Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
 
Ra
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
HydiroHappy3906
Kuzenbo
Level 61
God Stats
4W - 4L
1,396 SR
Queue Stats
452W - 573L
1,309 Elo+
Solo
Izanami
Izanami
InlaidCarp70445
Izanami
Level 16
God Stats
35W - 38L
1,563 SR
Queue Stats
272W - 297L
1,478 Elo+
Party 1
Loki
Loki
PantherLily3714
Loki
Level 124
God Stats
14W - 7L
1,786 SR
Queue Stats
668W - 672L
1,519 Elo+
Party 1
Team Averages
Level 64
1,549 SR
1,461 Elo+

VS

Team Averages
Level 87
1,439 SR
1,417 Elo+
Loki
Loki
 
Loki
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
GngrBreadMan9
Ymir
Level 156
God Stats
11W - 9L
1,567 SR
Queue Stats
197W - 204L
1,461 Elo+
Party 2
Zeus
Zeus
Jakesabn11
Zeus
Level 43
God Stats
4W - 3L
1,379 SR
Queue Stats
127W - 147L
1,387 Elo+
Solo
Neith
Neith
PRIMETIME787
Neith
Level 8
God Stats
6W - 4L
1,552 SR
Queue Stats
9W - 9L
1,316 Elo+
Party 2
Ares
Ares
YNoHayRemedio
Ares
Level 117
God Stats
1W - 0L
1,197 SR
Queue Stats
80W - 96L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
2 / 1 / 0
5,304
530
4,133
7,356
3,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ra
 
Ra
9
0 / 3 / 2
5,131
513
1,034
4,851
1,391
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
1 / 4 / 3
5,012
501
3,202
7,434
4,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
4 / 2 / 0
5,559
556
4,664
6,128
1,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 2 / 3
5,479
548
2,366
5,297
1,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
3 / 1 / 1
5,942
594
4,376
6,307
1,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 1 / 1
6,409
641
4,729
5,429
2,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
3 / 1 / 0
6,188
619
2,754
2,078
529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
4 / 1 / 3
5,847
585
5,597
5,002
1,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 4 / 2
5,314
531
3,129
7,375
4,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
8
Kills
12
12
Deaths
8
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
1
0
2
L
Ra
 
Ra
0
3
2
0.33
W
Loki
 
Loki
3
1
1
3.5
W
1
1
1
1.5
L
1
4
3
0.63
L
4
2
0
2
W
3
1
0
3
W
4
1
3
5.5
L
1
2
3
1.25
W
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,399
Damage
20,585
31,066
Taken
26,191
12,533
Mitigated
10,586
7,970
Healing
8,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
4,133
799
0
2,964
7,356
3,449
0
3,990
3,020
0
18,072
L
Ra
 
Ra
1,034
194
0
1,174
4,851
1,391
0
1,992
2,635
23,651
0
W
Loki
 
Loki
4,376
869
0
2,269
6,307
1,786
0
141
6,098
0
27,182
W
4,729
676
0
1,906
5,429
2,489
212
0
5,084
34,237
0
L
3,202
1,078
0
591
7,434
4,509
10
1,839
5,559
10,114
0
L
4,664
3,051
0
867
6,128
1,649
366
1,406
4,722
0
28,658
W
2,754
193
0
561
2,078
529
84
377
1,701
26,434
0
W
5,597
2,600
405
2,351
5,002
1,366
1,582
1,324
3,678
0
27,443
L
2,366
413
0
2,374
5,297
1,535
0
696
4,518
0
27,184
W
3,129
0
233
965
7,375
4,416
859
2,394
4,981
10,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,485
Gold Earned
29,700
215
Minions Killed
273
0
Camps Cleared
0
1,016,606
Distance Traveled
891,531
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,304
530
37
4
0
197,813
2
L
Ra
5,131
513
51
5
0
203,227
2
W
Loki
5,942
594
63
6
0
211,575
4
W
Ymir
6,409
641
84
8
0
168,515
5
L
Kuzenbo
5,012
501
12
1
0
190,346
1
L
Izanami
5,559
556
52
5
0
201,727
0
W
Zeus
6,188
619
67
7
0
157,732
3
W
Neith
5,847
585
43
4
0
168,353
3
L
Loki
5,479
548
63
6
0
223,493
6
W
Ares
5,314
531
16
2
0
185,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role