Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
FIRCEMAN
Xing Tian
Level 41
God Stats
0W - 1L
1,383 SR
Queue Stats
4W - 12L
1,163 Elo+
Party 1
Amaterasu
Amaterasu
MadamBlack
Amaterasu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 41L
1,422 Elo+
Party 2
Vamana
Vamana
RvDRE
Vamana
Level 146
God Stats
2W - 3L
1,309 SR
Queue Stats
555W - 565L
1,459 Elo+
Solo
Loki
Loki
Zeusivanov
Loki
Level 101
God Stats
1W - 3L
1,370 SR
Queue Stats
89W - 94L
1,434 Elo+
Party 1
Team Averages
Level 97
1,412 SR
1,396 Elo+

VS

Team Averages
Level 80
1,711 SR
1,480 Elo+
Vulcan
Vulcan
BotchyBaby
Vulcan
Level 43
God Stats
10W - 2L
1,681 SR
Queue Stats
162W - 183L
1,460 Elo+
Party 3
Cerberus
Cerberus
JojoVovich
Cerberus
Level 68
God Stats
3W - 1L
1,891 SR
Queue Stats
134W - 129L
1,484 Elo+
Solo
Chernobog
Chernobog
Muujji
Chernobog
Level 82
God Stats
10W - 9L
1,594 SR
Queue Stats
307W - 334L
1,501 Elo+
Party 3
Neith
Neith
Shockson
Neith
Level 84
God Stats
7W - 4L
1,674 SR
Queue Stats
171W - 177L
1,505 Elo+
Party 3
Khepri
Khepri
bellson
Khepri
Level 122
God Stats
3W - 2L
1,715 SR
Queue Stats
244W - 271L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
4 / 4 / 5
7,631
848
8,037
7,750
2,763
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
FIRCEMAN
Xing Tian
11
0 / 3 / 6
6,574
730
3,813
11,143
9,823
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
MadamBlack
Amaterasu
13
1 / 3 / 7
6,690
743
6,290
9,331
5,513
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
RvDRE
Vamana
13
1 / 4 / 4
7,302
811
4,797
9,991
6,398
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 2 / 4
7,592
844
3,207
6,843
3,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BotchyBaby
Vulcan
14
6 / 3 / 6
8,796
977
9,479
6,010
2,822
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
JojoVovich
Cerberus
13
0 / 1 / 13
7,925
881
5,473
12,420
11,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chernobog
Muujji
Chernobog
15
2 / 1 / 11
8,670
963
12,572
5,842
3,298
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
Shockson
Neith
16
7 / 1 / 8
9,014
1,002
8,666
4,451
2,658
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
bellson
Khepri
14
1 / 3 / 11
8,198
911
5,337
11,295
15,658
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
65
9
Kills
16
16
Deaths
9
26
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
4
4
5
1.63
W
Vulcan
BotchyBaby
Vulcan
6
3
6
3
L
Xing Tian
FIRCEMAN
Xing Tian
0
3
6
1
W
Cerberus
JojoVovich
Cerberus
0
1
13
6.5
L
Amaterasu
MadamBlack
Amaterasu
1
3
7
1.5
W
Chernobog
Muujji
Chernobog
2
1
11
7.5
L
Vamana
RvDRE
Vamana
1
4
4
0.75
W
Neith
Shockson
Neith
7
1
8
11
L
3
2
4
2.5
W
Khepri
bellson
Khepri
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,144
Damage
41,527
45,058
Taken
40,018
27,844
Mitigated
36,195
15,683
Healing
14,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
8,037
5,264
882
1,378
7,750
2,763
201
3,814
3,936
0
18,790
W
Vulcan
BotchyBaby
Vulcan
9,479
3,631
892
303
6,010
2,822
708
1,088
4,922
19,663
0
L
Xing Tian
FIRCEMAN
Xing Tian
3,813
201
2,183
1,697
11,143
9,823
0
5,161
5,982
5,055
0
W
Cerberus
JojoVovich
Cerberus
5,473
181
1,970
4,794
12,420
11,759
211
760
11,660
12,076
0
L
Amaterasu
MadamBlack
Amaterasu
6,290
2,077
1,023
2,651
9,331
5,513
0
3,592
5,739
0
10,069
W
Chernobog
Muujji
Chernobog
12,572
5,209
1,115
587
5,842
3,298
2,040
642
5,200
0
34,474
L
Vamana
RvDRE
Vamana
4,797
1,081
1,063
1,741
9,991
6,398
0
4,714
5,277
0
12,007
W
Neith
Shockson
Neith
8,666
3,593
463
1,718
4,451
2,658
1,909
585
3,866
0
18,217
L
3,207
60
972
2,093
6,843
3,347
0
3,008
3,835
0
19,670
W
Khepri
bellson
Khepri
5,337
353
1,750
1,294
11,295
15,658
150
738
10,557
11,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,789
Gold Earned
42,603
88
Minions Killed
115
0
Camps Cleared
0
854,713
Distance Traveled
890,964
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,631
848
26
3
0
172,602
1
W
Vulcan
8,796
977
25
3
0
185,427
0
L
Xing Tian
6,574
730
4
0
0
169,526
1
W
Cerberus
7,925
881
13
1
0
192,094
1
L
Amaterasu
6,690
743
8
1
0
176,020
0
W
Chernobog
8,670
963
38
4
0
166,295
4
L
Vamana
7,302
811
21
2
0
154,114
1
W
Neith
9,014
1,002
19
2
0
157,234
0
L
Loki
7,592
844
29
3
0
182,451
1
W
Khepri
8,198
911
20
2
0
189,914
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role