Player Matchup

Hades
Hades
AbsoluteFire1990
Hades
Level 20
God Stats
7W - 4L
1,604 SR
Queue Stats
48W - 43L
1,496 Elo+
Solo
Danzaburou
Danzaburou
El-Mexicano-Flow
Danzaburou
Level 18
God Stats
4W - 4L
1,163 SR
Queue Stats
22W - 20L
1,399 Elo+
Solo
Thanatos
Thanatos
MercifulBuddha96
Thanatos
Level 103
God Stats
21W - 12L
1,487 SR
Queue Stats
693W - 706L
1,471 Elo+
Party 2
Ymir
Ymir
OneWingdAngel7
Ymir
Level 11
God Stats
19W - 6L
1,500 SR
Queue Stats
414W - 460L
1,488 Elo+
Party 2
Ra
Ra
lukypoli
Ra
Level 29
God Stats
8W - 5L
1,557 SR
Queue Stats
114W - 85L
1,525 Elo+
Solo
Team Averages
Level 36
1,462 SR
1,476 Elo+

VS

Team Averages
Level 16
1,456 SR
1,416 Elo+
Bellona
Bellona
edwardelpianista
Bellona
Level 8
God Stats
0W - 3L
1,171 SR
Queue Stats
3W - 11L
1,355 Elo+
Party 1
Ra
Ra
icedoutJEMZ
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,359 Elo+
Solo
Bacchus
Bacchus
saboteador86
Bacchus
Level 27
God Stats
3W - 8L
1,480 SR
Queue Stats
14W - 43L
1,364 Elo+
Party 1
Gilgamesh
Gilgamesh
shallot056
Gilgamesh
Level 12
God Stats
4W - 3L
1,500 SR
Queue Stats
38W - 33L
1,379 Elo+
Solo
Zeus
Zeus
stark-959
Zeus
Level 17
God Stats
18W - 8L
1,630 SR
Queue Stats
102W - 96L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 6
11,930
597
16,967
18,790
12,006
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
El-Mexicano-Flow
Danzaburou
16
5 / 3 / 11
11,100
555
11,146
12,564
5,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
20 / 3 / 8
12,390
620
20,642
20,420
8,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 0 / 14
10,834
542
6,577
11,296
10,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 2 / 12
11,410
571
10,331
13,683
5,707
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 2
8,868
443
3,039
15,489
10,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
2 / 7 / 2
9,882
494
7,689
14,284
4,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
saboteador86
Bacchus
14
3 / 4 / 4
9,198
460
9,927
15,866
14,120
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
shallot056
Gilgamesh
14
2 / 8 / 4
9,074
454
11,027
20,455
13,545
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
12
2 / 14 / 1
8,116
406
9,834
14,009
3,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
24
40
Kills
11
11
Deaths
40
51
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
3
6
3
W
Danzaburou
El-Mexicano-Flow
Danzaburou
5
3
11
3.5
W
20
3
8
8
W
3
0
14
10
L
2
7
2
0.43
L
2
7
2
0.43
W
6
2
12
6
L
Bacchus
saboteador86
Bacchus
3
4
4
1.25
L
Gilgamesh
shallot056
Gilgamesh
2
8
4
0.5
L
Zeus
2
14
1
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,663
Damage
41,516
76,753
Taken
80,103
42,833
Mitigated
46,050
42,319
Healing
5,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,967
1,502
341
10,340
18,790
12,006
602
4,398
14,235
73,260
0
W
Danzaburou
El-Mexicano-Flow
Danzaburou
11,146
3,815
1,003
3,130
12,564
5,960
2,781
5,632
6,848
0
73,552
W
20,642
9,335
0
15,486
20,420
8,890
626
5,826
14,308
0
71,032
W
6,577
1,488
0
1,802
11,296
10,270
481
6,038
5,060
26,283
0
L
3,039
1,063
0
542
15,489
10,895
0
3,250
12,239
0
44,823
L
7,689
1,002
623
2,706
14,284
4,410
0
6,909
7,375
58,325
0
W
10,331
1,218
3,905
6,312
13,683
5,707
708
4,707
8,852
70,581
0
L
Bacchus
saboteador86
Bacchus
9,927
978
357
450
15,866
14,120
0
7,502
8,364
33,943
0
L
Gilgamesh
shallot056
Gilgamesh
11,027
2,490
0
1,124
20,455
13,545
685
11,284
9,171
0
45,068
L
Zeus
9,834
1,659
0
0
14,009
3,080
313
4,930
9,079
34,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,664
Gold Earned
45,138
523
Minions Killed
357
0
Camps Cleared
0
1,799,184
Distance Traveled
1,693,008
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,930
597
136
7
0
289,126
0
W
Danzaburou
11,100
555
127
6
0
341,304
0
W
Thanatos
12,390
620
99
5
0
399,402
5
W
Ymir
10,834
542
45
2
0
365,360
0
L
Bellona
8,868
443
65
3
0
334,060
0
L
Ra
9,882
494
121
6
0
367,293
4
W
Ra
11,410
571
116
6
0
403,992
6
L
Bacchus
9,198
460
42
2
0
351,133
1
L
Gilgamesh
9,074
454
61
3
0
324,838
0
L
Zeus
8,116
406
68
3
0
315,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role