Player Matchup

Scylla
Scylla
Gold IV
 
Scylla
Gold IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Gold V
darlyn35
Cthulhu
Gold V
Level 108
God Stats
15W - 12L
1,506 SR
Queue Stats
106W - 141L
1,331 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver I
lmFeed
Cu Chulainn
Silver I
Level 64
God Stats
8W - 7L
1,636 SR
Queue Stats
70W - 50L
1,476 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 92
1,547 SR
1,435 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 105
1,535 SR
1,480 MMR
Aphrodite
Aphrodite
Bronze III
Comehonorchild
Aphrodite
Bronze III
Level 66
God Stats
0W - 2L
1,522 SR
Queue Stats
0W - 4L
1,456 MMR
Solo
Medusa
Medusa
Bronze III
SirPeter2
Medusa
Bronze III
Level 107
God Stats
1W - 1L
1,797 SR
Queue Stats
21W - 29L
1,435 MMR
Solo
Cerberus
Cerberus
Silver I
Syllibol
Cerberus
Silver I
Level 141
God Stats
0W - 2L
1,285 SR
Queue Stats
8W - 10L
1,549 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
2 / 1 / 10
9,889
706
10,581
6,221
2,176
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
darlyn35
Cthulhu
12
1 / 1 / 10
10,198
728
8,896
12,867
10,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cu Chulainn
lmFeed
Cu Chulainn
14
9 / 4 / 3
11,143
796
17,478
19,363
12,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
AthenaGilgameshThothChang'eTiamat

VS

Bans
BacchusDanzaburouHou YiGuan YuNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Comehonorchild
Aphrodite
14
4 / 3 / 1
9,769
698
6,115
12,502
5,884
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
SirPeter2
Medusa
11
2 / 7 / 2
8,797
628
9,279
14,220
4,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Syllibol
Cerberus
11
0 / 2 / 4
9,132
652
8,432
17,483
11,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
12
Kills
6
6
Deaths
12
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
1
10
7
L
Aphrodite
Comehonorchild
Aphrodite
4
3
1
1.5
L
Medusa
SirPeter2
Medusa
2
7
2
0.43
L
Cerberus
Syllibol
Cerberus
0
2
4
1
W
Cthulhu
darlyn35
Cthulhu
1
1
10
6
W
Cu Chulainn
lmFeed
Cu Chulainn
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,955
Damage
23,826
38,451
Taken
44,205
24,927
Mitigated
22,379
6,548
Healing
13,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
10,581
1,946
0
1,587
6,221
2,176
1,443
3,511
2,710
48,581
0
L
Aphrodite
Comehonorchild
Aphrodite
6,115
126
3,524
6,427
12,502
5,884
0
6,094
6,250
33,944
0
L
Medusa
SirPeter2
Medusa
9,279
4,763
0
2,562
14,220
4,811
0
6,766
7,454
0
38,992
L
Cerberus
Syllibol
Cerberus
8,432
575
0
1,384
17,483
11,684
0
8,808
8,675
24,430
0
W
Cthulhu
darlyn35
Cthulhu
8,896
64
0
714
12,867
10,152
552
4,121
8,746
29,688
0
W
Cu Chulainn
lmFeed
Cu Chulainn
17,478
2,184
0
4,247
19,363
12,599
448
7,045
12,318
7,223
51,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,230
Gold Earned
27,698
182
Minions Killed
164
0
Camps Cleared
0
820,400
Distance Traveled
703,259
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,889
706
82
6
0
256,173
3
L
Aphrodite
9,769
698
75
5
0
245,292
2
L
Medusa
8,797
628
46
3
0
216,571
1
L
Cerberus
9,132
652
43
3
0
241,396
0
W
Cthulhu
10,198
728
41
3
0
296,568
3
W
Cu Chulainn
11,143
796
59
4
0
267,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role