Player Matchup

Bellona
Bellona
E_TADS_WALL
Bellona
Level 25
God Stats
35W - 26L
1,257 SR
Queue Stats
177W - 193L
1,258 Elo+
Party 1
Zeus
Zeus
Hunter_of_E_TADS
Zeus
Level 19
God Stats
3W - 0L
1,785 SR
Queue Stats
133W - 129L
1,290 Elo+
Party 1
Neith
Neith
Pez_army
Neith
Level 16
God Stats
13W - 20L
1,213 SR
Queue Stats
48W - 61L
1,171 Elo+
Party 1
Bakasura
Bakasura
pabloscar04
Bakasura
Level 26
God Stats
8W - 4L
1,578 SR
Queue Stats
122W - 137L
1,293 Elo+
Solo
Heimdallr
Heimdallr
wymer46
Heimdallr
Level 29
God Stats
13W - 17L
1,398 SR
Queue Stats
159W - 193L
1,303 Elo+
Solo
Team Averages
Level 23
1,446 SR
1,263 Elo+

VS

Team Averages
Level 6
1,457 SR
1,286 Elo+
Nemesis
Nemesis
Amir_22413
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Olorun
Olorun
DoPeY87201
Olorun
Level 4
God Stats
1W - 3L
1,284 SR
Queue Stats
6W - 9L
1,040 Elo+
Solo
Loki
Loki
Juan Luis8193
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,055 Elo+
Solo
Gilgamesh
Gilgamesh
Lifewlethe
Gilgamesh
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,334 Elo+
Solo
Neith
Neith
Pukitronic5183
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
E_TADS_WALL
Bellona
14
7 / 3 / 2
9,584
532
6,931
11,059
9,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
7 / 2 / 6
10,256
570
10,405
7,929
2,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Pez_army
Neith
14
1 / 2 / 3
9,350
519
3,471
8,819
3,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
pabloscar04
Bakasura
17
9 / 1 / 6
11,198
622
10,239
13,323
7,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
wymer46
Heimdallr
15
7 / 2 / 7
9,852
547
5,269
11,638
5,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Amir_22413
Nemesis
12
3 / 12 / 2
8,442
469
3,691
14,709
5,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
DoPeY87201
Olorun
11
2 / 3 / 1
7,268
404
5,720
9,683
3,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 6 / 1
5,326
296
169
4,658
772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Lifewlethe
Gilgamesh
4
0 / 6 / 1
5,367
298
216
5,025
1,396
12
1 / 6 / 2
7,426
413
5,599
12,574
4,119
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
31
Kills
6
10
Deaths
33
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Amir_22413
Nemesis
3
12
2
0.33
L
Olorun
DoPeY87201
Olorun
2
3
1
0.83
W
Bellona
E_TADS_WALL
Bellona
7
3
2
2.67
W
7
2
6
5
L
0
6
1
0.08
L
Gilgamesh
Lifewlethe
Gilgamesh
0
6
1
0.08
W
Neith
Pez_army
Neith
1
2
3
1.25
L
1
6
2
0.33
W
Bakasura
pabloscar04
Bakasura
9
1
6
12
W
Heimdallr
wymer46
Heimdallr
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,315
Damage
15,395
52,768
Taken
46,649
27,923
Mitigated
14,506
13,399
Healing
5,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Amir_22413
Nemesis
3,691
1,629
0
886
14,709
5,198
0
3,040
11,057
0
15,836
L
Olorun
DoPeY87201
Olorun
5,720
2,608
193
3,011
9,683
3,021
421
380
8,949
26,841
0
W
Bellona
E_TADS_WALL
Bellona
6,931
2,757
0
663
11,059
9,309
2,865
1,888
9,171
0
37,458
W
10,405
1,235
0
1,793
7,929
2,679
2,670
674
7,255
54,004
0
L
169
129
0
0
4,658
772
0
409
4,227
0
2,621
L
Gilgamesh
Lifewlethe
Gilgamesh
216
129
0
18
5,025
1,396
0
566
4,403
0
3,342
W
Neith
Pez_army
Neith
3,471
1,210
0
1,234
8,819
3,048
5,675
2,907
5,912
0
49,229
L
5,599
2,019
0
1,691
12,574
4,119
0
5,344
6,768
0
23,870
W
Bakasura
pabloscar04
Bakasura
10,239
8,197
0
5,466
13,323
7,869
0
1,908
11,415
0
84,404
W
Heimdallr
wymer46
Heimdallr
5,269
1,704
0
4,243
11,638
5,018
2,291
2,342
9,296
0
42,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,240
Gold Earned
33,829
419
Minions Killed
111
0
Camps Cleared
0
1,555,923
Distance Traveled
1,187,395
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,442
469
25
1
0
309,055
0
L
Olorun
7,268
404
29
2
0
230,085
2
W
Bellona
9,584
532
64
4
0
315,787
0
W
Zeus
10,256
570
87
5
0
304,546
1
L
Loki
5,326
296
9
1
0
248,193
0
L
Gilgamesh
5,367
298
10
1
0
145,395
0
W
Neith
9,350
519
71
4
0
249,132
0
L
Neith
7,426
413
38
2
0
254,667
0
W
Bakasura
11,198
622
132
7
0
403,281
0
W
Heimdallr
9,852
547
65
4
0
283,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role