Player Matchup

Chaac
Chaac
ChampChad
Chaac
Level 27
God Stats
67W - 79L
1,579 SR
Queue Stats
297W - 321L
1,599 Elo+
Solo
Xbalanque
Xbalanque
Marinduqe
Xbalanque
Level 5
God Stats
8W - 2L
1,893 SR
Queue Stats
37W - 31L
1,641 Elo+
Solo
Loki
Loki
MrM3rk
Loki
Level 28
God Stats
11W - 8L
1,586 SR
Queue Stats
110W - 117L
1,496 Elo+
Solo
Sol
Sol
Scrypton
Sol
Level 27
God Stats
3W - 3L
1,630 SR
Queue Stats
109W - 114L
1,583 Elo+
Solo
Set
Set
newplayer283
Set
Level 29
God Stats
11W - 2L
1,751 SR
Queue Stats
183W - 129L
1,619 Elo+
Solo
Team Averages
Level 23
1,688 SR
1,588 Elo+

VS

Team Averages
Level 16
1,645 SR
1,593 Elo+
Guan Yu
Guan Yu
Amos1703
Guan Yu
Level 4
God Stats
1W - 1L
1,693 SR
Queue Stats
2W - 2L
1,583 Elo+
Solo
Awilix
Awilix
Ory4
Awilix
Level 11
God Stats
11W - 7L
1,746 SR
Queue Stats
21W - 17L
1,678 Elo+
Solo
Hera
Hera
PS4Frog
Hera
Level 29
God Stats
4W - 5L
1,723 SR
Queue Stats
159W - 157L
1,559 Elo+
Solo
Anhur
Anhur
Plashen
Anhur
Level 24
God Stats
12W - 12L
1,564 SR
Queue Stats
348W - 245L
1,644 Elo+
Solo
Cernunnos
Cernunnos
TbhIdunno
Cernunnos
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 23L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ChampChad
Chaac
11
1 / 6 / 4
8,090
476
4,593
12,680
5,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Xbalanque
Marinduqe
Xbalanque
15
0 / 5 / 4
9,466
557
4,328
11,688
2,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
MrM3rk
Loki
17
2 / 3 / 6
10,371
610
3,453
9,283
2,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 2 / 6
10,039
591
8,053
10,813
2,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
12 / 0 / 2
11,696
688
11,145
11,690
9,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Amos1703
Guan Yu
2
0 / 1 / 0
4,783
281
658
732
297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Awilix
Ory4
Awilix
12
3 / 2 / 2
7,240
426
4,476
7,863
2,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hera
PS4Frog
Hera
12
2 / 8 / 4
7,716
454
8,680
10,010
3,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Plashen
Anhur
14
8 / 4 / 2
9,266
545
7,742
12,084
4,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
TbhIdunno
Cernunnos
12
3 / 4 / 4
7,699
453
8,255
12,128
3,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
19
Kills
16
16
Deaths
19
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Amos1703
Guan Yu
0
1
0
0
W
Chaac
ChampChad
Chaac
1
6
4
0.5
W
Xbalanque
Marinduqe
Xbalanque
0
5
4
0.4
W
Loki
MrM3rk
Loki
2
3
6
1.67
L
Awilix
Ory4
Awilix
3
2
2
2
L
Hera
PS4Frog
Hera
2
8
4
0.5
L
Anhur
Plashen
Anhur
8
4
2
2.25
W
4
2
6
3.5
L
Cernunnos
TbhIdunno
Cernunnos
3
4
4
1.25
W
12
0
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,572
Damage
29,811
56,154
Taken
42,817
23,497
Mitigated
13,545
20,966
Healing
7,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Amos1703
Guan Yu
658
172
0
60
732
297
0
0
732
0
1,616
W
Chaac
ChampChad
Chaac
4,593
754
0
2,540
12,680
5,436
232
2,932
9,602
0
26,724
W
Xbalanque
Marinduqe
Xbalanque
4,328
2,100
0
4,989
11,688
2,952
3,267
1,125
10,505
0
67,511
W
Loki
MrM3rk
Loki
3,453
253
0
4,262
9,283
2,839
1,300
353
8,905
0
73,800
L
Awilix
Ory4
Awilix
4,476
1,083
0
2,048
7,863
2,284
0
2,167
5,696
0
31,656
L
Hera
PS4Frog
Hera
8,680
2,368
0
1,149
10,010
3,021
0
4,020
5,990
41,460
0
L
Anhur
Plashen
Anhur
7,742
4,983
0
1,634
12,084
4,049
0
905
11,179
0
54,308
W
8,053
2,391
0
4,930
10,813
2,910
848
3,413
7,202
68,521
0
L
Cernunnos
TbhIdunno
Cernunnos
8,255
3,644
0
2,127
12,128
3,894
0
971
11,157
0
39,318
W
11,145
4,953
0
4,245
11,690
9,360
588
430
11,170
10
85,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,662
Gold Earned
36,704
583
Minions Killed
303
0
Camps Cleared
0
1,615,882
Distance Traveled
1,165,685
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,783
281
1
0
0
41,875
0
W
Chaac
8,090
476
36
2
0
318,431
4
W
Xbalanque
9,466
557
121
7
0
281,082
3
W
Loki
10,371
610
133
8
0
367,513
4
L
Awilix
7,240
426
64
4
0
292,349
3
L
Hera
7,716
454
70
4
0
298,621
4
L
Anhur
9,266
545
94
6
0
269,373
2
W
Sol
10,039
591
122
7
0
289,991
3
L
Cernunnos
7,699
453
74
4
0
263,467
1
W
Set
11,696
688
171
10
0
358,865
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role