Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
JakeScarab8161
Chang'e
Level 64
God Stats
27W - 18L
1,591 SR
Queue Stats
533W - 496L
1,473 Elo+
Party 3
Cerberus
Cerberus
Sierrago
Cerberus
Level 28
God Stats
4W - 3L
1,669 SR
Queue Stats
10W - 19L
1,534 Elo+
Party 3
Ra
Ra
TKN GRAVITY
Ra
Level 127
God Stats
17W - 23L
1,977 SR
Queue Stats
529W - 526L
1,525 Elo+
Party 3
Cabrakan
Cabrakan
Yayimsky
Cabrakan
Level 143
God Stats
1W - 2L
1,532 SR
Queue Stats
286W - 282L
1,546 Elo+
Party 3
Team Averages
Level 90
1,654 SR
1,516 Elo+

VS

Team Averages
Level 86
1,477 SR
1,655 Elo+
Fenrir
Fenrir
Gravity xi
Fenrir
Level 158
God Stats
2W - 2L
1,423 SR
Queue Stats
100W - 86L
1,652 Elo+
Party 2
Cthulhu
Cthulhu
Jacielitoo
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 10L
1,825 Elo+
Party 2
Fafnir
Fafnir
Marvelnman
Fafnir
Level 123
God Stats
47W - 65L
1,448 SR
Queue Stats
854W - 888L
1,468 Elo+
Party 1
Skadi
Skadi
Ryaaa_ox
Skadi
Level 100
God Stats
93W - 84L
1,489 SR
Queue Stats
892W - 979L
1,503 Elo+
Party 1
Hou Yi
Hou Yi
l Two Six l
Hou Yi
Level 24
God Stats
1W - 2L
1,524 SR
Queue Stats
31W - 10L
1,825 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
2 / 7 / 3
9,003
450
8,592
15,356
6,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 8 / 6
10,205
510
16,270
19,243
7,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Sierrago
Cerberus
15
2 / 3 / 7
8,765
438
3,182
11,561
9,304
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
0 / 4 / 3
9,850
493
9,117
16,518
7,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Yayimsky
Cabrakan
17
7 / 6 / 5
10,815
541
15,261
17,490
13,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gravity xi
Fenrir
19
14 / 4 / 6
12,333
617
18,224
20,609
10,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Jacielitoo
Cthulhu
17
4 / 3 / 13
11,251
563
16,208
16,361
15,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fafnir
Marvelnman
Fafnir
16
5 / 2 / 5
10,288
514
7,274
17,861
11,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
Ryaaa_ox
Skadi
15
3 / 5 / 7
9,590
480
11,899
12,507
4,113
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
18
2 / 2 / 5
11,679
584
11,447
13,898
5,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
64
16
Kills
28
28
Deaths
16
24
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
7
3
0.5
W
Fenrir
Gravity xi
Fenrir
14
4
6
4.25
W
Cthulhu
Jacielitoo
Cthulhu
4
3
13
3.5
L
5
8
6
1
W
Fafnir
Marvelnman
Fafnir
5
2
5
3.75
W
Skadi
Ryaaa_ox
Skadi
3
5
7
1.3
L
Cerberus
Sierrago
Cerberus
2
3
7
1.83
L
0
4
3
0.38
L
Cabrakan
Yayimsky
Cabrakan
7
6
5
1.58
W
Hou Yi
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,422
Damage
65,052
80,168
Taken
81,236
44,429
Mitigated
46,107
23,771
Healing
24,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
8,592
2,668
0
2,858
15,356
6,219
1,512
4,477
10,879
0
58,166
W
Fenrir
Gravity xi
Fenrir
18,224
6,346
0
8,649
20,609
10,615
0
10,179
10,164
0
77,483
W
Cthulhu
Jacielitoo
Cthulhu
16,208
985
290
1,581
16,361
15,046
272
8,531
7,570
66,752
0
L
16,270
1,014
3,840
6,719
19,243
7,931
387
7,052
12,191
49,436
0
W
Fafnir
Marvelnman
Fafnir
7,274
1,925
0
6,429
17,861
11,042
210
10,674
6,600
49,825
0
W
Skadi
Ryaaa_ox
Skadi
11,899
6,420
0
1,081
12,507
4,113
504
7,059
5,248
0
54,178
L
Cerberus
Sierrago
Cerberus
3,182
26
0
1,854
11,561
9,304
0
4,503
7,058
20,754
0
L
9,117
489
554
4,890
16,518
7,781
0
2,484
14,034
73,152
0
L
Cabrakan
Yayimsky
Cabrakan
15,261
2,192
0
3,056
17,490
13,194
0
4,966
12,524
68,110
3,087
W
Hou Yi
11,447
5,058
0
6,126
13,898
5,291
2,784
5,552
8,040
0
84,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,638
Gold Earned
55,141
487
Minions Killed
569
0
Camps Cleared
0
1,716,590
Distance Traveled
1,881,890
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,003
450
91
5
0
331,811
1
W
Fenrir
12,333
617
114
6
0
374,200
3
W
Cthulhu
11,251
563
116
6
0
412,258
0
L
Chang'e
10,205
510
91
5
0
350,173
0
W
Fafnir
10,288
514
80
4
0
401,837
4
W
Skadi
9,590
480
96
5
0
336,902
3
L
Cerberus
8,765
438
39
2
0
380,769
0
L
Ra
9,850
493
164
8
0
354,226
3
L
Cabrakan
10,815
541
102
5
0
299,611
1
W
Hou Yi
11,679
584
163
8
0
356,693
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role