Player Matchup

Cu Chulainn
Cu Chulainn
Compl3xBankZ
Cu Chulainn
Level 28
God Stats
2W - 3L
1,204 SR
Queue Stats
73W - 57L
1,566 Elo+
Party 3
Ra
Ra
DAN1EL35
Ra
Level 10
God Stats
0W - 1L
1,706 SR
Queue Stats
3W - 3L
1,562 Elo+
Solo
Medusa
Medusa
KyroManiac373
Medusa
Level 32
God Stats
11W - 8L
1,693 SR
Queue Stats
113W - 134L
1,458 Elo+
Party 2
Ao Kuang
Ao Kuang
MinisterOfCanada
Ao Kuang
Level 17
God Stats
8W - 5L
1,962 SR
Queue Stats
37W - 35L
1,527 Elo+
Party 2
Sun Wukong
Sun Wukong
SpartanCoconuts
Sun Wukong
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 25L
1,541 Elo+
Party 3
Team Averages
Level 21
1,613 SR
1,531 Elo+

VS

Team Averages
Level 23
1,599 SR
1,513 Elo+
Anubis
Anubis
GordoAl
Anubis
Level 26
God Stats
6W - 4L
1,543 SR
Queue Stats
111W - 110L
1,470 Elo+
Party 1
Chaac
Chaac
Mex64bits
Chaac
Level 28
God Stats
22W - 20L
1,693 SR
Queue Stats
150W - 164L
1,517 Elo+
Solo
Chernobog
Chernobog
MonkeyMan7
Chernobog
Level 24
God Stats
10W - 5L
1,737 SR
Queue Stats
165W - 156L
1,614 Elo+
Solo
Medusa
Medusa
bballpro180
Medusa
Level 26
God Stats
36W - 29L
1,506 SR
Queue Stats
167W - 183L
1,432 Elo+
Party 1
Cthulhu
Cthulhu
kkisthe1
Cthulhu
Level 13
God Stats
3W - 4L
1,517 SR
Queue Stats
13W - 12L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Compl3xBankZ
Cu Chulainn
15
4 / 2 / 2
8,859
521
12,240
12,440
7,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
2 / 8 / 1
7,400
435
4,866
10,110
3,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 10 / 2
9,041
532
9,945
14,732
3,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 5 / 5
7,640
449
6,711
14,749
4,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
SpartanCoconuts
Sun Wukong
11
1 / 9 / 3
7,400
435
7,857
18,557
11,716
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GordoAl
Anubis
14
6 / 4 / 2
8,987
529
11,552
12,288
5,553
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
Mex64bits
Chaac
15
1 / 4 / 0
9,166
539
7,595
15,922
12,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
MonkeyMan7
Chernobog
17
15 / 3 / 7
11,436
673
18,566
15,757
6,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
14
2 / 1 / 3
8,529
502
4,929
7,767
2,722
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
kkisthe1
Cthulhu
14
10 / 0 / 18
9,761
574
15,011
12,780
13,206
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
64
12
Kills
34
34
Deaths
12
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Compl3xBankZ
Cu Chulainn
4
2
2
2.5
L
2
8
1
0.31
W
Anubis
GordoAl
Anubis
6
4
2
1.75
L
4
10
2
0.5
W
Chaac
Mex64bits
Chaac
1
4
0
0.25
L
1
5
5
0.7
W
Chernobog
MonkeyMan7
Chernobog
15
3
7
6.17
L
Sun Wukong
SpartanCoconuts
Sun Wukong
1
9
3
0.28
W
Medusa
2
1
3
3.5
W
Cthulhu
kkisthe1
Cthulhu
10
0
18
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,619
Damage
57,653
70,588
Taken
64,514
30,277
Mitigated
40,915
8,402
Healing
26,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Compl3xBankZ
Cu Chulainn
12,240
4,009
0
2,707
12,440
7,160
246
1,316
11,094
0
53,251
L
4,866
823
318
872
10,110
3,308
0
5,483
4,507
31,888
0
W
Anubis
GordoAl
Anubis
11,552
1,722
0
4,881
12,288
5,553
1,057
2,926
9,174
58,292
0
L
9,945
4,307
0
413
14,732
3,999
0
6,620
7,932
0
32,225
W
Chaac
Mex64bits
Chaac
7,595
1,841
0
6,191
15,922
12,847
531
1,748
14,174
0
61,140
L
6,711
1,509
0
2,730
14,749
4,094
0
5,076
9,523
32,206
0
W
Chernobog
MonkeyMan7
Chernobog
18,566
12,150
0
7,863
15,757
6,587
2,146
2,019
13,622
0
88,383
L
Sun Wukong
SpartanCoconuts
Sun Wukong
7,857
2,445
0
1,362
18,557
11,716
27
7,198
10,969
0
29,028
W
Medusa
4,929
2,234
0
2,720
7,767
2,722
781
1,259
6,426
0
57,096
W
Cthulhu
kkisthe1
Cthulhu
15,011
1,210
315
4,541
12,780
13,206
643
3,089
9,541
28,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,340
Gold Earned
47,879
297
Minions Killed
515
0
Camps Cleared
0
1,519,900
Distance Traveled
1,469,048
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,859
521
97
6
0
309,194
2
L
Ra
7,400
435
57
3
0
281,994
1
W
Anubis
8,987
529
92
5
0
253,877
4
L
Medusa
9,041
532
48
3
0
296,667
5
W
Chaac
9,166
539
126
7
0
324,787
3
L
Ao Kuang
7,640
449
50
3
0
326,140
4
W
Chernobog
11,436
673
142
8
0
270,989
0
L
Sun Wukong
7,400
435
45
3
0
305,905
10
W
Medusa
8,529
502
110
6
0
297,313
0
W
Cthulhu
9,761
574
45
3
0
322,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role