Player Matchup

Chiron
Chiron
AscendentWolf
Chiron
Level 29
God Stats
22W - 16L
1,516 SR
Queue Stats
31W - 27L
1,404 Elo+
Party 1
Nox
Nox
Grimhappypants
Nox
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
239W - 295L
1,367 Elo+
Party 1
Erlang Shen
Erlang Shen
Slayer0fKings89
Erlang Shen
Level 48
God Stats
7W - 4L
1,518 SR
Queue Stats
112W - 119L
1,403 Elo+
Party 1
Team Averages
Level 54
1,511 SR
1,392 Elo+

VS

Team Averages
Level 41
1,508 SR
1,558 Elo+
Ganesha
Ganesha
Alex8646
Ganesha
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 68L
1,452 Elo+
Party 2
Nemesis
Nemesis
Im Not Kais
Nemesis
Level 20
God Stats
8W - 13L
1,637 SR
Queue Stats
20W - 30L
1,467 Elo+
Party 2
Chronos
Chronos
SunnySide325
Chronos
Level 25
God Stats
1W - 1L
1,386 SR
Queue Stats
2W - 1L
1,755 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 10
9,095
910
12,890
7,174
2,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

12
4 / 1 / 13
8,538
854
4,289
3,599
1,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Slayer0fKings89
Erlang Shen
10
6 / 1 / 7
8,309
831
5,146
8,320
3,065
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Alex8646
Ganesha
10
0 / 4 / 2
6,974
697
4,412
9,883
6,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Im Not Kais
Nemesis
9
1 / 6 / 0
6,181
618
4,295
9,552
4,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Chronos
SunnySide325
Chronos
8
2 / 9 / 1
6,891
689
3,703
9,158
2,830
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
19
Kills
3
3
Deaths
19
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Alex8646
Ganesha
0
4
2
0.25
W
9
1
10
14
W
4
1
13
10.5
L
Nemesis
Im Not Kais
Nemesis
1
6
0
0.17
W
Erlang Shen
Slayer0fKings89
Erlang Shen
6
1
7
9.5
L
Chronos
SunnySide325
Chronos
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,325
Damage
12,410
19,093
Taken
28,593
7,079
Mitigated
13,731
4,726
Healing
1,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Alex8646
Ganesha
4,412
144
0
467
9,883
6,842
0
2,083
7,800
15,924
0
W
12,890
9,760
715
2,105
7,174
2,364
773
3,864
3,310
0
32,220
W
4,289
1,238
0
0
3,599
1,650
707
1,744
1,855
15,539
0
L
Nemesis
Im Not Kais
Nemesis
4,295
1,724
0
872
9,552
4,059
0
1,271
8,281
0
16,290
W
Erlang Shen
Slayer0fKings89
Erlang Shen
5,146
3,069
123
1,783
8,320
3,065
128
2,555
5,765
0
19,280
L
Chronos
SunnySide325
Chronos
3,703
1,657
0
399
9,158
2,830
0
1,089
8,069
17,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,942
Gold Earned
20,046
102
Minions Killed
76
0
Camps Cleared
0
521,273
Distance Traveled
435,935
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,974
697
7
1
0
150,711
0
W
Chiron
9,095
910
42
4
0
164,173
1
W
Nox
8,538
854
36
4
0
164,330
1
L
Nemesis
6,181
618
41
4
0
158,557
0
W
Erlang Shen
8,309
831
24
2
0
192,770
0
L
Chronos
6,891
689
28
3
0
126,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role