Player Matchup

Loki
Loki
BASV25
Loki
Level 107
God Stats
9W - 7L
1,863 SR
Queue Stats
63W - 82L
1,492 Elo+
Party 2
Neith
Neith
MARRANERAFOREVER
Neith
Level 20
God Stats
35W - 43L
1,260 SR
Queue Stats
99W - 117L
1,354 Elo+
Party 1
He Bo
He Bo
TheOmarJ
He Bo
Level 109
God Stats
1W - 1L
1,521 SR
Queue Stats
144W - 155L
1,534 Elo+
Party 2
Amaterasu
Amaterasu
mdemarin
Amaterasu
Level 45
God Stats
13W - 18L
1,415 SR
Queue Stats
309W - 339L
1,380 Elo+
Party 1
Sylvanus
Sylvanus
voidblack9000
Sylvanus
Level 140
God Stats
12W - 17L
1,439 SR
Queue Stats
534W - 520L
1,523 Elo+
Solo
Team Averages
Level 84
1,500 SR
1,457 Elo+

VS

Team Averages
Level 68
1,600 SR
1,506 Elo+
Cthulhu
Cthulhu
Issabest
Cthulhu
Level 119
God Stats
1W - 1L
1,547 SR
Queue Stats
22W - 23L
1,456 Elo+
Party 4
Nemesis
Nemesis
KaotixAL
Nemesis
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
150W - 119L
1,482 Elo+
Party 3
Persephone
Persephone
TominatorVe1
Persephone
Level 29
God Stats
19W - 11L
1,747 SR
Queue Stats
129W - 91L
1,607 Elo+
Party 3
Artemis
Artemis
YeetingNinja
Artemis
Level 76
God Stats
5W - 3L
1,615 SR
Queue Stats
418W - 420L
1,553 Elo+
Solo
Sun Wukong
Sun Wukong
xxN1GHTxW0LFxx
Sun Wukong
Level 26
God Stats
5W - 4L
1,590 SR
Queue Stats
19W - 25L
1,429 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
BASV25
Loki
20
8 / 5 / 8
13,391
478
18,913
27,194
16,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
4 / 5 / 7
12,793
457
7,439
15,081
5,235
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

He Bo
TheOmarJ
He Bo
20
7 / 7 / 7
14,187
507
17,589
22,914
7,662
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
mdemarin
Amaterasu
20
2 / 6 / 4
12,744
455
12,760
29,153
18,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
voidblack9000
Sylvanus
19
7 / 7 / 12
12,688
453
18,929
30,444
31,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Issabest
Cthulhu
17
0 / 8 / 12
12,112
433
11,362
32,068
21,996
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
KaotixAL
Nemesis
20
10 / 7 / 13
15,906
568
20,249
25,889
11,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
TominatorVe1
Persephone
20
10 / 4 / 10
17,721
633
31,119
14,843
5,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
YeetingNinja
Artemis
20
7 / 6 / 5
16,467
588
14,278
20,757
10,335
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
xxN1GHTxW0LFxx
Sun Wukong
20
2 / 3 / 9
15,725
562
17,709
25,962
19,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
78
28
Kills
29
30
Deaths
28
38
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Loki
BASV25
Loki
8
5
8
2.4
W
Cthulhu
Issabest
Cthulhu
0
8
12
0.75
W
Nemesis
KaotixAL
Nemesis
10
7
13
2.36
L
4
5
7
1.5
L
He Bo
TheOmarJ
He Bo
7
7
7
1.5
W
Persephone
TominatorVe1
Persephone
10
4
10
3.75
W
Artemis
YeetingNinja
Artemis
7
6
5
1.58
L
Amaterasu
mdemarin
Amaterasu
2
6
4
0.67
L
Sylvanus
voidblack9000
Sylvanus
7
7
12
1.86
W
Sun Wukong
xxN1GHTxW0LFxx
Sun Wukong
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,630
Damage
94,717
124,786
Taken
119,519
80,270
Mitigated
68,462
33,222
Healing
38,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
BASV25
Loki
18,913
4,762
0
4,242
27,194
16,775
280
11,075
15,768
0
101,875
W
Cthulhu
Issabest
Cthulhu
11,362
747
1,391
5,330
32,068
21,996
140
12,221
19,694
48,790
0
W
Nemesis
KaotixAL
Nemesis
20,249
9,717
0
4,673
25,889
11,783
1,104
7,197
18,091
0
94,569
L
7,439
5,269
0
4,793
15,081
5,235
963
5,668
9,349
0
70,513
L
He Bo
TheOmarJ
He Bo
17,589
398
608
3,420
22,914
7,662
96
10,412
12,118
90,299
0
W
Persephone
TominatorVe1
Persephone
31,119
2,003
0
6,569
14,843
5,026
2,051
6,829
7,756
116,418
0
W
Artemis
YeetingNinja
Artemis
14,278
6,954
0
7,885
20,757
10,335
8,902
8,854
11,781
0
143,516
L
Amaterasu
mdemarin
Amaterasu
12,760
6,074
0
10,850
29,153
18,693
900
7,994
20,968
0
82,732
L
Sylvanus
voidblack9000
Sylvanus
18,929
4,707
3,309
6,000
30,444
31,905
351
8,883
21,277
56,112
10,729
W
Sun Wukong
xxN1GHTxW0LFxx
Sun Wukong
17,709
5,570
0
12,650
25,962
19,322
714
5,205
20,665
0
98,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,803
Gold Earned
77,931
601
Minions Killed
683
0
Camps Cleared
0
2,436,603
Distance Traveled
2,507,074
33
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
13,391
478
120
4
0
578,353
5
W
Cthulhu
12,112
433
51
2
0
491,623
15
W
Nemesis
15,906
568
110
4
0
559,469
10
L
Neith
12,793
457
120
4
0
460,654
2
L
He Bo
14,187
507
161
6
0
481,749
4
W
Persephone
17,721
633
150
5
0
561,853
5
W
Artemis
16,467
588
188
7
0
455,195
5
L
Amaterasu
12,744
455
130
5
0
454,767
3
L
Sylvanus
12,688
453
70
3
0
461,080
19
W
Sun Wukong
15,725
562
184
7
0
438,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role