Player Matchup

Hercules
Hercules
IISunSh1neII
Hercules
Level 43
God Stats
3W - 6L
1,400 SR
Queue Stats
176W - 191L
1,475 Elo+
Party 3
Chang'e
Chang'e
Lördinho
Chang'e
Level 143
God Stats
2W - 1L
1,526 SR
Queue Stats
292W - 287L
1,559 Elo+
Party 1
Ares
Ares
MatapatoxD
Ares
Level 25
God Stats
2W - 0L
1,692 SR
Queue Stats
5W - 2L
1,537 Elo+
Party 1
Anhur
Anhur
Royd_Vrau_Nelas
Anhur
Level 29
God Stats
22W - 34L
1,477 SR
Queue Stats
120W - 131L
1,435 Elo+
Party 3
Fenrir
Fenrir
jotajotajota
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,504 Elo+
Party 1
Team Averages
Level 54
1,519 SR
1,502 Elo+

VS

Team Averages
Level 118
1,501 SR
1,400 Elo+
Ymir
Ymir
Nio_Hc
Ymir
Level 106
God Stats
1W - 2L
1,370 SR
Queue Stats
8W - 12L
1,413 Elo+
Party 2
Tiamat
Tiamat
RKiller157
Tiamat
Level 121
God Stats
39W - 59L
1,540 SR
Queue Stats
217W - 273L
1,415 Elo+
Party 2
Erlang Shen
Erlang Shen
ViDaLZyn_BR
Erlang Shen
Level 156
God Stats
24W - 35L
1,470 SR
Queue Stats
132W - 211L
1,373 Elo+
Party 2
Mulan
Mulan
kuramayoukobr
Mulan
Level 49
God Stats
51W - 42L
1,609 SR
Queue Stats
231W - 243L
1,441 Elo+
Solo
Skadi
Skadi
mzaquine
Skadi
Level 160
God Stats
57W - 118L
1,517 SR
Queue Stats
425W - 617L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IISunSh1neII
Hercules
12
2 / 2 / 2
6,790
566
4,461
9,029
5,305
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
Lördinho
Chang'e
12
2 / 1 / 3
6,766
564
3,842
6,362
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 2 / 1
5,915
493
1,639
6,593
2,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 2 / 0
6,123
510
2,198
5,468
1,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
13
7 / 0 / 1
7,577
631
6,693
6,559
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Nio_Hc
Ymir
10
1 / 1 / 3
5,983
499
2,761
5,629
3,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
RKiller157
Tiamat
11
1 / 3 / 0
5,881
490
3,830
4,994
2,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
ViDaLZyn_BR
Erlang Shen
11
3 / 4 / 0
6,372
531
5,041
9,418
4,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 4 / 1
6,535
545
7,654
9,231
4,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
mzaquine
Skadi
1
0 / 0 / 0
2,235
186
0
0
0

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
12
Kills
7
7
Deaths
12
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
IISunSh1neII
Hercules
2
2
2
1.5
W
Chang'e
Lördinho
Chang'e
2
1
3
3.5
W
1
2
1
0.75
L
Ymir
Nio_Hc
Ymir
1
1
3
2.5
L
Tiamat
RKiller157
Tiamat
1
3
0
0.33
W
0
2
0
0
L
Erlang Shen
ViDaLZyn_BR
Erlang Shen
3
4
0
0.75
W
Fenrir
7
0
1
7.5
L
2
4
1
0.63
L
Skadi
mzaquine
Skadi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,833
Damage
19,286
34,011
Taken
29,272
14,709
Mitigated
14,251
12,258
Healing
7,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
IISunSh1neII
Hercules
4,461
950
0
1,837
9,029
5,305
0
838
8,097
2,524
28,304
W
Chang'e
Lördinho
Chang'e
3,842
629
1,832
3,180
6,362
2,297
0
2,033
4,149
46,396
0
W
1,639
0
0
794
6,593
2,896
60
1,649
4,700
11,528
0
L
Ymir
Nio_Hc
Ymir
2,761
180
0
330
5,629
3,231
0
348
5,281
22,099
0
L
Tiamat
RKiller157
Tiamat
3,830
563
0
1,080
4,994
2,566
0
2,267
2,727
33,414
0
W
2,198
1,203
0
1,988
5,468
1,536
0
1,133
4,215
0
32,686
L
Erlang Shen
ViDaLZyn_BR
Erlang Shen
5,041
2,493
0
3,475
9,418
4,380
472
2,088
7,330
0
42,521
W
Fenrir
6,693
1,641
0
2,627
6,559
2,675
1,249
270
6,259
0
37,870
L
7,654
1,473
0
2,755
9,231
4,074
0
1,127
8,104
0
33,128
L
Skadi
mzaquine
Skadi
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,171
Gold Earned
27,006
355
Minions Killed
239
0
Camps Cleared
0
1,129,023
Distance Traveled
897,527
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,790
566
73
6
0
227,203
2
W
Chang'e
6,766
564
116
10
0
234,685
0
W
Ares
5,915
493
17
1
0
231,425
1
L
Ymir
5,983
499
39
3
0
225,080
0
L
Tiamat
5,881
490
63
5
0
195,898
2
W
Anhur
6,123
510
68
6
0
188,581
4
L
Erlang Shen
6,372
531
74
6
0
249,018
5
W
Fenrir
7,577
631
81
7
0
247,129
1
L
Mulan
6,535
545
63
5
0
227,531
3
L
Skadi
2,235
186
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role