Player Matchup

Anhur
Anhur
Aessir1
Anhur
Level 8
God Stats
8W - 5L
1,754 SR
Queue Stats
20W - 16L
1,717 Elo+
Solo
Gilgamesh
Gilgamesh
LaCourgett3
Gilgamesh
Level 26
God Stats
4W - 7L
1,472 SR
Queue Stats
26W - 28L
1,561 Elo+
Solo
Loki
Loki
MrM3rk
Loki
Level 28
God Stats
11W - 8L
1,716 SR
Queue Stats
110W - 117L
1,504 Elo+
Solo
Ra
Ra
SEzzrie
Ra
Level 18
God Stats
0W - 7L
1,444 SR
Queue Stats
220W - 226L
1,628 Elo+
Solo
Ares
Ares
Warloise
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,537 Elo+
Solo
Team Averages
Level 17
1,577 SR
1,589 Elo+

VS

Team Averages
Level 18
1,468 SR
1,604 Elo+
Neith
Neith
Abyboba
Neith
Level 6
God Stats
6W - 1L
1,877 SR
Queue Stats
23W - 16L
1,778 Elo+
Party 1
Ra
Ra
FERREsmurf
Ra
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,570 Elo+
Solo
Baron Samedi
Baron Samedi
NoFairFights
Baron Samedi
Level 28
God Stats
12W - 4L
1,471 SR
Queue Stats
77W - 75L
1,513 Elo+
Solo
Arachne
Arachne
lsl666zhl
Arachne
Level 8
God Stats
2W - 1L
1,307 SR
Queue Stats
25W - 11L
1,560 Elo+
Party 1
Sylvanus
Sylvanus
爪尺卄卂ㄚ
Sylvanus
Level 28
God Stats
7W - 6L
1,185 SR
Queue Stats
118W - 100L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aessir1
Anhur
8
0 / 4 / 1
4,723
472
1,497
6,211
1,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
LaCourgett3
Gilgamesh
9
2 / 3 / 2
5,238
524
4,004
7,329
3,166
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
MrM3rk
Loki
9
1 / 4 / 1
5,341
534
2,568
6,774
2,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 2 / 0
5,234
523
1,458
3,318
884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ares
8
0 / 8 / 2
4,756
476
1,565
9,215
4,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Abyboba
Neith
13
8 / 0 / 3
7,615
762
6,355
4,799
1,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 1 / 1
6,093
609
2,181
3,545
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
NoFairFights
Baron Samedi
12
1 / 2 / 4
6,519
652
4,141
5,954
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Arachne
lsl666zhl
Arachne
12
7 / 1 / 4
6,979
698
5,165
7,412
2,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
10
3 / 0 / 6
6,299
630
4,485
3,360
2,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
4
Kills
21
21
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
Abyboba
Neith
8
0
3
9.5
L
Anhur
Aessir1
Anhur
0
4
1
0.13
W
2
1
1
2.5
L
Gilgamesh
LaCourgett3
Gilgamesh
2
3
2
1
L
Loki
MrM3rk
Loki
1
4
1
0.38
W
Baron Samedi
NoFairFights
Baron Samedi
1
2
4
1.5
L
1
2
0
0.5
L
Ares
0
8
2
0.13
W
Arachne
lsl666zhl
Arachne
7
1
4
9
W
Sylvanus
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,092
Damage
22,327
32,847
Taken
25,070
11,755
Mitigated
9,969
4,848
Healing
14,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Abyboba
Neith
6,355
3,517
0
2,789
4,799
1,551
1,805
786
4,013
0
48,734
L
Anhur
Aessir1
Anhur
1,497
743
0
1,024
6,211
1,524
0
1,518
4,663
0
20,060
W
2,181
269
240
1,513
3,545
1,307
460
510
3,035
35,946
0
L
Gilgamesh
LaCourgett3
Gilgamesh
4,004
1,059
0
658
7,329
3,166
0
2,732
4,585
0
18,921
L
Loki
MrM3rk
Loki
2,568
642
0
1,830
6,774
2,008
0
1,547
5,133
0
24,975
W
Baron Samedi
NoFairFights
Baron Samedi
4,141
225
380
2,657
5,954
2,598
479
159
5,795
34,821
0
L
1,458
82
0
723
3,318
884
0
1,732
1,462
26,928
0
L
Ares
1,565
195
0
613
9,215
4,173
0
2,483
6,720
11,260
0
W
Arachne
lsl666zhl
Arachne
5,165
3,588
0
3,608
7,412
2,460
0
634
6,778
0
35,897
W
Sylvanus
4,485
1,992
1,078
2,125
3,360
2,053
416
934
2,426
20,611
4,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,292
Gold Earned
33,505
227
Minions Killed
349
0
Camps Cleared
0
975,028
Distance Traveled
1,025,632
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,615
762
93
9
0
187,689
3
L
Anhur
4,723
472
50
5
0
179,345
0
W
Ra
6,093
609
74
7
0
220,424
0
L
Gilgamesh
5,238
524
37
4
0
218,607
1
L
Loki
5,341
534
58
6
0
230,357
2
W
Baron Samedi
6,519
652
84
8
0
160,535
3
L
Ra
5,234
523
58
6
0
152,483
2
L
Ares
4,756
476
24
2
0
194,236
1
W
Arachne
6,979
698
74
7
0
244,317
1
W
Sylvanus
6,299
630
24
2
0
212,667
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role