Player Matchup

Eset
Eset
 
Eset
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
A Lost Light
Serqet
Level 83
God Stats
8W - 0L
2,053 SR
Queue Stats
42W - 27L
1,602 Elo+
Party 1
Chiron
Chiron
Call Me Kurupt
Chiron
Level 105
God Stats
5W - 3L
1,500 SR
Queue Stats
739W - 663L
1,566 Elo+
Party 1
Sylvanus
Sylvanus
Mickeyyaboi
Sylvanus
Level 134
God Stats
2W - 4L
1,473 SR
Queue Stats
433W - 434L
1,585 Elo+
Party 1
Achilles
Achilles
Sekto2
Achilles
Level 118
God Stats
4W - 5L
1,223 SR
Queue Stats
846W - 765L
1,547 Elo+
Party 1
Team Averages
Level 116
1,550 SR
1,560 Elo+

VS

Team Averages
Level 128
1,421 SR
1,557 Elo+
Guan Yu
Guan Yu
BadBoy_2717
Guan Yu
Level 128
God Stats
8W - 13L
1,489 SR
Queue Stats
279W - 227L
1,571 Elo+
Party 2
Discordia
Discordia
DooP88
Discordia
Level 141
God Stats
2W - 3L
1,413 SR
Queue Stats
320W - 326L
1,476 Elo+
Solo
Yemoja
Yemoja
Nox-David57
Yemoja
Level 138
God Stats
2W - 14L
1,228 SR
Queue Stats
577W - 511L
1,529 Elo+
Party 2
Thanatos
Thanatos
khaimera14
Thanatos
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 76L
1,583 Elo+
Party 2
Chernobog
Chernobog
papopineda2
Chernobog
Level 126
God Stats
2W - 3L
1,475 SR
Queue Stats
201W - 182L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
5 / 6 / 3
9,468
526
9,997
12,893
4,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
13
4 / 1 / 4
8,203
456
7,936
10,785
3,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
13 / 5 / 3
10,363
576
17,147
14,126
4,957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Mickeyyaboi
Sylvanus
13
2 / 5 / 9
8,646
480
5,884
19,110
12,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Sekto2
Achilles
16
4 / 5 / 2
9,716
540
8,437
15,450
14,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BadBoy_2717
Guan Yu
18
8 / 2 / 4
11,102
617
14,563
16,386
16,874
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
DooP88
Discordia
14
2 / 7 / 4
8,596
478
11,159
8,654
2,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
16
6 / 2 / 2
9,618
534
8,161
12,735
4,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
khaimera14
Thanatos
12
3 / 7 / 7
7,944
441
6,771
11,492
2,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chernobog
papopineda2
Chernobog
14
3 / 10 / 6
9,122
507
11,082
17,981
5,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
45
28
Kills
22
22
Deaths
28
21
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
5
6
3
1.08
W
Serqet
4
1
4
6
L
Guan Yu
BadBoy_2717
Guan Yu
8
2
4
5
W
13
5
3
2.9
L
Discordia
DooP88
Discordia
2
7
4
0.57
W
Sylvanus
Mickeyyaboi
Sylvanus
2
5
9
1.3
L
Yemoja
6
2
2
3.5
W
Achilles
Sekto2
Achilles
4
5
2
1
L
Thanatos
khaimera14
Thanatos
3
7
7
0.93
L
Chernobog
papopineda2
Chernobog
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,401
Damage
51,736
72,364
Taken
67,248
39,862
Mitigated
32,364
19,248
Healing
22,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
9,997
444
1,088
2,779
12,893
4,605
0
5,319
7,097
53,000
0
W
Serqet
7,936
1,067
0
0
10,785
3,856
49
3,216
7,391
0
40,637
L
Guan Yu
BadBoy_2717
Guan Yu
14,563
1,226
1,012
7,050
16,386
16,874
0
2,927
13,084
0
68,875
W
17,147
9,527
722
3,977
14,126
4,957
0
1,572
12,436
0
70,647
L
Discordia
DooP88
Discordia
11,159
262
0
395
8,654
2,526
0
3,061
5,148
48,333
0
W
Sylvanus
Mickeyyaboi
Sylvanus
5,884
1,583
1,176
5,874
19,110
12,367
16
6,689
12,179
20,045
0
L
Yemoja
8,161
1,238
240
4,918
12,735
4,984
763
3,756
8,604
65,449
0
W
Achilles
Sekto2
Achilles
8,437
1,855
0
3,632
15,450
14,077
0
1,485
13,855
0
59,711
L
Thanatos
khaimera14
Thanatos
6,771
442
0
5,395
11,492
2,950
0
2,774
8,159
0
26,947
L
Chernobog
papopineda2
Chernobog
11,082
7,618
0
3,361
17,981
5,030
27
2,624
14,775
0
51,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,396
Gold Earned
46,382
448
Minions Killed
476
0
Camps Cleared
0
1,565,507
Distance Traveled
1,651,500
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,468
526
126
7
0
285,987
5
W
Serqet
8,203
456
67
4
0
369,892
1
L
Guan Yu
11,102
617
137
8
0
382,469
3
W
Chiron
10,363
576
118
7
0
294,478
4
L
Discordia
8,596
478
85
5
0
308,791
3
W
Sylvanus
8,646
480
20
1
0
308,347
5
L
Yemoja
9,618
534
112
6
0
326,586
3
W
Achilles
9,716
540
117
7
0
306,803
1
L
Thanatos
7,944
441
44
2
0
341,003
1
L
Chernobog
9,122
507
98
5
0
292,651
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role