Player Matchup

Freya
Freya
Andregame007
Freya
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
262W - 347L
1,391 Elo+
Party 2
Tiamat
Tiamat
Kody31
Tiamat
Level 22
God Stats
0W - 1L
1,272 SR
Queue Stats
19W - 31L
1,244 Elo+
Party 1
Bellona
Bellona
Quslia
Bellona
Level 18
God Stats
8W - 10L
1,568 SR
Queue Stats
91W - 117L
1,445 Elo+
Solo
Chang'e
Chang'e
apha_lzmz
Chang'e
Level 29
God Stats
1W - 1L
1,741 SR
Queue Stats
115W - 142L
1,427 Elo+
Party 2
Nemesis
Nemesis
brockstar200430
Nemesis
Level 27
God Stats
22W - 26L
1,363 SR
Queue Stats
24W - 35L
1,253 Elo+
Party 1
Team Averages
Level 25
1,489 SR
1,352 Elo+

VS

Team Averages
Level 21
1,305 SR
1,323 Elo+
Gilgamesh
Gilgamesh
CrimsonCringe
Gilgamesh
Level 28
God Stats
2W - 1L
1,384 SR
Queue Stats
16W - 17L
1,448 Elo+
Solo
Artio
Artio
FragNDragon
Artio
Level 24
God Stats
2W - 4L
1,445 SR
Queue Stats
335W - 303L
1,448 Elo+
Solo
Scylla
Scylla
VioletNinewood
Scylla
Level 14
God Stats
2W - 7L
1,072 SR
Queue Stats
31W - 69L
1,220 Elo+
Solo
Xbalanque
Xbalanque
imbdr14
Xbalanque
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
117W - 153L
1,422 Elo+
Solo
Khepri
Khepri
menandsweets
Khepri
Level 8
God Stats
22W - 10L
1,125 SR
Queue Stats
646W - 641L
1,077 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 7 / 1
4,246
425
2,357
6,475
1,359
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
Kody31
Tiamat
9
0 / 1 / 2
5,156
516
1,326
4,445
1,509
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Quslia
Bellona
10
0 / 3 / 1
5,438
544
1,739
5,326
2,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
apha_lzmz
Chang'e
6
0 / 6 / 1
4,619
462
909
6,949
1,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
3 / 2 / 0
6,250
625
2,094
5,661
1,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CrimsonCringe
Gilgamesh
10
3 / 0 / 2
6,331
633
2,111
3,388
1,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 0 / 2
6,574
657
3,752
4,643
2,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 1 / 2
5,987
599
1,890
4,336
1,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xbalanque
imbdr14
Xbalanque
11
12 / 1 / 2
7,002
700
9,767
5,345
1,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
9
2 / 3 / 9
6,198
620
2,337
5,773
4,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
19
19
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Gilgamesh
CrimsonCringe
Gilgamesh
3
0
2
4
W
2
0
2
3
L
Tiamat
Kody31
Tiamat
0
1
2
1
L
Bellona
Quslia
Bellona
0
3
1
0.17
W
0
1
2
1
L
Chang'e
apha_lzmz
Chang'e
0
6
1
0.08
L
3
2
0
1.5
W
Xbalanque
imbdr14
Xbalanque
12
1
2
13
W
Khepri
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,425
Damage
19,857
28,856
Taken
23,485
8,798
Mitigated
11,769
5,431
Healing
8,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,357
890
246
822
6,475
1,359
0
841
5,634
9,910
0
W
Gilgamesh
CrimsonCringe
Gilgamesh
2,111
759
0
1,212
3,388
1,263
854
121
3,267
0
23,727
W
3,752
498
318
2,743
4,643
2,963
487
121
4,522
34,139
0
L
Tiamat
Kody31
Tiamat
1,326
36
140
1,630
4,445
1,509
687
1,867
2,376
23,917
0
L
Bellona
Quslia
Bellona
1,739
759
0
1,400
5,326
2,929
0
2,960
2,366
0
21,824
W
1,890
387
0
2,157
4,336
1,194
463
917
3,419
27,793
0
L
Chang'e
apha_lzmz
Chang'e
909
235
276
670
6,949
1,616
0
1,338
5,611
8,978
0
L
2,094
675
0
247
5,661
1,385
0
753
4,890
0
26,972
W
Xbalanque
imbdr14
Xbalanque
9,767
5,557
0
913
5,345
1,588
2,219
1,615
3,730
0
34,909
W
Khepri
2,337
193
0
855
5,773
4,761
797
1,818
3,955
8,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,709
Gold Earned
32,092
207
Minions Killed
283
0
Camps Cleared
0
871,759
Distance Traveled
882,171
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,246
425
24
2
0
159,720
0
W
Gilgamesh
6,331
633
71
7
0
206,102
0
W
Artio
6,574
657
88
9
0
179,123
2
L
Tiamat
5,156
516
50
5
0
185,922
4
L
Bellona
5,438
544
69
7
0
179,437
3
W
Scylla
5,987
599
56
6
0
171,561
3
L
Chang'e
4,619
462
11
1
0
130,708
1
L
Nemesis
6,250
625
53
5
0
215,972
0
W
Xbalanque
7,002
700
62
6
0
161,484
3
W
Khepri
6,198
620
6
1
0
163,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role