Player Matchup

Pele
Pele
 
Pele
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
BrianScottS13
Vulcan
Level 33
God Stats
5W - 2L
1,644 SR
Queue Stats
39W - 40L
1,423 Elo+
Solo
Neith
Neith
GoodMorningsksks
Neith
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 30L
1,696 Elo+
Party 2
Bacchus
Bacchus
HolyChika
Bacchus
Level 38
God Stats
5W - 1L
1,766 SR
Queue Stats
177W - 189L
1,482 Elo+
Party 2
Team Averages
Level 63
1,582 SR
1,520 Elo+

VS

Team Averages
Level 50
1,470 SR
1,490 Elo+
Olorun
Olorun
CoolKevyn
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,470 Elo+
Party 1
Osiris
Osiris
ThebookofJahseh
Osiris
Level 92
God Stats
2W - 7L
1,405 SR
Queue Stats
33W - 26L
1,457 Elo+
Party 1
Skadi
Skadi
Thrax_Ssniper
Skadi
Level 68
God Stats
10W - 9L
1,552 SR
Queue Stats
151W - 140L
1,488 Elo+
Party 1
Khepri
Khepri
maddog7540
Khepri
Level 49
God Stats
6W - 4L
1,597 SR
Queue Stats
93W - 104L
1,534 Elo+
Solo
Cabrakan
Cabrakan
monkeyghost0586
Cabrakan
Level 33
God Stats
0W - 1L
1,295 SR
Queue Stats
14W - 21L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
5 / 1 / 1
6,597
600
4,300
6,799
2,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ao Kuang
 
Ao Kuang
11
3 / 5 / 2
6,412
583
3,792
8,647
2,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 2 / 2
5,367
488
2,826
3,478
1,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 0 / 1
5,933
539
3,287
3,414
882
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
HolyChika
Bacchus
8
0 / 2 / 2
5,297
482
2,369
6,798
3,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CoolKevyn
Olorun
10
1 / 2 / 3
5,720
520
3,863
5,215
1,820
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
6 / 4 / 1
7,254
659
7,692
7,467
5,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 1 / 0
5,395
490
2,860
4,729
1,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Khepri
maddog7540
Khepri
9
1 / 2 / 0
5,397
491
2,624
6,643
2,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
3
1 / 1 / 0
4,027
366
647
1,399
574
Shoes

Shoes

+6%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
9
Kills
9
10
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
1
1
5.5
W
Ao Kuang
 
Ao Kuang
3
5
2
0.8
W
0
2
2
0.5
L
Olorun
CoolKevyn
Olorun
1
2
3
1.25
W
1
0
1
1.5
W
Bacchus
HolyChika
Bacchus
0
2
2
0.5
L
6
4
1
1.63
L
0
1
0
0
L
Khepri
maddog7540
Khepri
1
2
0
0.5
L
Cabrakan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,574
Damage
17,686
29,136
Taken
25,453
10,850
Mitigated
10,995
9,743
Healing
7,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
4,300
1,036
0
1,430
6,799
2,303
0
1,617
5,124
0
35,052
W
Ao Kuang
 
Ao Kuang
3,792
1,411
0
3,256
8,647
2,792
864
414
8,205
22,727
0
W
2,826
811
0
818
3,478
1,106
114
1,982
1,454
27,720
0
L
Olorun
CoolKevyn
Olorun
3,863
1,185
143
1,386
5,215
1,820
27
1,832
3,383
27,784
0
W
3,287
1,554
0
2,067
3,414
882
0
402
3,012
0
40,543
W
Bacchus
HolyChika
Bacchus
2,369
151
0
2,172
6,798
3,767
0
2,457
4,207
8,869
0
L
7,692
3,958
0
1,707
7,467
5,152
0
3,122
4,345
0
32,963
L
2,860
1,540
0
1,973
4,729
1,255
0
846
3,883
0
31,178
L
Khepri
maddog7540
Khepri
2,624
370
0
1,495
6,643
2,194
49
2,978
3,665
16,088
0
L
Cabrakan
647
142
0
480
1,399
574
0
209
1,190
3,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,606
Gold Earned
27,793
296
Minions Killed
232
0
Camps Cleared
0
962,382
Distance Traveled
808,816
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,597
600
65
6
0
214,961
1
W
Ao Kuang
6,412
583
56
5
0
171,315
3
W
Vulcan
5,367
488
68
6
0
198,991
4
L
Olorun
5,720
520
50
5
0
171,663
3
W
Neith
5,933
539
95
9
0
183,007
3
W
Bacchus
5,297
482
12
1
0
194,108
1
L
Osiris
7,254
659
78
7
0
197,981
5
L
Skadi
5,395
490
75
7
0
188,353
4
L
Khepri
5,397
491
21
2
0
203,772
1
L
Cabrakan
4,027
366
8
1
0
47,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role