Player Matchup

Janus
Janus
 
Janus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
MarinoPerdigon1
Loki
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 14L
1,325 Elo+
Party 1
Team Averages
Level 53
1,500 SR
1,442 Elo+

VS

Team Averages
Level 26
1,644 SR
1,424 Elo+
Anubis
Anubis
BloodHunter77
Anubis
Level 23
God Stats
8W - 3L
1,736 SR
Queue Stats
76W - 75L
1,498 Elo+
Solo
Ganesha
Ganesha
Mati-Kante-_-
Ganesha
Level 26
God Stats
1W - 1L
1,282 SR
Queue Stats
59W - 72L
1,446 Elo+
Solo
Cernunnos
Cernunnos
leonelpro
Cernunnos
Level 28
God Stats
7W - 2L
1,914 SR
Queue Stats
12W - 23L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
5 / 6 / 4
9,778
752
8,634
10,243
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
 
Fenrir
9
1 / 12 / 6
8,391
645
5,525
13,891
3,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 7 / 4
8,754
673
3,406
9,685
2,130
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
18 / 1 / 4
12,239
941
16,319
9,700
5,063
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
14
1 / 3 / 20
10,562
812
5,538
8,932
6,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
leonelpro
Cernunnos
13
6 / 6 / 12
10,178
783
6,808
9,169
3,856
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
9
Kills
25
25
Deaths
10
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
6
4
1.17
L
Fenrir
 
Fenrir
1
12
6
0.33
W
18
1
4
20
L
3
7
4
0.71
W
Ganesha
1
3
20
3.67
W
Cernunnos
leonelpro
Cernunnos
6
6
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,565
Damage
28,665
33,819
Taken
27,801
7,125
Mitigated
15,888
2,013
Healing
8,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,634
567
0
1,221
10,243
1,767
455
7,189
3,054
42,594
0
L
Fenrir
 
Fenrir
5,525
1,919
0
402
13,891
3,228
0
9,058
4,812
0
7,660
W
16,319
808
0
6,443
9,700
5,063
817
2,939
6,761
72,931
0
L
3,406
1,179
0
390
9,685
2,130
340
5,630
4,055
0
15,092
W
Ganesha
5,538
860
0
1,818
8,932
6,969
657
2,355
6,577
25,724
0
W
Cernunnos
leonelpro
Cernunnos
6,808
3,656
0
161
9,169
3,856
1,274
3,366
5,803
0
24,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,923
Gold Earned
32,979
96
Minions Killed
151
0
Camps Cleared
0
616,371
Distance Traveled
684,083
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,778
752
73
6
0
245,807
0
L
Fenrir
8,391
645
3
0
0
170,972
2
W
Anubis
12,239
941
81
6
0
217,424
4
L
Loki
8,754
673
20
2
0
199,592
1
W
Ganesha
10,562
812
15
1
0
237,562
4
W
Cernunnos
10,178
783
55
4
0
229,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role