279 Elo+
Solo
The Morrigan
The Morrigan
Paraduux
The Morrigan
Level 28
God Stats
3W - 0L
1,752 SR
Queue Stats
49W - 62L
1,333 Elo+
Party 1
Nemesis
Nemesis
RH slash
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
wymer46
Nu Wa
Level 29
God Stats
15W - 21L
1,153 SR
Queue Stats
159W - 193L
1,301 Elo+
Solo
Sol
Sol
x Chronicles x
Sol
Level 23
God Stats
14W - 17L
1,686 SR
Queue Stats
43W - 57L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
6
0 / 9 / 1
6,801
283
2,047
10,976
2,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Kenpro07
Anhur
15
4 / 9 / 2
10,188
425
6,798
15,872
5,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
REYDESTROYAN
Cerberus
18
7 / 4 / 9
11,465
478
10,411
31,748
10,017
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
1 / 6 / 3
8,907
371
7,271
14,683
4,714
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
badbayne
Thanatos
19
13 / 2 / 4
12,783
533
9,082
12,928
4,779
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Coexist64
Guan Yu
19
6 / 5 / 3
12,249
510
8,523
14,309
10,476
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
Paraduux
The Morrigan
18
8 / 3 / 5
12,177
507
13,700
8,653
2,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
RH slash
Nemesis
10
0 / 12 / 4
8,360
348
1,446
12,604
3,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
wymer46
Nu Wa
18
3 / 1 / 10
12,060
503
17,214
7,364
2,319
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
12 / 5 / 2
12,689
529
17,950
14,909
4,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
53
25
Kills
29
30
Deaths
26
19
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thor
0
9
1
0.06
W
Guan Yu
Coexist64
Guan Yu
6
5
3
1.5
L
Anhur
Kenpro07
Anhur
4
9
2
0.56
W
The Morrigan
Paraduux
The Morrigan
8
3
5
3.5
L
Cerberus
REYDESTROYAN
Cerberus
7
4
9
2.88
W
Nemesis
RH slash
Nemesis
0
12
4
0.17
L
1
6
3
0.42
L
Thanatos
badbayne
Thanatos
13
2
4
7.5
W
Nu Wa
wymer46
Nu Wa
3
1
10
8
W
12
5
2
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,609
Damage
58,833
86,207
Taken
57,839
26,878
Mitigated
23,849
33,165
Healing
11,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
2,047
793
0
263
10,976
2,234
0
5,101
5,875
0
11,789
W
Guan Yu
Coexist64
Guan Yu
8,523
944
0
2,102
14,309
10,476
3,274
2,764
11,545
0
69,696
L
Anhur
Kenpro07
Anhur
6,798
5,184
0
2,740
15,872
5,134
824
9,580
6,292
0
54,621
W
The Morrigan
Paraduux
The Morrigan
13,700
3,916
0
2,138
8,653
2,670
3,525
1,193
7,163
56,332
5,389
L
Cerberus
REYDESTROYAN
Cerberus
10,411
515
414
15,781
31,748
10,017
0
20,342
11,406
70,151
0
W
Nemesis
RH slash
Nemesis
1,446
527
0
222
12,604
3,489
0
2,822
9,782
0
16,180
L
7,271
3,197
0
4,065
14,683
4,714
234
7,430
7,105
50,920
0
L
Thanatos
badbayne
Thanatos
9,082
607
0
9,902
12,928
4,779
0
4,819
8,109
0
60,955
W
Nu Wa
wymer46
Nu Wa
17,214
9,185
0
3,195
7,364
2,319
1,685
2,797
4,567
69,655
0
W
17,950
6,522
0
3,696
14,909
4,895
991
8,106
6,803
66,399
2,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,144
Gold Earned
57,535
406
Minions Killed
432
0
Camps Cleared
0
1,797,848
Distance Traveled
2,003,428
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,801
283
12
1
0
265,245
1
W
Guan Yu
12,249
510
114
5
0
383,715
1
L
Anhur
10,188
425
77
3
0
406,301
1
W
The Morrigan
12,177
507
104
4
0
402,267
4
L
Cerberus
11,465
478
126
5
0
434,403
2
W
Nemesis
8,360
348
29
1
0
380,053
0
L
Olorun
8,907
371
68
3
0
332,995
4
L
Thanatos
12,783
533
123
5
0
358,904
2
W
Nu Wa
12,060
503
92
4
0
419,073
2
W
Sol
12,689
529
93
4
0
418,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role