Player Matchup

Ra
Ra
Bronze III
Bitkit
Ra
Bronze III
Level 99
God Stats
0W - 1L
1,504 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Mulan
Mulan
Silver IV
InnocentPeople
Mulan
Silver IV
Level 72
God Stats
41W - 90L
1,504 SR
Queue Stats
58W - 141L
1,060 MMR
Party 1
Neith
Neith
Silver IV
animalactual0351
Neith
Silver IV
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 143L
1,060 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 70
1,503 SR
1,206 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,513 SR
1,053 MMR
Izanami
Izanami
Gold IV
BOSSB11TCH
Izanami
Gold IV
Level 131
God Stats
4W - 5L
1,613 SR
Queue Stats
32W - 47L
1,391 MMR
Solo
Hercules
Hercules
Silver IV
Benocchio
Hercules
Silver IV
Level 125
God Stats
7W - 9L
1,516 SR
Queue Stats
16W - 22L
1,065 MMR
Solo
Kukulkan
Kukulkan
Bronze I
Christeo
Kukulkan
Bronze I
Level 101
God Stats
35W - 85L
1,411 SR
Queue Stats
147W - 272L
702 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
1 / 5 / 3
9,632
602
10,631
11,665
4,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 3 / 1
9,137
571
6,840
12,900
12,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 3 / 2
9,771
611
7,974
10,426
3,873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ZeusAphroditeGilgameshThothAthena

VS

Bans
TsukuyomiNoxTyrBaron SamediAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BOSSB11TCH
Izanami
16
7 / 1 / 3
11,946
747
14,712
12,967
5,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Benocchio
Hercules
14
4 / 1 / 5
11,648
728
9,073
17,824
12,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Christeo
Kukulkan
14
0 / 2 / 8
10,077
630
5,206
4,758
1,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
4
Kills
11
11
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
BOSSB11TCH
Izanami
7
1
3
8.5
W
Hercules
Benocchio
Hercules
4
1
5
6.5
L
Ra
1
5
3
0.5
W
Kukulkan
Christeo
Kukulkan
0
2
8
2
L
1
3
1
0.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,445
Damage
28,991
34,991
Taken
35,549
20,333
Mitigated
20,033
8,892
Healing
14,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BOSSB11TCH
Izanami
14,712
10,524
0
6,649
12,967
5,618
2,462
4,384
8,583
0
95,925
W
Hercules
Benocchio
Hercules
9,073
2,070
0
7,294
17,824
12,561
210
4,387
13,437
163
24,855
L
Ra
10,631
886
1,490
2,621
11,665
4,424
0
2,357
9,308
66,086
0
W
Kukulkan
Christeo
Kukulkan
5,206
243
0
749
4,758
1,854
662
2,244
2,514
42,520
0
L
6,840
1,012
425
982
12,900
12,036
0
1,560
11,340
0
16,629
L
7,974
4,537
647
2,727
10,426
3,873
0
1,479
8,947
0
31,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,540
Gold Earned
33,671
171
Minions Killed
218
0
Camps Cleared
0
907,019
Distance Traveled
821,588
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,946
747
112
7
0
271,052
2
W
Hercules
11,648
728
25
2
0
296,266
3
L
Ra
9,632
602
105
7
0
310,277
7
W
Kukulkan
10,077
630
81
5
0
254,270
4
L
Mulan
9,137
571
19
1
0
318,994
1
L
Neith
9,771
611
47
3
0
277,748
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role