Player Matchup

Gilgamesh
Gilgamesh
Chrisgundgunde77
Gilgamesh
Level 3
God Stats
12W - 12L
1,500 SR
Queue Stats
136W - 130L
1,500 Elo+
Solo
Bellona
Bellona
DSL_Andy-_-
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
DavidHB064
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Papenfuss7
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
akgillz
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,274 Elo+
Solo
Team Averages
Level 4
1,500 SR
1,455 Elo+

VS

Team Averages
Level 9
1,432 SR
1,362 Elo+
Cthulhu
Cthulhu
Azee X HUH
Cthulhu
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 8L
1,194 Elo+
Party 1
King Arthur
King Arthur
RobinofY
King Arthur
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
SteelySpice965
Kukulkan
Level 7
God Stats
1W - 2L
1,160 SR
Queue Stats
17W - 28L
1,116 Elo+
Solo
Neith
Neith
vRaceixt
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Nemesis
Nemesis
vvallahi
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
11
5 / 11 / 6
7,363
460
8,813
13,550
7,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
DSL_Andy-_-
Bellona
11
5 / 8 / 4
7,556
472
7,563
12,944
9,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

3
0 / 1 / 0
4,881
305
406
1,002
181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
8 / 3 / 3
7,843
490
11,694
8,205
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
akgillz
Artemis
11
3 / 2 / 2
7,214
451
4,573
5,536
2,124
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Azee X HUH
Cthulhu
11
2 / 1 / 6
7,145
447
3,784
9,026
3,602
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
RobinofY
King Arthur
13
8 / 2 / 6
8,335
521
9,128
14,912
10,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
12
5 / 4 / 6
7,564
473
7,298
9,041
3,239
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
vRaceixt
Neith
10
5 / 8 / 7
7,510
469
4,318
8,288
2,583
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
vvallahi
Nemesis
8
1 / 8 / 6
5,864
367
3,713
10,001
3,010
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
52
21
Kills
21
25
Deaths
23
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Azee X HUH
Cthulhu
2
1
6
5
L
Gilgamesh
5
11
6
0.73
L
Bellona
DSL_Andy-_-
Bellona
5
8
4
0.88
L
0
1
0
0
L
8
3
3
3.17
W
King Arthur
RobinofY
King Arthur
8
2
6
5.5
W
Kukulkan
5
4
6
2
L
Artemis
akgillz
Artemis
3
2
2
2
W
Neith
vRaceixt
Neith
5
8
7
1.06
W
Nemesis
vvallahi
Nemesis
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,049
Damage
28,241
41,237
Taken
51,268
22,095
Mitigated
23,018
2,608
Healing
3,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Azee X HUH
Cthulhu
3,784
392
0
0
9,026
3,602
147
1,232
7,754
20,595
0
L
Gilgamesh
8,813
3,946
0
359
13,550
7,474
0
3,396
9,884
0
30,537
L
Bellona
DSL_Andy-_-
Bellona
7,563
2,838
0
238
12,944
9,469
251
3,284
9,398
0
26,839
L
406
34
0
304
1,002
181
180
209
793
2,491
0
L
11,694
1,128
224
1,483
8,205
2,847
0
3,047
4,944
46,431
0
W
King Arthur
RobinofY
King Arthur
9,128
1,992
0
2,694
14,912
10,584
664
2,309
12,603
0
25,669
W
Kukulkan
7,298
1,758
0
553
9,041
3,239
1,072
3,549
5,412
37,230
0
L
Artemis
akgillz
Artemis
4,573
1,910
0
0
5,536
2,124
1,314
884
4,484
0
20,449
W
Neith
vRaceixt
Neith
4,318
2,902
0
233
8,288
2,583
300
1,347
6,901
0
15,443
W
Nemesis
vvallahi
Nemesis
3,713
1,353
0
476
10,001
3,010
367
3,503
6,498
0
14,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,857
Gold Earned
36,418
209
Minions Killed
184
0
Camps Cleared
0
1,140,967
Distance Traveled
1,385,566
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,145
447
33
2
0
258,822
1
L
Gilgamesh
7,363
460
32
2
0
304,536
0
L
Bellona
7,556
472
53
3
0
247,739
0
L
Zeus
4,881
305
7
0
0
46,458
2
L
Ra
7,843
490
84
5
0
276,279
0
W
King Arthur
8,335
521
30
2
0
280,062
2
W
Kukulkan
7,564
473
71
4
0
262,744
0
L
Artemis
7,214
451
33
2
0
265,955
1
W
Neith
7,510
469
25
2
0
266,455
2
W
Nemesis
5,864
367
25
2
0
317,483
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role