Player Matchup

Loki
Loki
MisterKelevra
Loki
Level 18
God Stats
7W - 5L
1,311 SR
Queue Stats
23W - 24L
1,351 Elo+
Solo
Bellona
Bellona
Onslaught66
Bellona
Level 86
God Stats
71W - 65L
1,553 SR
Queue Stats
376W - 448L
1,468 Elo+
Party 1
Hera
Hera
SimpLord69420
Hera
Level 11
God Stats
2W - 3L
1,218 SR
Queue Stats
21W - 22L
1,563 Elo+
Party 1
Ymir
Ymir
Xanotti
Ymir
Level 39
God Stats
1W - 0L
1,715 SR
Queue Stats
2W - 3L
1,335 Elo+
Party 1
Heimdallr
Heimdallr
rickmander
Heimdallr
Level 21
God Stats
80W - 54L
1,590 SR
Queue Stats
363W - 346L
1,421 Elo+
Party 1
Team Averages
Level 35
1,477 SR
1,428 Elo+

VS

Team Averages
Level 17
1,469 SR
1,358 Elo+
Bellona
Bellona
NobleAscendance
Bellona
Level 25
God Stats
26W - 24L
1,539 SR
Queue Stats
96W - 93L
1,403 Elo+
Solo
Pele
Pele
ShadoDancer
Pele
Level 26
God Stats
6W - 15L
1,460 SR
Queue Stats
83W - 95L
1,387 Elo+
Solo
Cthulhu
Cthulhu
SuperStinoWorld
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,232 Elo+
Solo
Chernobog
Chernobog
TokinZero
Chernobog
Level 21
God Stats
7W - 6L
1,603 SR
Queue Stats
17W - 18L
1,397 Elo+
Solo
Eset
Eset
一刀卡砍死你i
Eset
Level 12
God Stats
0W - 3L
1,240 SR
Queue Stats
31W - 44L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 1
8,139
626
3,045
6,299
2,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Onslaught66
Bellona
14
1 / 1 / 4
8,043
619
3,168
6,723
3,707
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

13
5 / 2 / 3
8,164
628
7,607
4,890
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ymir
Xanotti
Ymir
10
2 / 0 / 6
6,025
463
2,337
5,104
2,649
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heimdallr
rickmander
Heimdallr
11
3 / 2 / 4
6,717
517
4,046
6,893
2,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
4,503
346
1,314
2,875
1,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
3 / 4 / 0
6,661
512
3,388
8,383
2,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 4 / 0
5,456
420
5,708
8,744
6,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
TokinZero
Chernobog
9
0 / 6 / 3
5,814
447
2,327
9,741
3,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

1
0 / 0 / 0
3,927
302
0
0
0

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
16
Kills
5
6
Deaths
16
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
L
0
2
0
0
W
Bellona
Onslaught66
Bellona
1
1
4
3
L
3
4
0
0.75
W
5
2
3
3.25
L
2
4
0
0.5
L
Chernobog
TokinZero
Chernobog
0
6
3
0.25
W
Ymir
Xanotti
Ymir
2
0
6
5
W
Heimdallr
rickmander
Heimdallr
3
2
4
2.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,203
Damage
12,737
29,909
Taken
29,743
12,369
Mitigated
13,650
4,206
Healing
5,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,045
840
0
1,807
6,299
2,219
1,330
165
6,080
0
38,030
L
1,314
482
0
956
2,875
1,362
0
0
2,875
0
8,813
W
Bellona
Onslaught66
Bellona
3,168
1,365
0
753
6,723
3,707
1,354
0
6,723
0
46,785
L
3,388
708
0
1,944
8,383
2,743
0
2,217
6,166
0
23,883
W
7,607
1,840
0
434
4,890
1,441
984
433
4,457
56,834
0
L
5,708
137
110
796
8,744
6,197
0
3,263
5,481
19,583
0
L
Chernobog
TokinZero
Chernobog
2,327
1,694
0
2,045
9,741
3,348
0
4,464
5,276
0
25,483
W
Ymir
Xanotti
Ymir
2,337
334
600
612
5,104
2,649
0
2,150
2,749
7,538
0
W
Heimdallr
rickmander
Heimdallr
4,046
2,015
0
0
6,893
2,353
2,276
2,406
4,192
0
29,293
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,088
Gold Earned
26,361
382
Minions Killed
150
0
Camps Cleared
0
1,279,052
Distance Traveled
715,175
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,139
626
90
7
0
290,443
0
L
Bellona
4,503
346
24
2
0
55,637
0
W
Bellona
8,043
619
110
8
0
251,762
0
L
Pele
6,661
512
55
4
0
231,137
2
W
Hera
8,164
628
121
9
0
241,172
4
L
Cthulhu
5,456
420
25
2
0
215,029
2
L
Chernobog
5,814
447
46
4
0
213,372
1
W
Ymir
6,025
463
10
1
0
271,229
0
W
Heimdallr
6,717
517
51
4
0
224,446
0
L
Eset
3,927
302
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role