Player Matchup

Sol
Sol
Silver II
Hagshow
Sol
Silver II
Level 121
God Stats
6W - 2L
1,866 SR
Queue Stats
112W - 134L
929 MMR
Solo
Cernunnos
Cernunnos
Silver II
Low3ndGr00ve55
Cernunnos
Silver II
Level 109
God Stats
46W - 47L
1,563 SR
Queue Stats
565W - 594L
978 MMR
Solo
Ne Zha
Ne Zha
Bronze I
Noah3388
Ne Zha
Bronze I
Level 67
God Stats
1W - 6L
1,621 SR
Queue Stats
4W - 26L
752 MMR
Party 1
Pele
Pele
Bronze IV
UntilNil
Pele
Bronze IV
Level 67
God Stats
7W - 8L
1,369 SR
Queue Stats
12W - 28L
844 MMR
Party 1
Ymir
Ymir
Silver III
chuter
Ymir
Silver III
Level 121
God Stats
14W - 11L
1,690 SR
Queue Stats
367W - 374L
875 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,622 SR
876 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 135
1,477 SR
876 MMR
Anhur
Anhur
Silver I
AceVandalz
Anhur
Silver I
Level 155
God Stats
7W - 4L
1,741 SR
Queue Stats
186W - 186L
1,156 MMR
Party 2
Hercules
Hercules
Silver III
DARH26
Hercules
Silver III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 62L
837 MMR
Solo
Janus
Janus
Silver II
NotoriousLegend
Janus
Silver II
Level 124
God Stats
43W - 81L
1,418 SR
Queue Stats
743W - 754L
977 MMR
Solo
Loki
Loki
Silver IV
PiIIows
Loki
Silver IV
Level 146
God Stats
5W - 8L
1,424 SR
Queue Stats
288W - 307L
666 MMR
Party 2
Bacchus
Bacchus
Silver IV
SNOOPYJAN14
Bacchus
Silver IV
Level 142
God Stats
24W - 30L
1,304 SR
Queue Stats
178W - 198L
746 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
1 / 4 / 0
13,588
544
7,110
10,709
2,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Low3ndGr00ve55
Cernunnos
20
0 / 0 / 3
15,129
605
8,294
13,860
6,087
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Noah3388
Ne Zha
20
2 / 2 / 11
13,758
550
12,075
16,432
12,022
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pele
20
13 / 1 / 2
15,695
628
17,548
13,646
6,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
chuter
Ymir
19
2 / 1 / 7
11,589
464
13,707
20,637
18,414
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AthenaTiamatFenrirGilgameshSet

VS

Bans
DanzaburouCu ChulainnNemesisKing ArthurTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
5 / 1 / 1
14,072
563
18,197
17,249
6,265
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
DARH26
Hercules
16
1 / 6 / 1
10,023
401
9,343
20,430
22,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 4 / 1
10,790
432
4,890
9,672
3,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
PiIIows
Loki
19
1 / 5 / 1
11,117
445
8,044
20,379
8,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
SNOOPYJAN14
Bacchus
17
0 / 2 / 0
10,395
416
4,058
14,443
16,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
18
Kills
8
8
Deaths
18
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
5
1
1
5.5
L
Hercules
DARH26
Hercules
1
6
1
0.25
W
Sol
1
4
0
0.25
W
Cernunnos
Low3ndGr00ve55
Cernunnos
0
0
3
1.5
W
Ne Zha
Noah3388
Ne Zha
2
2
11
3.75
L
1
4
1
0.38
L
Loki
PiIIows
Loki
1
5
1
0.3
L
Bacchus
SNOOPYJAN14
Bacchus
0
2
0
0
W
Pele
13
1
2
14
W
Ymir
chuter
Ymir
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,734
Damage
44,532
75,284
Taken
82,173
45,933
Mitigated
57,218
23,088
Healing
24,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
18,197
10,303
0
9,547
17,249
6,265
1,964
8,983
7,959
0
115,944
L
Hercules
DARH26
Hercules
9,343
2,070
0
3,372
20,430
22,555
0
2,429
18,001
25
49,965
W
Sol
7,110
1,931
0
3,926
10,709
2,787
754
261
10,448
108,048
0
W
Cernunnos
Low3ndGr00ve55
Cernunnos
8,294
3,020
0
8,579
13,860
6,087
2,833
2,482
11,236
0
164,714
W
Ne Zha
Noah3388
Ne Zha
12,075
4,080
0
4,275
16,432
12,022
1,805
1,537
14,391
0
85,847
L
4,890
230
0
458
9,672
3,117
0
2,292
7,374
85,304
0
L
Loki
PiIIows
Loki
8,044
1,274
0
7,108
20,379
8,524
0
3,777
16,602
0
95,640
L
Bacchus
SNOOPYJAN14
Bacchus
4,058
164
0
3,713
14,443
16,757
0
2,927
11,420
35,409
0
W
Pele
17,548
5,701
0
828
13,646
6,623
560
1,818
11,670
0
108,256
W
Ymir
chuter
Ymir
13,707
3,532
434
5,046
20,637
18,414
22
2,563
17,886
60,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,759
Gold Earned
56,397
864
Minions Killed
702
0
Camps Cleared
0
2,417,556
Distance Traveled
2,177,904
28
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
14,072
563
211
8
0
446,289
7
L
Hercules
10,023
401
102
4
0
371,191
2
W
Sol
13,588
544
216
9
0
427,931
5
W
Cernunnos
15,129
605
260
10
0
509,414
5
W
Ne Zha
13,758
550
135
5
0
446,343
8
L
Janus
10,790
432
195
8
0
437,241
7
L
Loki
11,117
445
144
6
0
506,657
8
L
Bacchus
10,395
416
50
2
0
416,526
5
W
Pele
15,695
628
175
7
0
552,878
7
W
Ymir
11,589
464
78
3
0
480,990
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role