Player Matchup

Danzaburou
Danzaburou
JohnWayneMN2
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 37L
1,641 Elo+
Solo
Tiamat
Tiamat
NanaPapa17
Tiamat
Level 3
God Stats
0W - 2L
1,227 SR
Queue Stats
1W - 2L
1,399 Elo+
Solo
Fenrir
Fenrir
The_Law_joker
Fenrir
Level 28
God Stats
4W - 6L
1,438 SR
Queue Stats
59W - 45L
1,220 Elo+
Solo
Cthulhu
Cthulhu
Vagabond_Cipher
Cthulhu
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 113L
1,561 Elo+
Solo
Persephone
Persephone
hayabusa-ryu2
Persephone
Level 21
God Stats
0W - 1L
1,715 SR
Queue Stats
33W - 20L
1,628 Elo+
Solo
Team Averages
Level 21
1,476 SR
1,490 Elo+

VS

Team Averages
Level 18
1,508 SR
1,590 Elo+
Arachne
Arachne
AndreBones
Arachne
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
71W - 36L
1,741 Elo+
Party 1
Janus
Janus
JerametriusIXI
Janus
Level 26
God Stats
1W - 0L
1,715 SR
Queue Stats
69W - 35L
1,667 Elo+
Party 1
Izanami
Izanami
NoviceHalo1791
Izanami
Level 17
God Stats
2W - 0L
1,323 SR
Queue Stats
15W - 11L
1,664 Elo+
Party 1
Thor
Thor
NugChungus
Thor
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,664 Elo+
Solo
Sobek
Sobek
Quatriplelfit
Sobek
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JohnWayneMN2
Danzaburou
15
5 / 1 / 2
8,503
567
10,685
7,924
2,732
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
NanaPapa17
Tiamat
8
0 / 11 / 3
5,453
364
1,704
10,007
3,573
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
3 / 3 / 0
5,912
394
1,999
8,067
3,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
1 / 4 / 3
6,469
431
3,687
14,476
8,803
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Persephone
hayabusa-ryu2
Persephone
13
3 / 6 / 1
7,527
502
7,525
9,751
2,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AndreBones
Arachne
18
12 / 0 / 3
11,209
747
13,641
11,218
5,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

15
9 / 2 / 5
9,951
663
10,510
6,452
2,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 4 / 0
6,837
456
2,968
7,407
2,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 5 / 3
6,851
457
2,380
8,212
2,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 4
7,304
487
3,987
10,821
7,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
12
Kills
24
25
Deaths
12
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
AndreBones
Arachne
12
0
3
13.5
W
9
2
5
5.75
L
Danzaburou
JohnWayneMN2
Danzaburou
5
1
2
6
L
Tiamat
NanaPapa17
Tiamat
0
11
3
0.14
W
0
4
0
0
W
2
5
3
0.7
W
1
1
4
3
L
3
3
0
1
L
1
4
3
0.63
L
Persephone
hayabusa-ryu2
Persephone
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,600
Damage
33,486
50,225
Taken
44,110
20,964
Mitigated
20,668
12,541
Healing
13,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AndreBones
Arachne
13,641
9,188
0
5,640
11,218
5,938
0
3,795
7,199
0
94,627
W
10,510
1,882
0
1,369
6,452
2,087
652
2,718
3,496
62,524
0
L
Danzaburou
JohnWayneMN2
Danzaburou
10,685
6,165
0
4,155
7,924
2,732
716
1,752
6,172
0
65,992
L
Tiamat
NanaPapa17
Tiamat
1,704
453
0
478
10,007
3,573
112
4,572
5,218
8,189
0
W
2,968
1,957
0
195
7,407
2,847
3,216
613
6,794
0
35,989
W
2,380
1,026
0
1,030
8,212
2,496
0
3,140
4,982
0
20,032
W
3,987
883
0
4,987
10,821
7,300
0
2,092
8,723
14,371
0
L
1,999
748
0
2,626
8,067
3,093
0
1,218
6,789
0
19,991
L
3,687
135
276
3,292
14,476
8,803
0
3,005
11,319
21,205
0
L
Persephone
hayabusa-ryu2
Persephone
7,525
553
0
1,714
9,751
2,763
19
3,276
6,227
47,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,864
Gold Earned
42,152
309
Minions Killed
417
0
Camps Cleared
0
1,218,715
Distance Traveled
1,341,625
19
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,209
747
154
10
0
339,735
0
W
Janus
9,951
663
122
8
0
282,606
0
L
Danzaburou
8,503
567
126
8
0
238,968
5
L
Tiamat
5,453
364
24
2
0
254,716
2
W
Izanami
6,837
456
81
5
0
252,926
0
W
Thor
6,851
457
40
3
0
191,878
0
W
Sobek
7,304
487
20
1
0
274,480
0
L
Fenrir
5,912
394
43
3
0
235,206
6
L
Cthulhu
6,469
431
32
2
0
216,279
2
L
Persephone
7,527
502
84
6
0
273,546
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role