Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Jaruud
Jing Wei
Level 104
God Stats
34W - 22L
1,732 SR
Queue Stats
88W - 66L
1,558 Elo+
Solo
Vulcan
Vulcan
ShadyWunKenObie
Vulcan
Level 94
God Stats
40W - 32L
1,700 SR
Queue Stats
275W - 253L
1,502 Elo+
Party 1
Nemesis
Nemesis
TheWeedCrack
Nemesis
Level 68
God Stats
44W - 25L
1,667 SR
Queue Stats
151W - 111L
1,593 Elo+
Solo
Merlin
Merlin
uncanny320cloud
Merlin
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 123L
1,574 Elo+
Solo
Team Averages
Level 95
1,620 SR
1,545 Elo+

VS

Team Averages
Level 95
1,536 SR
1,534 Elo+
He Bo
He Bo
 
He Bo
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
PrimalLove14
King Arthur
Level 128
God Stats
11W - 15L
1,500 SR
Queue Stats
194W - 196L
1,548 Elo+
Solo
Artio
Artio
TruuGriit
Artio
Level 109
God Stats
12W - 13L
1,679 SR
Queue Stats
148W - 132L
1,564 Elo+
Solo
Susano
Susano
mebananab
Susano
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,507 Elo+
Solo
Anhur
Anhur
xVBAndrikxD
Anhur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
326W - 322L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
4 / 1 / 3
6,433
643
5,900
6,335
3,459
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
Jaruud
Jing Wei
10
3 / 0 / 1
5,847
585
4,578
5,025
1,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
2 / 1 / 3
5,471
547
5,770
3,596
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
TheWeedCrack
Nemesis
10
3 / 1 / 4
5,866
587
4,260
6,865
2,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 1 / 2
5,778
578
2,726
2,941
889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
9
1 / 5 / 2
5,158
516
5,079
7,699
2,318
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
PrimalLove14
King Arthur
9
0 / 6 / 1
4,839
484
3,176
7,942
3,437
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
TruuGriit
Artio
8
2 / 0 / 0
5,433
543
1,481
8,135
3,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
mebananab
Susano
8
1 / 2 / 0
5,007
501
1,118
6,031
1,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 3 / 0
4,550
455
1,827
5,865
1,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
16
Kills
4
4
Deaths
16
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
1
3
5.5
L
He Bo
 
He Bo
1
5
2
0.4
W
Jing Wei
Jaruud
Jing Wei
3
0
1
3.5
L
King Arthur
PrimalLove14
King Arthur
0
6
1
0.08
W
2
1
3
3.5
W
Nemesis
TheWeedCrack
Nemesis
3
1
4
5
L
Artio
TruuGriit
Artio
2
0
0
2
L
Susano
mebananab
Susano
1
2
0
0.5
W
4
1
2
5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,234
Damage
12,681
24,762
Taken
35,672
8,842
Mitigated
12,401
6,674
Healing
11,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,900
2,179
0
1,858
6,335
3,459
0
241
6,094
0
32,629
L
He Bo
 
He Bo
5,079
378
0
2,357
7,699
2,318
0
3,734
3,711
21,254
0
W
Jing Wei
Jaruud
Jing Wei
4,578
3,613
0
2,445
5,025
1,154
642
1,065
3,960
0
28,867
L
King Arthur
PrimalLove14
King Arthur
3,176
643
0
1,060
7,942
3,437
0
284
7,658
0
22,209
W
5,770
1,295
0
1,434
3,596
1,178
0
2,276
1,320
26,336
0
W
Nemesis
TheWeedCrack
Nemesis
4,260
2,044
0
399
6,865
2,162
0
2,142
4,723
0
33,952
L
Artio
TruuGriit
Artio
1,481
32
574
4,288
8,135
3,692
0
2,182
5,873
15,388
0
L
Susano
mebananab
Susano
1,118
76
0
2,318
6,031
1,660
0
1,105
4,760
0
18,421
W
2,726
349
0
538
2,941
889
0
836
2,105
28,356
0
L
1,827
700
0
500
5,865
1,294
0
691
5,174
0
19,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,395
Gold Earned
24,987
287
Minions Killed
215
0
Camps Cleared
0
911,989
Distance Traveled
914,508
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,433
643
63
6
0
175,681
0
L
He Bo
5,158
516
44
4
0
183,717
1
W
Jing Wei
5,847
585
59
6
0
169,598
1
L
King Arthur
4,839
484
45
5
0
163,498
2
W
Vulcan
5,471
547
44
4
0
195,354
1
W
Nemesis
5,866
587
65
7
0
201,668
1
L
Artio
5,433
543
32
3
0
215,717
2
L
Susano
5,007
501
46
5
0
196,210
2
W
Merlin
5,778
578
56
6
0
169,688
2
L
Anhur
4,550
455
48
5
0
155,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role