Player Matchup

Arachne
Arachne
AsafTheMagniv
Arachne
Level 19
God Stats
11W - 8L
1,314 SR
Queue Stats
54W - 55L
1,248 Elo+
Party 1
Bakasura
Bakasura
JANGO-_-wk
Bakasura
Level 15
God Stats
3W - 1L
1,604 SR
Queue Stats
13W - 41L
1,188 Elo+
Party 2
Ymir
Ymir
KlarckFreeman
Ymir
Level 7
God Stats
8W - 9L
1,511 SR
Queue Stats
25W - 31L
1,526 Elo+
Party 1
Anubis
Anubis
Zeoyant
Anubis
Level 13
God Stats
1W - 5L
1,074 SR
Queue Stats
12W - 38L
1,109 Elo+
Party 2
Jing Wei
Jing Wei
phantomfire1
Jing Wei
Level 23
God Stats
7W - 3L
1,909 SR
Queue Stats
35W - 36L
1,243 Elo+
Party 1
Team Averages
Level 15
1,482 SR
1,263 Elo+

VS

Team Averages
Level 13
1,489 SR
1,334 Elo+
Nemesis
Nemesis
Nishyn
Nemesis
Level 5
God Stats
1W - 4L
1,219 SR
Queue Stats
2W - 5L
1,088 Elo+
Solo
Bellona
Bellona
Owwxnn
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,392 Elo+
Solo
Cerberus
Cerberus
lenny00x
Cerberus
Level 7
God Stats
2W - 1L
1,818 SR
Queue Stats
58W - 70L
1,500 Elo+
Solo
Skadi
Skadi
rRTVM
Skadi
Level 23
God Stats
6W - 11L
1,269 SR
Queue Stats
37W - 48L
1,283 Elo+
Solo
Chang'e
Chang'e
曼珠沙桦
Chang'e
Level 24
God Stats
16W - 7L
1,640 SR
Queue Stats
81W - 83L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
12 / 1 / 4
13,773
656
20,157
16,834
8,650
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
JANGO-_-wk
Bakasura
12
1 / 7 / 2
8,378
399
3,340
14,135
6,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 6 / 2
8,641
411
3,777
22,261
16,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
Zeoyant
Anubis
13
2 / 4 / 3
8,971
427
4,380
9,400
4,219
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
phantomfire1
Jing Wei
17
3 / 3 / 2
11,198
533
11,660
13,808
4,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Nishyn
Nemesis
15
2 / 8 / 3
9,745
464
9,115
17,942
6,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Owwxnn
Bellona
10
5 / 3 / 1
8,239
392
6,547
9,709
5,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
lenny00x
Cerberus
13
3 / 3 / 8
9,352
445
9,556
13,889
10,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
rRTVM
Skadi
17
8 / 1 / 2
10,728
511
17,882
9,507
4,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
曼珠沙桦
Chang'e
16
3 / 4 / 5
10,205
486
9,236
14,735
4,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
40
19
Kills
21
21
Deaths
19
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Arachne
12
1
4
14
W
Bakasura
JANGO-_-wk
Bakasura
1
7
2
0.29
W
1
6
2
0.33
L
Nemesis
Nishyn
Nemesis
2
8
3
0.44
L
Bellona
Owwxnn
Bellona
5
3
1
1.83
W
Anubis
Zeoyant
Anubis
2
4
3
0.88
L
Cerberus
lenny00x
Cerberus
3
3
8
2.33
W
Jing Wei
phantomfire1
Jing Wei
3
3
2
1.33
L
Skadi
rRTVM
Skadi
8
1
2
9
L
Chang'e
曼珠沙桦
Chang'e
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,314
Damage
52,336
76,438
Taken
65,782
41,177
Mitigated
30,858
14,830
Healing
19,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
20,157
13,954
0
8,249
16,834
8,650
1,486
2,647
14,187
0
124,815
W
Bakasura
JANGO-_-wk
Bakasura
3,340
2,196
0
1,677
14,135
6,401
385
3,910
10,225
0
21,922
W
3,777
579
0
452
22,261
16,943
0
5,188
17,073
28,386
0
L
Nemesis
Nishyn
Nemesis
9,115
4,759
0
1,595
17,942
6,398
27
187
17,755
0
85,806
L
Bellona
Owwxnn
Bellona
6,547
1,306
0
4,205
9,709
5,067
104
2,330
7,209
0
26,221
W
Anubis
Zeoyant
Anubis
4,380
491
0
3,513
9,400
4,219
217
1,338
8,062
27,570
0
L
Cerberus
lenny00x
Cerberus
9,556
871
0
4,228
13,889
10,857
63
2,193
11,561
25,514
0
W
Jing Wei
phantomfire1
Jing Wei
11,660
8,571
0
939
13,808
4,964
873
5,709
8,099
0
73,759
L
Skadi
rRTVM
Skadi
17,882
10,200
0
1,982
9,507
4,115
2,718
2,527
6,925
0
76,811
L
Chang'e
曼珠沙桦
Chang'e
9,236
883
821
6,171
14,735
4,421
1,136
920
13,815
53,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,961
Gold Earned
48,269
436
Minions Killed
455
0
Camps Cleared
0
1,984,327
Distance Traveled
1,706,323
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,773
656
174
8
0
464,004
3
W
Bakasura
8,378
399
45
2
0
401,626
1
W
Ymir
8,641
411
55
3
0
365,967
0
L
Nemesis
9,745
464
132
6
0
334,028
0
L
Bellona
8,239
392
39
2
0
236,958
3
W
Anubis
8,971
427
45
2
0
345,337
5
L
Cerberus
9,352
445
51
2
0
403,293
7
W
Jing Wei
11,198
533
117
6
0
407,393
2
L
Skadi
10,728
511
121
6
0
343,223
1
L
Chang'e
10,205
486
112
5
0
388,821
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role