Player Matchup

Sol
Sol
Silver V
Aowell
Sol
Silver V
Level 80
God Stats
24W - 18L
1,566 SR
Queue Stats
263W - 289L
650 MMR
Party 2
Ymir
Ymir
Silver IV
BLIZARTH
Ymir
Silver IV
Level 58
God Stats
12W - 5L
1,546 SR
Queue Stats
165W - 164L
877 MMR
Solo
Scylla
Scylla
Silver III
NejKr0
Scylla
Silver III
Level 89
God Stats
54W - 57L
1,447 SR
Queue Stats
706W - 706L
916 MMR
Solo
Cabrakan
Cabrakan
Silver IV
Stremer btw5546
Cabrakan
Silver IV
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
260W - 276L
812 MMR
Solo
Pele
Pele
Silver III
VisionaryT-
Pele
Silver III
Level 85
God Stats
43W - 39L
1,490 SR
Queue Stats
311W - 338L
968 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 74
1,510 SR
845 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,441 SR
846 MMR
Artemis
Artemis
Silver IV
Al-_DOMINATOR_62
Artemis
Silver IV
Level 83
God Stats
10W - 20L
1,458 SR
Queue Stats
24W - 50L
767 MMR
Party 1
Achilles
Achilles
Silver III
BenMGH
Achilles
Silver III
Level 108
God Stats
3W - 1L
1,263 SR
Queue Stats
99W - 109L
869 MMR
Solo
Khepri
Khepri
Silver III
DoritosLIDL
Khepri
Silver III
Level 104
God Stats
3W - 4L
1,487 SR
Queue Stats
23W - 45L
815 MMR
Party 1
Mercury
Mercury
Silver V
FuriousColony
Mercury
Silver V
Level 66
God Stats
14W - 21L
1,421 SR
Queue Stats
43W - 52L
867 MMR
Solo
Hera
Hera
Silver III
skyrex04
Hera
Silver III
Level 82
God Stats
2W - 2L
1,578 SR
Queue Stats
78W - 99L
911 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Aowell
Sol
5
0 / 0 / 2
3,131
626
2,466
2,136
413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
5
1 / 0 / 1
3,470
694
803
2,786
1,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
NejKr0
Scylla
6
2 / 0 / 0
3,773
755
694
625
122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cabrakan
6
1 / 0 / 0
3,511
702
1,131
1,961
1,070
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
1 / 0 / 2
3,451
690
1,425
2,670
565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
AthenaNemesisArachneNu WaKing Arthur

VS

Bans
GilgameshDanzaburouTsukuyomiChironAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
2,909
582
1,989
2,007
415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
BenMGH
Achilles
5
0 / 1 / 0
3,135
627
867
2,675
791
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Khepri
4
0 / 0 / 0
2,972
594
1,281
2,908
724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
5
0 / 1 / 0
3,385
677
425
2,857
635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hera
2
0 / 1 / 0
2,668
534
141
716
131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
5
Kills
0
0
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Sol
Aowell
Sol
0
0
2
1
W
Ymir
1
0
1
1.5
L
Achilles
BenMGH
Achilles
0
1
0
0
L
Khepri
0
0
0
0
L
Mercury
0
1
0
0
W
Scylla
NejKr0
Scylla
2
0
0
2
W
Cabrakan
1
0
0
1
W
1
0
2
2
L
Hera
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,519
Damage
4,703
10,178
Taken
11,163
3,205
Mitigated
2,696
4,383
Healing
3,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,989
892
0
375
2,007
415
0
1,259
680
0
8,077
W
Sol
Aowell
Sol
2,466
1,377
0
1,379
2,136
413
0
453
1,683
11,548
0
W
Ymir
803
146
0
1,134
2,786
1,035
0
748
2,038
7,355
0
L
Achilles
BenMGH
Achilles
867
0
0
1,088
2,675
791
0
1,131
1,544
0
8,032
L
Khepri
1,281
0
0
500
2,908
724
0
1,796
966
4,934
0
L
Mercury
425
236
0
1,111
2,857
635
0
382
2,455
0
13,263
W
Scylla
NejKr0
Scylla
694
112
0
0
625
122
0
101
484
9,082
0
W
Cabrakan
1,131
324
0
1,161
1,961
1,070
0
0
1,961
12,818
0
W
1,425
555
0
709
2,670
565
0
80
2,590
0
12,403
L
Hera
141
0
0
140
716
131
0
236
424
2,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,336
Gold Earned
15,069
120
Minions Killed
92
0
Camps Cleared
0
441,270
Distance Traveled
402,204
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
2,909
582
17
3
0
73,510
2
W
Sol
3,131
626
27
5
0
82,445
2
W
Ymir
3,470
694
13
3
0
82,945
1
L
Achilles
3,135
627
22
4
0
101,795
2
L
Khepri
2,972
594
5
1
0
90,678
2
L
Mercury
3,385
677
40
8
0
108,554
0
W
Scylla
3,773
755
25
5
0
100,939
3
W
Cabrakan
3,511
702
29
6
0
79,441
1
W
Pele
3,451
690
26
5
0
95,500
3
L
Hera
2,668
534
8
2
0
27,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role