Player Matchup

Ymir
Ymir
CasusV1
Ymir
Level 102
God Stats
107W - 96L
1,577 SR
Queue Stats
317W - 338L
1,489 Elo+
Party 3
Neith
Neith
IV_kinto
Neith
Level 12
God Stats
15W - 10L
1,603 SR
Queue Stats
16W - 13L
1,521 Elo+
Party 3
Hou Yi
Hou Yi
MuggsyDunk
Hou Yi
Level 19
God Stats
1W - 3L
1,500 SR
Queue Stats
43W - 19L
1,802 Elo+
Party 1
Tiamat
Tiamat
Nyx_vvn
Tiamat
Level 27
God Stats
72W - 66L
1,544 SR
Queue Stats
317W - 348L
1,494 Elo+
Party 3
Sun Wukong
Sun Wukong
RokuroV2
Sun Wukong
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 22L
1,733 Elo+
Party 1
Team Averages
Level 34
1,545 SR
1,608 Elo+

VS

Team Averages
Level 29
1,545 SR
1,445 Elo+
He Bo
He Bo
 
He Bo
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
Circian876
The Morrigan
Level 28
God Stats
18W - 10L
1,583 SR
Queue Stats
102W - 95L
1,443 Elo+
Solo
Izanami
Izanami
Lampard1220
Izanami
Level 16
God Stats
35W - 35L
1,537 SR
Queue Stats
43W - 44L
1,486 Elo+
Party 4
Ymir
Ymir
RACO1412
Ymir
Level 39
God Stats
0W - 1L
1,693 SR
Queue Stats
25W - 26L
1,493 Elo+
Party 4
Neith
Neith
badboll360
Neith
Level 6
God Stats
2W - 5L
1,415 SR
Queue Stats
2W - 5L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CasusV1
Ymir
17
4 / 1 / 13
11,174
1,117
6,128
9,439
9,292
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
IV_kinto
Neith
16
4 / 3 / 9
10,057
1,006
5,746
7,108
2,642
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hou Yi
MuggsyDunk
Hou Yi
17
4 / 0 / 16
10,553
1,055
14,758
5,404
1,819
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Nyx_vvn
Tiamat
16
4 / 0 / 12
10,205
1,021
9,421
5,521
3,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
RokuroV2
Sun Wukong
16
9 / 4 / 10
11,418
1,142
10,387
11,408
5,865
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

267

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
6 / 5 / 2
10,461
1,046
13,184
9,231
3,023
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
Circian876
The Morrigan
15
1 / 8 / 4
9,154
915
6,669
11,464
5,243
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Lampard1220
Izanami
15
0 / 2 / 1
8,686
869
2,253
6,579
2,302
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
15
0 / 4 / 7
9,343
934
6,353
15,113
12,629
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
14
1 / 6 / 2
8,555
856
6,083
8,912
3,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
24
25
Kills
8
8
Deaths
25
60
Assists
16
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
6
5
2
1.4
W
Ymir
CasusV1
Ymir
4
1
13
10.5
L
The Morrigan
Circian876
The Morrigan
1
8
4
0.38
W
Neith
IV_kinto
Neith
4
3
9
2.83
L
Izanami
Lampard1220
Izanami
0
2
1
0.25
W
Hou Yi
MuggsyDunk
Hou Yi
4
0
16
12
W
Tiamat
Nyx_vvn
Tiamat
4
0
12
10
L
Ymir
0
4
7
0.88
W
Sun Wukong
RokuroV2
Sun Wukong
9
4
10
3.5
L
Neith
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,440
Damage
34,542
38,880
Taken
51,299
23,576
Mitigated
27,129
6,042
Healing
1,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
13,184
243
243
624
9,231
3,023
0
2,249
6,982
20,510
0
W
Ymir
CasusV1
Ymir
6,128
397
0
1,133
9,439
9,292
0
5,933
3,506
32,832
0
L
The Morrigan
Circian876
The Morrigan
6,669
451
0
219
11,464
5,243
0
2,230
9,234
11,541
162
W
Neith
IV_kinto
Neith
5,746
3,559
0
124
7,108
2,642
0
4,228
2,880
0
14,974
L
Izanami
Lampard1220
Izanami
2,253
855
0
0
6,579
2,302
0
1,307
5,272
0
35,249
W
Hou Yi
MuggsyDunk
Hou Yi
14,758
8,460
0
1,382
5,404
1,819
0
3,781
1,623
0
33,227
W
Tiamat
Nyx_vvn
Tiamat
9,421
742
276
1,717
5,521
3,958
0
3,540
1,981
20,173
0
L
Ymir
6,353
318
0
0
15,113
12,629
0
7,229
7,884
24,707
0
W
Sun Wukong
RokuroV2
Sun Wukong
10,387
1,910
243
1,167
11,408
5,865
0
8,562
2,846
224
26,690
L
Neith
6,083
2,418
0
632
8,912
3,932
0
2,701
6,211
0
22,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,407
Gold Earned
46,199
194
Minions Killed
179
5
Camps Cleared
4
853,882
Distance Traveled
830,591
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,461
1,046
8
1
1
167,659
0
W
Ymir
11,174
1,117
71
7
0
174,582
0
L
The Morrigan
9,154
915
17
2
2
170,677
1
W
Neith
10,057
1,006
19
2
0
143,939
1
L
Izanami
8,686
869
70
7
0
159,215
0
W
Hou Yi
10,553
1,055
45
5
0
191,381
0
W
Tiamat
10,205
1,021
30
3
5
168,256
0
L
Ymir
9,343
934
67
7
0
179,190
0
W
Sun Wukong
11,418
1,142
29
3
0
175,724
0
L
Neith
8,555
856
17
2
1
153,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role