Player Matchup

He Bo
He Bo
Bry7x
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 47L
1,766 Elo+
Solo
King Arthur
King Arthur
Dezca18
King Arthur
Level 27
God Stats
3W - 4L
1,485 SR
Queue Stats
97W - 90L
1,580 Elo+
Solo
Ymir
Ymir
Emilia14
Ymir
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
63W - 59L
1,534 Elo+
Solo
Heimdallr
Heimdallr
KevserFox
Heimdallr
Level 23
God Stats
6W - 4L
1,877 SR
Queue Stats
177W - 146L
1,604 Elo+
Solo
Sun Wukong
Sun Wukong
NewSmurf48
Sun Wukong
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,800 Elo+
Solo
Team Averages
Level 23
1,572 SR
1,657 Elo+

VS

Team Averages
Level 17
1,599 SR
1,668 Elo+
Ymir
Ymir
AdamsMumIsFit
Ymir
Level 12
God Stats
8W - 9L
1,440 SR
Queue Stats
123W - 113L
1,591 Elo+
Solo
Gilgamesh
Gilgamesh
BestLeaguePlayer
Gilgamesh
Level 25
God Stats
26W - 17L
1,569 SR
Queue Stats
377W - 284L
1,644 Elo+
Solo
Ra
Ra
GeneraalWortel
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,853 Elo+
Solo
Pele
Pele
Zeehaca
Pele
Level 17
God Stats
14W - 7L
1,729 SR
Queue Stats
54W - 45L
1,613 Elo+
Solo
Ullr
Ullr
razonator007
Ullr
Level 25
God Stats
5W - 3L
1,756 SR
Queue Stats
63W - 60L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Bry7x
He Bo
20
4 / 11 / 7
15,199
490
23,022
22,019
8,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
Dezca18
King Arthur
20
2 / 9 / 8
13,493
435
10,453
39,345
36,064
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
6
0 / 1 / 0
8,241
266
818
2,550
1,689
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
KevserFox
Heimdallr
20
1 / 6 / 5
13,324
430
8,521
22,718
9,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
NewSmurf48
Sun Wukong
20
15 / 3 / 3
20,336
656
32,254
25,907
24,504
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 12
18,873
609
14,080
27,228
32,489
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
20
6 / 3 / 13
19,222
620
22,076
36,092
43,165
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
1 / 6 / 5
16,421
530
6,506
16,656
7,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
Zeehaca
Pele
20
12 / 4 / 6
19,296
622
22,212
30,983
23,625
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
6 / 4 / 6
17,709
571
18,928
18,118
8,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
72
22
Kills
30
30
Deaths
22
23
Assists
42
Player
Kills
Deaths
Assists
KDA
W
5
5
12
2.2
W
Gilgamesh
6
3
13
4.17
L
He Bo
Bry7x
He Bo
4
11
7
0.68
L
King Arthur
Dezca18
King Arthur
2
9
8
0.67
L
Ymir
0
1
0
0
W
1
6
5
0.58
L
Heimdallr
KevserFox
Heimdallr
1
6
5
0.58
L
Sun Wukong
NewSmurf48
Sun Wukong
15
3
3
5.5
W
Pele
Zeehaca
Pele
12
4
6
3.75
W
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,068
Damage
83,802
112,539
Taken
129,077
80,427
Mitigated
115,378
25,253
Healing
49,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,080
2,268
0
11,818
27,228
32,489
1,731
10,451
16,777
131,693
0
W
Gilgamesh
22,076
4,164
0
7,291
36,092
43,165
2,169
7,131
28,961
16,810
62,943
L
He Bo
Bry7x
He Bo
23,022
739
0
664
22,019
8,289
478
4,942
17,063
144,552
0
L
King Arthur
Dezca18
King Arthur
10,453
392
0
8,150
39,345
36,064
0
10,722
28,571
3,925
77,602
L
Ymir
818
198
0
250
2,550
1,689
0
0
2,550
12,173
0
W
6,506
675
6,947
7,324
16,656
7,259
1,045
4,057
12,599
131,982
0
L
Heimdallr
KevserFox
Heimdallr
8,521
5,211
0
7,302
22,718
9,881
0
2,632
20,086
0
95,535
L
Sun Wukong
NewSmurf48
Sun Wukong
32,254
5,721
0
8,887
25,907
24,504
1,104
6,826
18,911
0
182,610
W
Pele
Zeehaca
Pele
22,212
6,250
0
12,190
30,983
23,625
3,721
9,170
21,813
0
170,751
W
18,928
9,013
0
3,773
18,118
8,840
8,506
1,643
16,475
0
122,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,593
Gold Earned
91,521
811
Minions Killed
898
0
Camps Cleared
0
2,296,414
Distance Traveled
3,027,343
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
18,873
609
223
7
0
558,022
0
W
Gilgamesh
19,222
620
81
3
0
655,826
8
L
He Bo
15,199
490
204
7
0
480,077
9
L
King Arthur
13,493
435
141
5
0
556,119
2
L
Ymir
8,241
266
15
0
0
97,969
0
W
Ra
16,421
530
217
7
0
631,784
0
L
Heimdallr
13,324
430
155
5
0
536,096
8
L
Sun Wukong
20,336
656
296
10
0
626,153
5
W
Pele
19,296
622
205
7
0
659,196
5
W
Ullr
17,709
571
172
6
0
522,515
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role