Player Matchup

Xbalanque
Xbalanque
Ask 2K Support
Xbalanque
Level 109
God Stats
4W - 3L
1,494 SR
Queue Stats
302W - 331L
1,428 Elo+
Solo
Nox
Nox
Mouseys
Nox
Level 45
God Stats
1W - 2L
1,107 SR
Queue Stats
35W - 40L
1,380 Elo+
Party 2
Athena
Athena
Thailog87
Athena
Level 92
God Stats
3W - 3L
1,468 SR
Queue Stats
98W - 93L
1,469 Elo+
Party 2
Fenrir
Fenrir
UchihaGod77
Fenrir
Level 125
God Stats
2W - 0L
1,796 SR
Queue Stats
87W - 79L
1,519 Elo+
Solo
Rama
Rama
Verorial
Rama
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 90L
1,470 Elo+
Party 2
Team Averages
Level 92
1,473 SR
1,453 Elo+

VS

Team Averages
Level 84
1,467 SR
1,425 Elo+
Chronos
Chronos
GeneralMoonfox
Chronos
Level 101
God Stats
0W - 1L
1,324 SR
Queue Stats
14W - 12L
1,444 Elo+
Party 1
Cthulhu
Cthulhu
Gothea
Cthulhu
Level 35
God Stats
0W - 1L
1,709 SR
Queue Stats
11W - 11L
1,438 Elo+
Party 1
Sobek
Sobek
Kazeryuu77
Sobek
Level 63
God Stats
0W - 1L
1,303 SR
Queue Stats
14W - 13L
1,421 Elo+
Party 1
Hachiman
Hachiman
ProMantella
Hachiman
Level 104
God Stats
0W - 1L
1,811 SR
Queue Stats
14W - 15L
1,375 Elo+
Party 1
Awilix
Awilix
itz_VERITAS
Awilix
Level 118
God Stats
0W - 4L
1,189 SR
Queue Stats
508W - 512L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ask 2K Support
Xbalanque
15
3 / 5 / 13
8,936
812
11,494
9,890
4,352
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nox
15
3 / 2 / 15
9,032
821
5,614
5,891
2,660
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Thailog87
Athena
18
6 / 3 / 18
11,116
1,011
14,407
24,355
18,458
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
17
7 / 7 / 16
10,442
949
10,895
17,272
21,185
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rama
18
8 / 5 / 13
10,539
958
25,725
14,042
6,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 12
9,071
825
11,948
13,195
5,621
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Gothea
Cthulhu
16
4 / 7 / 7
9,188
835
10,436
17,839
17,431
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sobek
14
1 / 5 / 10
7,760
705
5,635
21,038
18,252
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
ProMantella
Hachiman
17
12 / 6 / 6
10,398
945
22,224
15,843
6,659
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
13
2 / 5 / 8
8,002
727
6,955
9,751
4,321
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
65
27
Kills
22
22
Deaths
27
75
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Ask 2K Support
Xbalanque
3
5
13
1.9
L
3
4
12
2.25
L
Cthulhu
Gothea
Cthulhu
4
7
7
1.07
L
Sobek
1
5
10
1.2
W
Nox
3
2
15
5.25
L
Hachiman
ProMantella
Hachiman
12
6
6
2.5
W
Athena
Thailog87
Athena
6
3
18
5
W
Fenrir
7
7
16
2.14
W
Rama
8
5
13
2.9
L
Awilix
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,135
Damage
57,198
71,450
Taken
77,666
53,401
Mitigated
52,284
26,306
Healing
23,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Ask 2K Support
Xbalanque
11,494
5,658
1,321
2,327
9,890
4,352
1,486
3,869
6,021
0
22,358
L
11,948
5,935
2,049
4,813
13,195
5,621
0
2,719
10,476
24,428
0
L
Cthulhu
Gothea
Cthulhu
10,436
895
939
657
17,839
17,431
0
4,658
13,181
17,936
0
L
Sobek
5,635
1,102
1,267
5,728
21,038
18,252
0
6,956
14,082
11,842
0
W
Nox
5,614
665
36
360
5,891
2,660
545
2,511
3,380
11,253
0
L
Hachiman
ProMantella
Hachiman
22,224
15,120
1,268
4,052
15,843
6,659
384
3,313
12,530
0
32,060
W
Athena
Thailog87
Athena
14,407
3,497
2,710
10,724
24,355
18,458
374
11,082
13,273
25,109
0
W
Fenrir
10,895
3,551
0
1,165
17,272
21,185
519
7,207
10,065
0
18,208
W
Rama
25,725
22,549
2,300
5,363
14,042
6,746
2,584
3,350
10,692
0
41,987
L
Awilix
6,955
2,026
1,540
1,507
9,751
4,321
0
2,375
7,376
0
12,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,065
Gold Earned
44,419
99
Minions Killed
106
0
Camps Cleared
0
1,022,476
Distance Traveled
941,586
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,936
812
18
2
0
189,412
0
L
Chronos
9,071
825
39
4
0
187,773
0
L
Cthulhu
9,188
835
28
3
0
197,631
0
L
Sobek
7,760
705
8
1
0
201,414
0
W
Nox
9,032
821
18
2
0
217,260
0
L
Hachiman
10,398
945
21
2
0
173,936
0
W
Athena
11,116
1,011
24
2
0
243,643
1
W
Fenrir
10,442
949
4
0
0
199,663
0
W
Rama
10,539
958
35
3
0
172,498
0
L
Awilix
8,002
727
10
1
0
180,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role