Player Matchup

Ullr
Ullr
Adan_Belmont
Ullr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
BigPower10
Ymir
Level 24
God Stats
17W - 17L
1,630 SR
Queue Stats
78W - 92L
1,400 Elo+
Party 2
Fenrir
Fenrir
SorryIrmaosBR
Fenrir
Level 18
God Stats
33W - 37L
1,629 SR
Queue Stats
142W - 162L
1,448 Elo+
Solo
Hachiman
Hachiman
TOTY_tj
Hachiman
Level 4
God Stats
0W - 2L
1,317 SR
Queue Stats
2W - 5L
1,060 Elo+
Solo
Bellona
Bellona
pcbsytem
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,331 Elo+
Party 2
Team Averages
Level 12
1,515 SR
1,348 Elo+

VS

Team Averages
Level 25
1,520 SR
1,327 Elo+
Osiris
Osiris
Indiosolari13
Osiris
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
113W - 149L
1,237 Elo+
Party 1
Cthulhu
Cthulhu
gokusiin
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,402 Elo+
Solo
Neith
Neith
manigoldo221188
Neith
Level 28
God Stats
8W - 4L
1,783 SR
Queue Stats
189W - 255L
1,356 Elo+
Solo
Ra
Ra
mlgproswager
Ra
Level 41
God Stats
1W - 1L
1,260 SR
Queue Stats
21W - 46L
1,226 Elo+
Party 1
Arachne
Arachne
willaasss96
Arachne
Level 29
God Stats
4W - 2L
1,556 SR
Queue Stats
106W - 113L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 8 / 2
5,525
325
3,018
6,913
1,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 3 / 3
8,627
507
6,966
12,566
8,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
6 / 4 / 3
8,181
481
8,378
12,728
5,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
TOTY_tj
Hachiman
10
0 / 8 / 1
6,861
404
2,184
8,782
2,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
pcbsytem
Bellona
10
2 / 4 / 0
6,869
404
5,754
11,213
7,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 2
8,036
473
1,324
6,060
7,832
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
gokusiin
Cthulhu
14
3 / 0 / 9
9,074
534
7,908
10,502
9,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
11 / 4 / 5
10,597
623
10,384
10,064
4,555
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 4 / 4
8,421
495
4,556
6,533
1,986
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
willaasss96
Arachne
15
7 / 4 / 4
9,870
581
9,576
14,264
7,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
11
Kills
25
27
Deaths
13
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
L
3
3
3
1.5
W
2
1
2
3
L
6
4
3
1.88
L
Hachiman
TOTY_tj
Hachiman
0
8
1
0.06
W
Cthulhu
gokusiin
Cthulhu
3
0
9
7.5
W
11
4
5
3.38
W
2
4
4
1
L
Bellona
pcbsytem
Bellona
2
4
0
0.5
W
Arachne
willaasss96
Arachne
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,300
Damage
33,748
52,202
Taken
47,423
25,390
Mitigated
31,844
1,764
Healing
17,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,018
1,513
0
386
6,913
1,501
164
1,382
5,441
0
9,223
L
6,966
1,882
0
336
12,566
8,039
0
4,846
7,545
35,169
0
W
1,324
331
366
807
6,060
7,832
191
700
5,360
0
17,665
L
8,378
2,446
0
836
12,728
5,598
0
2,376
10,177
0
37,742
L
Hachiman
TOTY_tj
Hachiman
2,184
1,524
0
0
8,782
2,340
126
933
7,759
0
35,842
W
Cthulhu
gokusiin
Cthulhu
7,908
531
314
3,491
10,502
9,803
920
1,754
8,748
36,158
0
W
10,384
4,484
831
4,571
10,064
4,555
4,140
452
9,612
0
41,896
W
4,556
970
1,230
405
6,533
1,986
2,861
2,397
4,136
29,599
0
L
Bellona
pcbsytem
Bellona
5,754
2,175
0
206
11,213
7,912
208
2,277
8,816
0
23,725
W
Arachne
willaasss96
Arachne
9,576
6,328
0
5,077
14,264
7,668
100
1,663
12,601
0
70,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,063
Gold Earned
45,998
252
Minions Killed
321
0
Camps Cleared
0
1,505,176
Distance Traveled
1,535,381
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,525
325
18
1
0
159,848
0
L
Ymir
8,627
507
61
4
0
321,979
3
W
Osiris
8,036
473
24
1
0
257,425
0
L
Fenrir
8,181
481
52
3
0
311,672
2
L
Hachiman
6,861
404
81
5
0
342,704
0
W
Cthulhu
9,074
534
64
4
0
332,695
3
W
Neith
10,597
623
76
4
0
267,208
0
W
Ra
8,421
495
59
3
0
337,316
0
L
Bellona
6,869
404
40
2
0
368,973
0
W
Arachne
9,870
581
98
6
0
340,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role