Player Matchup

Guan Yu
Guan Yu
JoseTVN
Guan Yu
Level 8
God Stats
1W - 1L
1,926 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Artio
Artio
MikochiP
Artio
Level 18
God Stats
6W - 6L
1,598 SR
Queue Stats
15W - 13L
1,563 Elo+
Party 1
Artemis
Artemis
Smaho0
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Janus
Janus
UncleMamoo
Janus
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 1
Ravana
Ravana
sup3rfluffy
Ravana
Level 23
God Stats
1W - 0L
1,693 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Team Averages
Level 11
1,643 SR
1,513 Elo+

VS

Team Averages
Level 13
1,450 SR
1,415 Elo+
Hou Yi
Hou Yi
BrothaMan07
Hou Yi
Level 8
God Stats
37W - 36L
1,577 SR
Queue Stats
197W - 199L
1,388 Elo+
Party 3
Thor
Thor
GuiGuizzy
Thor
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Yemoja
Yemoja
InUrGuts
Yemoja
Level 28
God Stats
8W - 15L
1,261 SR
Queue Stats
49W - 36L
1,199 Elo+
Party 3
Olorun
Olorun
Juancho26xd
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Z3lyoss
Sun Wukong
Level 27
God Stats
3W - 4L
1,414 SR
Queue Stats
71W - 63L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JoseTVN
Guan Yu
14
6 / 1 / 4
8,791
586
7,045
9,135
9,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artio
MikochiP
Artio
13
10 / 1 / 5
9,106
607
10,696
11,378
8,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Smaho0
Artemis
11
0 / 4 / 2
6,947
463
2,158
5,987
2,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
12
6 / 5 / 9
8,022
535
9,109
6,800
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
10
1 / 2 / 2
6,497
433
2,136
6,067
1,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
3 / 6 / 1
6,999
467
5,943
9,907
2,889
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
9
2 / 5 / 3
6,328
422
2,255
9,858
2,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Yemoja
InUrGuts
Yemoja
11
2 / 5 / 4
6,931
462
4,696
10,304
6,124
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Olorun
9
2 / 5 / 2
6,138
409
931
6,547
1,981
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Z3lyoss
Sun Wukong
12
4 / 4 / 2
7,457
497
7,275
9,105
3,568
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
23
Kills
13
13
Deaths
25
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
3
6
1
0.58
L
Thor
2
5
3
0.7
L
Yemoja
InUrGuts
Yemoja
2
5
4
0.8
W
Guan Yu
JoseTVN
Guan Yu
6
1
4
8
L
Olorun
2
5
2
0.6
W
Artio
MikochiP
Artio
10
1
5
12.5
W
Artemis
Smaho0
Artemis
0
4
2
0.25
W
Janus
6
5
9
2.1
L
Sun Wukong
Z3lyoss
Sun Wukong
4
4
2
1.25
W
Ravana
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,144
Damage
21,100
39,367
Taken
45,721
25,392
Mitigated
17,016
9,446
Healing
6,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
5,943
2,017
0
748
9,907
2,889
479
5,490
4,181
0
30,472
L
Thor
2,255
368
0
1,836
9,858
2,454
44
2,369
7,315
0
19,410
L
Yemoja
InUrGuts
Yemoja
4,696
754
272
460
10,304
6,124
113
6,890
3,192
19,867
0
W
Guan Yu
JoseTVN
Guan Yu
7,045
1,209
360
1,916
9,135
9,883
1,022
531
8,604
0
38,224
L
Olorun
931
874
0
1,023
6,547
1,981
420
2,594
3,779
5,337
0
W
Artio
MikochiP
Artio
10,696
1,806
469
4,883
11,378
8,869
438
2,492
8,886
30,049
0
W
Artemis
Smaho0
Artemis
2,158
1,130
0
75
5,987
2,574
3,407
844
5,143
0
29,373
W
Janus
9,109
746
0
0
6,800
2,189
163
1,511
5,289
30,532
0
L
Sun Wukong
Z3lyoss
Sun Wukong
7,275
1,599
359
1,730
9,105
3,568
151
1,750
6,939
0
27,595
W
Ravana
2,136
902
0
1,743
6,067
1,877
0
249
5,818
0
21,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,363
Gold Earned
33,853
263
Minions Killed
181
0
Camps Cleared
0
1,334,586
Distance Traveled
1,194,658
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,999
467
54
4
0
258,007
0
L
Thor
6,328
422
34
2
0
239,743
1
L
Yemoja
6,931
462
32
2
0
244,276
4
W
Guan Yu
8,791
586
87
6
0
317,034
0
L
Olorun
6,138
409
8
1
0
172,904
1
W
Artio
9,106
607
26
2
0
293,309
2
W
Artemis
6,947
463
53
4
0
225,761
2
W
Janus
8,022
535
54
4
0
261,611
1
L
Sun Wukong
7,457
497
53
4
0
279,728
0
W
Ravana
6,497
433
43
3
0
236,871
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role