Player Matchup

Janus
Janus
Silver III
JayYouAyeEn
Janus
Silver III
Level 67
God Stats
4W - 7L
1,566 SR
Queue Stats
10W - 11L
1,485 MMR
Solo
Artio
Artio
Bronze III
MainClover
Artio
Bronze III
Level 82
God Stats
0W - 1L
1,483 SR
Queue Stats
1W - 2L
1,498 MMR
Solo
Neith
Neith
Gold IV
edgy_gnome
Neith
Gold IV
Level 106
God Stats
70W - 61L
1,654 SR
Queue Stats
224W - 235L
1,549 MMR
Solo
Thor
Thor
Bronze III
smipt
Thor
Bronze III
Level 42
God Stats
0W - 1L
1,734 SR
Queue Stats
2W - 4L
1,495 MMR
Solo
Chaac
Chaac
Gold IV
xbrandon13
Chaac
Gold IV
Level 144
God Stats
2W - 3L
1,601 SR
Queue Stats
101W - 94L
1,516 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 88
1,608 SR
1,508 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,597 SR
1,522 MMR
Cthulhu
Cthulhu
Gold IV
 
Cthulhu
Gold IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold III
ActuallyAFox
Fenrir
Gold III
Level 147
God Stats
43W - 29L
1,630 SR
Queue Stats
650W - 660L
1,433 MMR
Party 1
Izanami
Izanami
Gold I
Chopped Lechuga
Izanami
Gold I
Level 108
God Stats
3W - 6L
1,551 SR
Queue Stats
244W - 233L
1,648 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
JibbPenguin
Sun Wukong
Gold III
Level 108
God Stats
6W - 6L
1,610 SR
Queue Stats
224W - 224L
1,494 MMR
Solo
Scylla
Scylla
Gold III
dropdeadrx
Scylla
Gold III
Level 134
God Stats
23W - 9L
1,692 SR
Queue Stats
74W - 61L
1,536 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,305
485
3,282
5,280
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artio
9
4 / 1 / 2
6,585
507
4,907
11,893
7,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
12
2 / 0 / 1
7,258
558
5,088
6,788
1,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
smipt
Thor
9
0 / 4 / 5
5,771
444
3,037
9,300
3,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
12
2 / 3 / 1
6,928
533
7,727
11,441
8,041
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
SetApolloChironGilgameshAthena

VS

Bans
TiamatTsukuyomiSobekNu WaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 3 / 4
6,087
468
5,526
10,223
4,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
12
3 / 2 / 4
7,021
540
4,116
9,456
4,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
0 / 3 / 0
7,523
579
4,998
7,173
2,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
JibbPenguin
Sun Wukong
14
1 / 1 / 2
8,074
621
5,442
9,916
5,898
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
dropdeadrx
Scylla
14
7 / 0 / 3
8,512
655
9,043
4,512
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
24
9
Kills
11
11
Deaths
9
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
3
4
0.67
W
Fenrir
3
2
4
2.5
W
0
3
0
0
L
1
3
2
0.67
W
Sun Wukong
JibbPenguin
Sun Wukong
1
1
2
2
L
Artio
4
1
2
5
W
Scylla
dropdeadrx
Scylla
7
0
3
8.5
L
Neith
2
0
1
2.5
L
Thor
smipt
Thor
0
4
5
0.63
L
Chaac
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,041
Damage
29,125
44,702
Taken
41,280
22,535
Mitigated
18,185
18,096
Healing
11,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,526
365
249
2,287
10,223
4,107
0
3,416
6,711
16,048
0
W
Fenrir
4,116
986
0
2,444
9,456
4,465
0
1,978
7,372
0
39,383
W
4,998
3,512
0
2,212
7,173
2,322
557
722
6,451
0
59,387
L
3,282
196
0
1,130
5,280
1,612
0
2,323
2,831
34,940
0
W
Sun Wukong
JibbPenguin
Sun Wukong
5,442
1,523
0
4,322
9,916
5,898
0
331
9,585
0
57,203
L
Artio
4,907
706
1,080
5,404
11,893
7,996
0
4,509
7,296
17,675
0
W
Scylla
dropdeadrx
Scylla
9,043
631
0
480
4,512
1,393
0
1,410
2,972
58,180
0
L
Neith
5,088
2,556
0
3,865
6,788
1,850
0
685
6,103
0
45,296
L
Thor
smipt
Thor
3,037
725
0
2,411
9,300
3,036
0
3,009
6,173
0
24,883
L
Chaac
7,727
1,866
0
4,206
11,441
8,041
0
3,597
7,730
0
48,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,847
Gold Earned
37,217
365
Minions Killed
474
0
Camps Cleared
0
1,264,652
Distance Traveled
1,254,717
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,087
468
6
0
0
264,501
6
W
Fenrir
7,021
540
75
6
0
284,070
1
W
Izanami
7,523
579
126
10
0
216,979
2
L
Janus
6,305
485
90
7
0
257,886
2
W
Sun Wukong
8,074
621
142
11
0
246,878
2
L
Artio
6,585
507
27
2
0
266,005
7
W
Scylla
8,512
655
125
10
0
242,289
7
L
Neith
7,258
558
91
7
0
247,393
3
L
Thor
5,771
444
54
4
0
241,859
0
L
Chaac
6,928
533
103
8
0
251,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role