Player Matchup

Ares
Ares
Dragofive
Ares
Level 121
God Stats
1W - 0L
1,508 SR
Queue Stats
16W - 6L
1,701 Elo+
Party 1
Nu Wa
Nu Wa
G0dеther
Nu Wa
Level 96
God Stats
3W - 2L
1,567 SR
Queue Stats
70W - 77L
1,494 Elo+
Party 1
Erlang Shen
Erlang Shen
Rememberring
Erlang Shen
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 1L
1,855 Elo+
Party 1
Persephone
Persephone
Silinarite
Persephone
Level 13
God Stats
16W - 8L
1,788 SR
Queue Stats
63W - 50L
1,488 Elo+
Party 1
Jing Wei
Jing Wei
xarcho
Jing Wei
Level 24
God Stats
47W - 66L
1,359 SR
Queue Stats
150W - 184L
1,288 Elo+
Solo
Team Averages
Level 52
1,544 SR
1,565 Elo+

VS

Team Averages
Level 38
1,516 SR
1,484 Elo+
Nox
Nox
Aedayrra
Nox
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 133L
1,497 Elo+
Party 3
Tiamat
Tiamat
Sproeikoei
Tiamat
Level 21
God Stats
8W - 7L
1,845 SR
Queue Stats
48W - 36L
1,608 Elo+
Party 3
Hachiman
Hachiman
SuperNinja1337
Hachiman
Level 8
God Stats
7W - 9L
1,540 SR
Queue Stats
19W - 16L
1,588 Elo+
Party 3
Izanami
Izanami
TheDoctor3112
Izanami
Level 41
God Stats
0W - 3L
1,222 SR
Queue Stats
162W - 187L
1,380 Elo+
Party 2
Gilgamesh
Gilgamesh
VSTOL FOX 2
Gilgamesh
Level 13
God Stats
20W - 12L
1,473 SR
Queue Stats
219W - 219L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
6 / 0 / 30
12,297
1,025
18,528
18,935
28,698
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
G0dеther
Nu Wa
20
13 / 0 / 20
13,316
1,110
27,580
8,186
4,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Rememberring
Erlang Shen
20
9 / 2 / 26
13,268
1,106
27,583
25,640
39,844
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Persephone
Silinarite
Persephone
19
4 / 2 / 24
12,067
1,006
12,338
8,604
4,097
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
xarcho
Jing Wei
19
8 / 0 / 23
12,183
1,015
14,279
9,390
4,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

281

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 2
10,766
897
11,437
20,761
7,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
Sproeikoei
Tiamat
16
0 / 7 / 3
10,177
848
20,018
17,684
11,132
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
17
0 / 5 / 4
10,492
874
13,620
21,249
7,804
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
16
1 / 8 / 3
10,288
857
8,227
20,702
7,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
VSTOL FOX 2
Gilgamesh
16
1 / 10 / 1
10,448
871
7,917
23,163
14,394
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
17
40
Kills
4
4
Deaths
40
123
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
10
2
0.3
W
Ares
6
0
30
21
W
Nu Wa
G0dеther
Nu Wa
13
0
20
23
W
Erlang Shen
Rememberring
Erlang Shen
9
2
26
11
W
Persephone
Silinarite
Persephone
4
2
24
8
L
Tiamat
Sproeikoei
Tiamat
0
7
3
0.21
L
Hachiman
0
5
4
0.4
L
Izanami
1
8
3
0.31
L
Gilgamesh
VSTOL FOX 2
Gilgamesh
1
10
1
0.15
W
Jing Wei
xarcho
Jing Wei
8
0
23
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,308
Damage
61,219
70,755
Taken
103,559
81,343
Mitigated
48,191
8,162
Healing
4,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,437
1,524
0
45
20,761
7,701
0
12,176
8,440
32,941
0
W
Ares
18,528
522
0
0
18,935
28,698
0
8,706
10,229
27,006
0
W
Nu Wa
G0dеther
Nu Wa
27,580
5,636
0
130
8,186
4,266
0
3,930
4,256
43,061
0
W
Erlang Shen
Rememberring
Erlang Shen
27,583
8,006
0
4,751
25,640
39,844
0
8,349
17,291
0
44,074
W
Persephone
Silinarite
Persephone
12,338
2,030
133
1,978
8,604
4,097
0
4,281
4,321
22,865
0
L
Tiamat
Sproeikoei
Tiamat
20,018
967
0
1,790
17,684
11,132
0
9,014
8,379
42,213
0
L
Hachiman
13,620
6,729
0
1,213
21,249
7,804
0
12,359
8,560
0
36,224
L
Izanami
8,227
5,213
0
895
20,702
7,160
0
12,084
8,438
0
25,854
L
Gilgamesh
VSTOL FOX 2
Gilgamesh
7,917
1,635
0
153
23,163
14,394
0
12,813
10,050
325
20,050
W
Jing Wei
xarcho
Jing Wei
14,279
8,185
0
1,170
9,390
4,438
0
6,513
2,877
0
45,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,131
Gold Earned
52,171
196
Minions Killed
197
4
Camps Cleared
5
1,224,709
Distance Traveled
997,165
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,766
897
46
4
1
186,116
0
W
Ares
12,297
1,025
16
1
2
270,071
3
W
Nu Wa
13,316
1,110
24
2
0
238,188
2
W
Erlang Shen
13,268
1,106
31
3
2
258,734
0
W
Persephone
12,067
1,006
37
3
0
212,946
0
L
Tiamat
10,177
848
57
5
1
226,570
1
L
Hachiman
10,492
874
43
4
2
218,252
1
L
Izanami
10,288
857
26
2
1
170,246
0
L
Gilgamesh
10,448
871
25
2
0
195,981
0
W
Jing Wei
12,183
1,015
88
7
0
244,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role