Player Matchup

Xing Tian
Xing Tian
FIRCEMAN
Xing Tian
Level 41
God Stats
0W - 1L
1,319 SR
Queue Stats
1W - 5L
1,684 Elo+
Party 1
Chaac
Chaac
Zarathos13Rus
Chaac
Level 120
God Stats
2W - 5L
1,440 SR
Queue Stats
83W - 89L
1,545 Elo+
Solo
Ra
Ra
Zeusivanov
Ra
Level 101
God Stats
5W - 10L
1,482 SR
Queue Stats
48W - 69L
1,392 Elo+
Party 1
Team Averages
Level 87
1,414 SR
1,540 Elo+

VS

Team Averages
Level 117
1,508 SR
1,538 Elo+
Scylla
Scylla
 
Scylla
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
FireAtWi11
Cabrakan
Level 107
God Stats
17W - 15L
1,525 SR
Queue Stats
166W - 141L
1,561 Elo+
Party 2
Hou Yi
Hou Yi
xXRarePepeXx
Hou Yi
Level 126
God Stats
2W - 6L
1,500 SR
Queue Stats
225W - 209L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FIRCEMAN
Xing Tian
11
0 / 4 / 2
8,753
625
3,481
17,954
10,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 6 / 2
7,906
565
8,735
16,551
10,152
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
2 / 5 / 0
9,000
643
6,149
8,617
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
6 / 0 / 7
10,528
752
8,409
6,603
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
FireAtWi11
Cabrakan
13
5 / 1 / 9
10,136
724
8,410
9,915
9,702
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
14
4 / 1 / 10
10,312
737
18,007
8,373
3,246
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
2
Kills
15
15
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
0
7
9.5
L
Xing Tian
FIRCEMAN
Xing Tian
0
4
2
0.25
W
Cabrakan
FireAtWi11
Cabrakan
5
1
9
9.5
L
0
6
2
0.17
L
2
5
0
0.4
W
Hou Yi
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,365
Damage
34,826
43,122
Taken
24,891
23,300
Mitigated
15,277
12,412
Healing
6,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,409
571
0
1,811
6,603
2,329
1,686
2,070
4,533
65,830
0
L
Xing Tian
FIRCEMAN
Xing Tian
3,481
246
675
5,139
17,954
10,351
0
5,897
12,057
9,563
0
W
Cabrakan
FireAtWi11
Cabrakan
8,410
998
0
2,567
9,915
9,702
50
5,106
4,809
15,588
0
L
8,735
849
461
3,770
16,551
10,152
0
6,362
10,189
0
28,298
L
6,149
164
1,019
1,348
8,617
2,797
102
4,608
4,009
56,417
0
W
Hou Yi
18,007
10,483
0
2,304
8,373
3,246
830
2,819
5,554
0
63,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,659
Gold Earned
30,976
158
Minions Killed
186
0
Camps Cleared
0
693,590
Distance Traveled
797,080
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,528
752
113
8
0
277,476
1
L
Xing Tian
8,753
625
14
1
0
220,093
0
W
Cabrakan
10,136
724
12
1
0
256,524
2
L
Chaac
7,906
565
37
3
0
228,246
4
L
Ra
9,000
643
107
8
0
245,251
2
W
Hou Yi
10,312
737
61
4
0
263,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role