Player Matchup

King Arthur
King Arthur
EyE_DoCtOr_GuY
King Arthur
Level 13
God Stats
1W - 3L
1,103 SR
Queue Stats
7W - 12L
1,283 Elo+
Party 1
Medusa
Medusa
LordAlddon
Medusa
Level 6
God Stats
0W - 4L
1,810 SR
Queue Stats
7W - 14L
1,500 Elo+
Party 1
Tiamat
Tiamat
jefe_maestro_x10
Tiamat
Level 24
God Stats
0W - 1L
1,196 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Pele
Pele
tomaneitor3000
Pele
Level 26
God Stats
2W - 6L
1,267 SR
Queue Stats
13W - 25L
1,403 Elo+
Party 4
Athena
Athena
turxx-
Athena
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,147 Elo+
Solo
Team Averages
Level 16
1,375 SR
1,367 Elo+

VS

Team Averages
Level 16
1,357 SR
1,298 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
CRsCrumpet
Nemesis
Level 21
God Stats
3W - 3L
1,420 SR
Queue Stats
33W - 26L
1,309 Elo+
Party 2
Danzaburou
Danzaburou
TBsurf13
Danzaburou
Level 8
God Stats
8W - 6L
1,098 SR
Queue Stats
27W - 25L
1,058 Elo+
Party 2
Neith
Neith
gorebag1
Neith
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Discordia
Discordia
thiagokrvalhos
Discordia
Level 26
God Stats
10W - 18L
1,268 SR
Queue Stats
72W - 127L
1,122 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EyE_DoCtOr_GuY
King Arthur
11
1 / 4 / 1
6,335
453
3,063
11,990
7,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
LordAlddon
Medusa
11
12 / 6 / 4
7,839
560
10,425
11,515
3,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8
1 / 1 / 4
5,602
400
4,311
4,579
2,206
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
10 / 3 / 4
8,325
595
7,221
9,632
3,045
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
turxx-
Athena
8
1 / 5 / 2
6,022
430
2,085
10,087
4,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
3 / 8 / 0
7,052
504
3,674
13,826
4,450
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
CRsCrumpet
Nemesis
13
6 / 5 / 2
8,267
591
9,979
12,769
3,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
TBsurf13
Danzaburou
13
6 / 4 / 1
8,307
593
8,162
6,710
2,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
gorebag1
Neith
10
0 / 1 / 3
6,079
434
2,922
3,837
1,072
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
thiagokrvalhos
Discordia
9
0 / 8 / 0
5,578
398
3,166
6,683
1,464
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
25
Kills
15
19
Deaths
26
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
8
0
0.38
W
Nemesis
CRsCrumpet
Nemesis
6
5
2
1.4
L
King Arthur
EyE_DoCtOr_GuY
King Arthur
1
4
1
0.38
L
Medusa
LordAlddon
Medusa
12
6
4
2.33
W
Danzaburou
TBsurf13
Danzaburou
6
4
1
1.63
W
Neith
gorebag1
Neith
0
1
3
1.5
L
1
1
4
3
W
Discordia
thiagokrvalhos
Discordia
0
8
0
0
L
10
3
4
4
L
Athena
turxx-
Athena
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,105
Damage
27,903
47,803
Taken
43,825
19,721
Mitigated
13,725
6,486
Healing
7,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,674
1,192
0
2,162
13,826
4,450
627
2,447
11,379
0
20,452
W
Nemesis
CRsCrumpet
Nemesis
9,979
5,894
0
4,331
12,769
3,786
1,045
613
11,946
0
42,669
L
King Arthur
EyE_DoCtOr_GuY
King Arthur
3,063
740
0
1,547
11,990
7,096
222
0
11,990
0
19,836
L
Medusa
LordAlddon
Medusa
10,425
7,277
0
0
11,515
3,143
292
1,210
10,305
0
32,182
W
Danzaburou
TBsurf13
Danzaburou
8,162
4,451
0
566
6,710
2,953
2,581
1,591
5,119
0
39,870
W
Neith
gorebag1
Neith
2,922
1,372
0
690
3,837
1,072
731
494
3,283
0
13,757
L
4,311
398
0
692
4,579
2,206
493
985
3,594
19,366
0
W
Discordia
thiagokrvalhos
Discordia
3,166
923
0
15
6,683
1,464
1,420
1,251
5,432
24,528
0
L
7,221
2,581
0
3,363
9,632
3,045
426
971
8,661
0
29,318
L
Athena
turxx-
Athena
2,085
791
0
884
10,087
4,231
466
0
10,087
17,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,123
Gold Earned
35,283
185
Minions Killed
225
0
Camps Cleared
0
1,207,725
Distance Traveled
1,120,959
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,052
504
42
3
0
237,560
0
W
Nemesis
8,267
591
62
4
0
255,042
1
L
King Arthur
6,335
453
38
3
0
287,300
4
L
Medusa
7,839
560
50
4
0
241,080
0
W
Danzaburou
8,307
593
64
5
0
238,700
0
W
Neith
6,079
434
26
2
0
196,021
0
L
Tiamat
5,602
400
25
2
0
176,380
1
W
Discordia
5,578
398
31
2
0
193,636
0
L
Pele
8,325
595
45
3
0
284,904
0
L
Athena
6,022
430
27
2
0
218,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role