Player Matchup

Ymir
Ymir
ElBabs_01
Ymir
Level 25
God Stats
15W - 13L
1,683 SR
Queue Stats
168W - 110L
1,677 Elo+
Party 1
Bellona
Bellona
SeCoNdBrEkFeSt
Bellona
Level 27
God Stats
2W - 2L
1,346 SR
Queue Stats
61W - 55L
1,414 Elo+
Party 2
Danzaburou
Danzaburou
TravTiddys
Danzaburou
Level 35
God Stats
18W - 12L
1,492 SR
Queue Stats
94W - 83L
1,409 Elo+
Party 2
Discordia
Discordia
juandoku0
Discordia
Level 140
God Stats
8W - 5L
1,582 SR
Queue Stats
380W - 313L
1,609 Elo+
Party 1
Thanatos
Thanatos
zenpaizero2551
Thanatos
Level 136
God Stats
37W - 27L
1,710 SR
Queue Stats
574W - 497L
1,608 Elo+
Party 1
Team Averages
Level 73
1,563 SR
1,544 Elo+

VS

Team Averages
Level 59
1,508 SR
1,486 Elo+
Kali
Kali
 
Kali
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ChargenPeach_TTV
Tsukuyomi
Level 33
God Stats
10W - 11L
1,580 SR
Queue Stats
94W - 107L
1,468 Elo+
Party 3
Hachiman
Hachiman
DuncanDonuts333
Hachiman
Level 67
God Stats
23W - 19L
1,455 SR
Queue Stats
626W - 609L
1,466 Elo+
Solo
Chang'e
Chang'e
RimWrecker-_-
Chang'e
Level 75
God Stats
1W - 3L
1,522 SR
Queue Stats
161W - 118L
1,481 Elo+
Party 3
Khepri
Khepri
zApolloFN
Khepri
Level 65
God Stats
4W - 5L
1,483 SR
Queue Stats
168W - 157L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
8 / 6 / 9
9,814
545
9,356
18,180
17,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
0 / 3 / 2
8,745
486
3,133
9,844
7,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
TravTiddys
Danzaburou
18
1 / 0 / 6
10,892
605
5,604
7,369
2,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
juandoku0
Discordia
15
4 / 3 / 8
9,153
509
14,319
9,634
3,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
17
14 / 1 / 7
10,894
605
19,765
13,120
6,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
4 / 4 / 3
8,640
480
6,430
14,480
5,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
14
2 / 5 / 2
8,738
485
6,414
11,488
6,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
14
1 / 7 / 1
8,374
465
4,686
13,362
4,028
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
11
3 / 8 / 1
7,904
439
6,476
15,420
4,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
zApolloFN
Khepri
11
2 / 3 / 4
8,266
459
5,286
13,633
12,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
27
Kills
12
13
Deaths
27
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
4
4
3
1.38
L
Tsukuyomi
2
5
2
0.6
L
Hachiman
1
7
1
0.21
W
Ymir
8
6
9
2.08
L
Chang'e
3
8
1
0.44
W
0
3
2
0.33
W
Danzaburou
TravTiddys
Danzaburou
1
0
6
4
W
Discordia
juandoku0
Discordia
4
3
8
2.67
L
Khepri
zApolloFN
Khepri
2
3
4
1.33
W
Thanatos
14
1
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,177
Damage
29,292
58,147
Taken
68,383
37,762
Mitigated
32,419
20,079
Healing
15,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
6,430
3,483
0
4,015
14,480
5,443
0
2,821
11,617
0
50,036
L
Tsukuyomi
6,414
1,250
0
1,188
11,488
6,126
831
3,890
7,438
0
48,282
L
Hachiman
4,686
2,868
0
3,801
13,362
4,028
0
3,339
9,957
0
49,292
W
Ymir
9,356
1,761
0
1,000
18,180
17,319
38
4,062
14,030
19,911
0
L
Chang'e
6,476
652
439
3,491
15,420
4,680
175
6,645
8,187
33,958
0
W
3,133
823
0
2,397
9,844
7,454
3,756
233
9,611
0
55,724
W
Danzaburou
TravTiddys
Danzaburou
5,604
1,780
0
3,213
7,369
2,583
4,828
328
7,041
0
75,206
W
Discordia
juandoku0
Discordia
14,319
517
0
1,831
9,634
3,826
333
2,713
6,745
52,249
0
L
Khepri
zApolloFN
Khepri
5,286
888
0
3,024
13,633
12,142
0
5,815
7,509
21,091
0
W
Thanatos
19,765
8,696
0
11,638
13,120
6,580
396
3,992
8,958
0
68,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,498
Gold Earned
41,922
452
Minions Killed
359
0
Camps Cleared
0
1,740,882
Distance Traveled
1,601,463
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,640
480
90
5
0
350,893
4
L
Tsukuyomi
8,738
485
93
5
0
329,171
2
L
Hachiman
8,374
465
85
5
0
276,444
1
W
Ymir
9,814
545
24
1
0
333,771
5
L
Chang'e
7,904
439
61
3
0
300,726
5
W
Bellona
8,745
486
105
6
0
324,286
0
W
Danzaburou
10,892
605
148
8
0
347,250
1
W
Discordia
9,153
509
80
4
0
352,770
0
L
Khepri
8,266
459
30
2
0
344,229
1
W
Thanatos
10,894
605
95
5
0
382,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role