Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Aleffc17
Susano
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,525 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MidnasEmpire
Ah Muzen Cab
Level 42
God Stats
0W - 2L
1,402 SR
Queue Stats
7W - 13L
1,367 Elo+
Party 1
Cthulhu
Cthulhu
Rogui01
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,657 Elo+
Party 1
Kukulkan
Kukulkan
Spark1e
Kukulkan
Level 28
God Stats
3W - 4L
1,739 SR
Queue Stats
231W - 216L
1,576 Elo+
Solo
Team Averages
Level 24
1,528 SR
1,525 Elo+

VS

Team Averages
Level 22
1,699 SR
1,496 Elo+
Set
Set
Ghostwalker66
Set
Level 29
God Stats
13W - 10L
1,615 SR
Queue Stats
37W - 34L
1,523 Elo+
Party 2
Sol
Sol
MisterNunes
Sol
Level 18
God Stats
9W - 0L
1,777 SR
Queue Stats
41W - 16L
1,603 Elo+
Party 3
Anhur
Anhur
dragnel-28
Anhur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,183 Elo+
Solo
Guan Yu
Guan Yu
peneves
Guan Yu
Level 29
God Stats
3W - 0L
1,808 SR
Queue Stats
115W - 76L
1,585 Elo+
Party 3
Cabrakan
Cabrakan
zeuslao
Cabrakan
Level 27
God Stats
6W - 3L
1,795 SR
Queue Stats
44W - 31L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
19
11 / 3 / 7
12,646
550
14,903
15,472
7,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Susano
Aleffc17
Susano
15
2 / 11 / 10
9,355
407
11,065
19,489
8,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
MidnasEmpire
Ah Muzen Cab
14
1 / 10 / 10
8,807
383
10,078
16,008
4,355
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Rogui01
Cthulhu
13
1 / 5 / 7
8,319
362
6,398
15,660
9,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
Spark1e
Kukulkan
18
7 / 7 / 5
12,146
528
17,136
14,618
5,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 9
13,956
607
16,714
18,043
8,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
7 / 5 / 10
12,716
553
21,363
21,644
7,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
12
0 / 11 / 0
8,886
386
1,368
13,684
3,993
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
peneves
Guan Yu
20
11 / 2 / 8
14,540
632
17,986
26,468
31,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
zeuslao
Cabrakan
16
5 / 3 / 17
12,344
537
8,454
14,980
18,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
80
22
Kills
36
36
Deaths
22
39
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
11
3
7
4.83
L
Susano
Aleffc17
Susano
2
11
10
0.64
W
13
1
9
17.5
L
Ah Muzen Cab
MidnasEmpire
Ah Muzen Cab
1
10
10
0.6
W
7
5
10
2.4
L
Cthulhu
Rogui01
Cthulhu
1
5
7
0.9
L
Kukulkan
Spark1e
Kukulkan
7
7
5
1.36
W
Anhur
0
11
0
0
W
Guan Yu
peneves
Guan Yu
11
2
8
7.5
W
Cabrakan
zeuslao
Cabrakan
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,580
Damage
65,885
81,247
Taken
94,819
35,436
Mitigated
70,542
7,212
Healing
33,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
14,903
8,438
0
1,436
15,472
7,346
0
4,224
11,248
0
91,167
L
Susano
Aleffc17
Susano
11,065
2,581
0
1,528
19,489
8,474
0
5,331
14,158
0
40,357
W
16,714
7,655
0
3,815
18,043
8,753
1,468
5,280
12,515
0
98,533
L
Ah Muzen Cab
MidnasEmpire
Ah Muzen Cab
10,078
3,780
0
823
16,008
4,355
260
4,480
11,528
0
39,094
W
21,363
7,656
0
12,387
21,644
7,762
7,260
6,126
15,048
109,639
0
L
Cthulhu
Rogui01
Cthulhu
6,398
175
96
1,762
15,660
9,975
128
10,261
5,399
26,629
0
L
Kukulkan
Spark1e
Kukulkan
17,136
1,696
0
1,567
14,618
5,286
144
5,521
9,097
80,350
0
W
Anhur
1,368
1,289
0
745
13,684
3,993
589
1,699
11,649
0
15,973
W
Guan Yu
peneves
Guan Yu
17,986
1,972
2,164
10,352
26,468
31,158
2,235
5,563
19,964
0
101,209
W
Cabrakan
zeuslao
Cabrakan
8,454
979
0
4,480
14,980
18,876
518
5,298
9,319
33,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,273
Gold Earned
62,442
448
Minions Killed
569
0
Camps Cleared
0
1,931,500
Distance Traveled
2,038,485
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,646
550
148
6
0
413,356
4
L
Susano
9,355
407
65
3
0
396,094
3
W
Set
13,956
607
122
5
0
491,334
1
L
Ah Muzen Cab
8,807
383
53
2
0
383,655
2
W
Sol
12,716
553
182
8
0
378,677
6
L
Cthulhu
8,319
362
41
2
0
343,138
0
L
Kukulkan
12,146
528
141
6
0
395,257
3
W
Anhur
8,886
386
33
1
0
301,146
2
W
Guan Yu
14,540
632
197
9
0
451,007
3
W
Cabrakan
12,344
537
35
2
0
416,321
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role