Player Matchup

Neith
Neith
Gold I
BelievedDrake28
Neith
Gold I
Level 147
God Stats
1W - 3L
1,164 SR
Queue Stats
90W - 85L
1,691 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum IV
CarlosMJ11
Tsukuyomi
Platinum IV
Level 76
God Stats
14W - 16L
1,578 SR
Queue Stats
465W - 470L
1,740 MMR
Solo
Ra
Ra
Platinum V
Donnism
Ra
Platinum V
Level 143
God Stats
12W - 13L
1,588 SR
Queue Stats
255W - 250L
1,738 MMR
Solo
Xing Tian
Xing Tian
Gold I
ROLA D CONCRETO
Xing Tian
Gold I
Level 89
God Stats
0W - 2L
1,287 SR
Queue Stats
32W - 35L
1,673 MMR
Solo
Tyr
Tyr
Gold I
SENTINEL V3
Tyr
Gold I
Level 120
God Stats
14W - 17L
1,488 SR
Queue Stats
303W - 295L
1,686 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 115
1,421 SR
1,706 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,610 SR
1,706 MMR
Khepri
Khepri
Platinum V
Carl_Targaryen
Khepri
Platinum V
Level 121
God Stats
13W - 9L
1,624 SR
Queue Stats
1,222W - 1,247L
1,665 MMR
Solo
King Arthur
King Arthur
Platinum IV
Chaos_Shrike
King Arthur
Platinum IV
Level 159
God Stats
21W - 19L
1,682 SR
Queue Stats
140W - 132L
1,674 MMR
Party 1
Fenrir
Fenrir
Platinum III
ICEKINGMIKE8
Fenrir
Platinum III
Level 156
God Stats
9W - 8L
1,654 SR
Queue Stats
68W - 72L
1,774 MMR
Party 1
Vulcan
Vulcan
Platinum IV
StevenTheAsian
Vulcan
Platinum IV
Level 117
God Stats
11W - 9L
1,590 SR
Queue Stats
127W - 127L
1,716 MMR
Solo
Izanami
Izanami
Platinum IV
Youngfoolish
Izanami
Platinum IV
Level 153
God Stats
3W - 1L
1,500 SR
Queue Stats
166W - 153L
1,699 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 3
10,599
505
9,439
12,126
4,398
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
CarlosMJ11
Tsukuyomi
17
4 / 5 / 2
10,857
517
12,457
18,422
8,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 7 / 5
9,130
435
11,339
14,533
6,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
ROLA D CONCRETO
Xing Tian
15
0 / 5 / 4
9,678
461
7,240
24,838
22,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 5 / 2
9,527
454
7,261
17,435
13,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
GilgameshJanusTiamatAthena

VS

Bans
DanzaburouAwilixApolloCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 15
10,716
510
7,049
19,033
21,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
Chaos_Shrike
King Arthur
17
1 / 2 / 18
12,148
578
20,810
25,970
24,712
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
20
12 / 2 / 9
13,447
640
12,201
17,963
14,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

20
11 / 0 / 6
14,004
667
17,753
6,912
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Youngfoolish
Izanami
19
2 / 2 / 7
13,029
620
11,934
16,655
8,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
81
8
Kills
26
26
Deaths
8
16
Assists
55
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
0
2
15
3.75
L
Tsukuyomi
CarlosMJ11
Tsukuyomi
4
5
2
1
W
King Arthur
Chaos_Shrike
King Arthur
1
2
18
5
L
0
7
5
0.36
W
Fenrir
12
2
9
8.25
L
Xing Tian
ROLA D CONCRETO
Xing Tian
0
5
4
0.4
L
2
5
2
0.6
W
11
0
6
14
W
Izanami
Youngfoolish
Izanami
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,736
Damage
69,747
87,354
Taken
86,533
54,549
Mitigated
72,201
18,255
Healing
29,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,439
3,827
0
4,076
12,126
4,398
746
2,107
10,019
0
85,664
W
7,049
896
0
3,393
19,033
21,896
277
6,905
11,468
27,327
0
L
Tsukuyomi
CarlosMJ11
Tsukuyomi
12,457
4,332
0
2,647
18,422
8,320
190
2,885
15,537
0
85,498
W
King Arthur
Chaos_Shrike
King Arthur
20,810
1,968
0
10,740
25,970
24,712
318
4,728
21,040
0
77,800
L
11,339
1,041
1,424
2,912
14,533
6,056
0
6,529
8,004
61,420
0
W
Fenrir
12,201
2,931
0
4,178
17,963
14,042
1,399
2,738
15,086
0
90,737
L
Xing Tian
ROLA D CONCRETO
Xing Tian
7,240
745
0
1,819
24,838
22,126
0
10,368
14,470
23,353
0
L
7,261
1,283
0
5,377
17,435
13,649
0
2,913
14,522
0
43,455
W
17,753
6,489
0
2,494
6,912
3,496
1,575
2,236
4,582
131,728
0
W
Izanami
Youngfoolish
Izanami
11,934
8,484
0
8,514
16,655
8,055
8,192
2,211
14,378
0
119,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,791
Gold Earned
63,344
519
Minions Killed
700
0
Camps Cleared
0
1,963,655
Distance Traveled
2,045,909
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,599
505
148
7
0
347,357
5
W
Khepri
10,716
510
42
2
0
409,255
1
L
Tsukuyomi
10,857
517
126
6
0
422,539
7
W
King Arthur
12,148
578
123
6
0
409,756
0
L
Ra
9,130
435
131
6
0
402,194
4
W
Fenrir
13,447
640
134
6
0
405,490
7
L
Xing Tian
9,678
461
25
1
0
393,143
4
L
Tyr
9,527
454
89
4
0
398,422
5
W
Vulcan
14,004
667
202
10
0
461,799
11
W
Izanami
13,029
620
199
9
0
359,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role