Player Matchup

Cupid
Cupid
 
Cupid
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
GULGURN
Bellona
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Grarim
Zhong Kui
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Chronos
Chronos
TheAhola
Chronos
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 68L
1,500 Elo+
Solo
Ganesha
Ganesha
Zanudax
Ganesha
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 86L
1,335 Elo+
Solo
Team Averages
Level 49
1,500 SR
1,467 Elo+

VS

Team Averages
Level 109
1,387 SR
1,466 Elo+
Cthulhu
Cthulhu
LeReQUeZ
Cthulhu
Level 143
God Stats
1W - 0L
1,156 SR
Queue Stats
3W - 4L
1,239 Elo+
Solo
Discordia
Discordia
Maxalottle
Discordia
Level 102
God Stats
3W - 5L
1,497 SR
Queue Stats
274W - 242L
1,542 Elo+
Party 1
Zeus
Zeus
Mergrim
Zeus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 134L
1,520 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Seiba
Cu Chulainn
Level 109
God Stats
1W - 1L
1,285 SR
Queue Stats
30W - 29L
1,503 Elo+
Party 1
Fenrir
Fenrir
moonpod
Fenrir
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
255W - 226L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
4 / 7 / 5
8,478
707
6,834
12,443
5,371
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
GULGURN
Bellona
18
10 / 6 / 9
11,011
918
12,566
16,768
17,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
Grarim
Zhong Kui
16
5 / 8 / 6
9,706
809
11,349
15,749
10,932
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
TheAhola
Chronos
17
4 / 7 / 11
10,062
839
11,758
15,403
6,439
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
Zanudax
Ganesha
16
0 / 6 / 16
8,836
736
5,737
16,854
17,695
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LeReQUeZ
Cthulhu
17
4 / 5 / 20
10,692
891
13,758
14,929
7,167
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
Maxalottle
Discordia
17
4 / 4 / 17
10,299
858
11,986
4,805
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
Mergrim
Zeus
17
12 / 5 / 13
11,141
928
20,653
9,315
3,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Seiba
Cu Chulainn
17
7 / 5 / 20
10,721
893
14,113
17,442
16,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fenrir
moonpod
Fenrir
17
7 / 4 / 18
11,253
938
9,351
14,267
16,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
122
23
Kills
34
34
Deaths
23
47
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
4
7
5
0.93
L
Bellona
GULGURN
Bellona
10
6
9
2.42
L
Zhong Kui
Grarim
Zhong Kui
5
8
6
1
W
Cthulhu
LeReQUeZ
Cthulhu
4
5
20
2.8
W
Discordia
Maxalottle
Discordia
4
4
17
3.13
W
Zeus
Mergrim
Zeus
12
5
13
3.7
W
Cu Chulainn
Seiba
Cu Chulainn
7
5
20
3.4
L
Chronos
TheAhola
Chronos
4
7
11
1.36
L
Ganesha
Zanudax
Ganesha
0
6
16
1.33
W
Fenrir
moonpod
Fenrir
7
4
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,244
Damage
69,861
77,217
Taken
60,758
57,901
Mitigated
45,131
18,317
Healing
14,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
6,834
3,474
1,081
2,908
12,443
5,371
0
6,875
5,265
0
14,472
L
Bellona
GULGURN
Bellona
12,566
1,790
397
3,396
16,768
17,464
0
11,230
5,202
0
17,725
L
Zhong Kui
Grarim
Zhong Kui
11,349
1,370
582
2,959
15,749
10,932
0
8,644
6,754
27,350
0
W
Cthulhu
LeReQUeZ
Cthulhu
13,758
614
3,135
4,215
14,929
7,167
396
7,446
7,309
29,807
0
W
Discordia
Maxalottle
Discordia
11,986
515
391
101
4,805
1,765
1,563
1,206
3,449
18,469
0
W
Zeus
Mergrim
Zeus
20,653
2,988
0
687
9,315
3,651
677
3,614
5,611
38,463
0
W
Cu Chulainn
Seiba
Cu Chulainn
14,113
3,647
654
1,710
17,442
16,446
990
10,819
6,189
2,581
21,677
L
Chronos
TheAhola
Chronos
11,758
4,819
839
2,760
15,403
6,439
0
9,678
5,518
25,524
0
L
Ganesha
Zanudax
Ganesha
5,737
282
1,672
1,723
16,854
17,695
0
11,494
4,997
12,690
0
W
Fenrir
moonpod
Fenrir
9,351
3,290
1,753
1,982
14,267
16,102
1,398
5,759
8,328
0
14,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,093
Gold Earned
54,106
99
Minions Killed
114
0
Camps Cleared
0
968,297
Distance Traveled
1,089,947
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,478
707
16
1
0
162,090
1
L
Bellona
11,011
918
20
2
0
226,634
0
L
Zhong Kui
9,706
809
34
3
0
185,072
3
W
Cthulhu
10,692
891
36
3
0
209,996
0
W
Discordia
10,299
858
16
1
0
232,491
2
W
Zeus
11,141
928
25
2
0
248,333
0
W
Cu Chulainn
10,721
893
27
2
0
207,081
0
L
Chronos
10,062
839
29
2
0
187,439
1
L
Ganesha
8,836
736
0
0
0
207,062
1
W
Fenrir
11,253
938
10
1
0
192,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role