Player Matchup

Hercules
Hercules
NoGankzz
Hercules
Level 29
God Stats
3W - 3L
1,911 SR
Queue Stats
87W - 53L
1,645 Elo+
Solo
Guan Yu
Guan Yu
Pressel4390
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,634 Elo+
Solo
Merlin
Merlin
Steeleyeblue
Merlin
Level 16
God Stats
2W - 5L
1,729 SR
Queue Stats
73W - 84L
1,535 Elo+
Solo
Sylvanus
Sylvanus
TheUnderT0AD
Sylvanus
Level 13
God Stats
14W - 13L
1,673 SR
Queue Stats
25W - 21L
1,611 Elo+
Solo
Anhur
Anhur
spettro_agonale
Anhur
Level 3
God Stats
1W - 1L
1,718 SR
Queue Stats
1W - 2L
1,665 Elo+
Solo
Team Averages
Level 13
1,706 SR
1,618 Elo+

VS

Team Averages
Level 47
1,610 SR
1,670 Elo+
Sun Wukong
Sun Wukong
Foot Licker4697
Sun Wukong
Level 25
God Stats
3W - 1L
1,676 SR
Queue Stats
144W - 118L
1,585 Elo+
Solo
Thor
Thor
GoldFeeding
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 19L
1,886 Elo+
Party 1
Neith
Neith
Kid Craven123
Neith
Level 17
God Stats
6W - 2L
1,802 SR
Queue Stats
25W - 24L
1,858 Elo+
Solo
Zeus
Zeus
L1m4_4r4uj0
Zeus
Level 160
God Stats
6W - 3L
1,767 SR
Queue Stats
17W - 14L
1,483 Elo+
Party 1
Zhong Kui
Zhong Kui
Tortuga_artica13
Zhong Kui
Level 26
God Stats
3W - 2L
1,306 SR
Queue Stats
72W - 87L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
NoGankzz
Hercules
19
7 / 3 / 0
13,501
614
17,160
33,655
37,463
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
Pressel4390
Guan Yu
10
0 / 18 / 0
6,967
317
2,735
24,244
11,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
7
0 / 9 / 0
6,530
297
3,510
7,587
2,320
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
TheUnderT0AD
Sylvanus
16
2 / 10 / 2
9,462
430
9,293
32,844
16,735
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 18 / 3
7,668
349
1,908
19,340
5,507

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Foot Licker4697
Sun Wukong
20
3 / 0 / 4
13,579
617
16,019
19,760
13,353
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

20
15 / 3 / 8
14,262
648
17,642
17,628
8,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 2 / 15
12,646
575
14,853
11,808
5,090
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
14 / 2 / 6
14,285
649
23,402
15,243
7,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
17
19 / 3 / 8
13,122
596
23,896
23,548
14,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
97
9
Kills
56
58
Deaths
10
5
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Foot Licker4697
Sun Wukong
3
0
4
5
W
15
3
8
6.33
W
5
2
15
6.25
W
14
2
6
8.5
L
Hercules
NoGankzz
Hercules
7
3
0
2.33
L
Guan Yu
Pressel4390
Guan Yu
0
18
0
0
L
Merlin
0
9
0
0
L
Sylvanus
TheUnderT0AD
Sylvanus
2
10
2
0.3
W
Zhong Kui
19
3
8
7.67
L
0
18
3
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,606
Damage
95,812
117,670
Taken
87,987
73,239
Mitigated
49,388
30,700
Healing
44,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Foot Licker4697
Sun Wukong
16,019
3,647
0
13,843
19,760
13,353
1,331
2,706
17,014
0
105,533
W
17,642
7,128
0
4,129
17,628
8,761
1,793
2,478
15,144
0
98,025
W
14,853
6,820
0
4,670
11,808
5,090
3,540
1,394
10,293
0
70,721
W
23,402
3,796
0
7,433
15,243
7,627
5,943
3,771
11,179
101,692
1,538
L
Hercules
NoGankzz
Hercules
17,160
5,972
0
16,420
33,655
37,463
0
9,946
23,469
0
85,763
L
Guan Yu
Pressel4390
Guan Yu
2,735
485
313
2,096
24,244
11,214
0
13,330
10,799
0
28,506
L
Merlin
3,510
227
0
473
7,587
2,320
0
4,459
3,128
14,411
0
L
Sylvanus
TheUnderT0AD
Sylvanus
9,293
1,908
1,736
9,662
32,844
16,735
0
13,005
19,599
46,069
0
W
Zhong Kui
23,896
7,024
411
13,836
23,548
14,557
4,409
1,799
21,554
91,340
0
L
1,908
347
0
0
19,340
5,507
0
6,193
12,907
0
12,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,128
Gold Earned
67,894
305
Minions Killed
728
0
Camps Cleared
0
1,533,830
Distance Traveled
1,933,601
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,579
617
192
9
0
445,605
2
W
Thor
14,262
648
156
7
0
424,862
0
W
Neith
12,646
575
110
5
0
365,865
1
W
Zeus
14,285
649
167
8
0
358,069
3
L
Hercules
13,501
614
161
7
0
399,145
2
L
Guan Yu
6,967
317
45
2
0
384,211
5
L
Merlin
6,530
297
30
1
0
178,145
2
L
Sylvanus
9,462
430
53
2
0
313,313
0
W
Zhong Kui
13,122
596
103
5
0
339,200
1
L
Anhur
7,668
349
16
1
0
259,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role