Player Matchup

Gilgamesh
Gilgamesh
Driksharr
Gilgamesh
Level 123
God Stats
0W - 2L
1,214 SR
Queue Stats
23W - 29L
1,499 Elo+
Party 1
Xbalanque
Xbalanque
Milums
Xbalanque
Level 154
God Stats
4W - 5L
1,640 SR
Queue Stats
374W - 612L
1,292 Elo+
Solo
Sol
Sol
Sevrix
Sol
Level 116
God Stats
5W - 6L
1,467 SR
Queue Stats
23W - 29L
1,499 Elo+
Party 1
Team Averages
Level 131
1,441 SR
1,430 Elo+

VS

Team Averages
Level 60
1,262 SR
1,344 Elo+
Cthulhu
Cthulhu
Gernec
Cthulhu
Level 46
God Stats
61W - 128L
1,181 SR
Queue Stats
75W - 167L
1,201 Elo+
Party 2
Chernobog
Chernobog
MaxSaveiko
Chernobog
Level 48
God Stats
100W - 154L
1,247 SR
Queue Stats
105W - 162L
1,255 Elo+
Party 2
Agni
Agni
SpiacySzaman
Agni
Level 86
God Stats
4W - 8L
1,359 SR
Queue Stats
260W - 288L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Driksharr
Gilgamesh
15
9 / 5 / 3
11,691
731
12,486
17,130
15,110
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
Milums
Xbalanque
13
1 / 5 / 5
9,836
615
6,471
12,946
4,681
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
Sevrix
Sol
13
4 / 9 / 6
10,727
670
13,314
15,740
5,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gernec
Cthulhu
14
2 / 4 / 8
10,761
673
10,525
13,443
11,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chernobog
MaxSaveiko
Chernobog
16
7 / 2 / 9
12,629
789
12,892
15,961
6,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
10 / 8 / 4
12,463
779
11,762
11,845
4,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
40
14
Kills
19
19
Deaths
14
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Driksharr
Gilgamesh
9
5
3
2.1
W
Cthulhu
Gernec
Cthulhu
2
4
8
1.5
W
Chernobog
MaxSaveiko
Chernobog
7
2
9
5.75
L
Xbalanque
Milums
Xbalanque
1
5
5
0.7
L
Sol
Sevrix
Sol
4
9
6
0.78
W
10
8
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,271
Damage
35,179
45,816
Taken
41,249
25,366
Mitigated
22,590
7,188
Healing
12,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Driksharr
Gilgamesh
12,486
3,152
0
1,734
17,130
15,110
0
7,037
9,217
0
41,142
W
Cthulhu
Gernec
Cthulhu
10,525
660
605
3,529
13,443
11,879
330
6,150
7,293
45,857
0
W
Chernobog
MaxSaveiko
Chernobog
12,892
9,922
1,224
5,806
15,961
6,440
1,435
4,855
11,106
0
53,474
L
Xbalanque
Milums
Xbalanque
6,471
2,264
0
2,025
12,946
4,681
116
6,086
6,514
0
39,473
L
Sol
Sevrix
Sol
13,314
4,770
0
3,429
15,740
5,575
0
7,887
7,361
55,954
0
W
11,762
626
9
1,365
11,845
4,271
530
2,353
9,492
41,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,254
Gold Earned
35,853
172
Minions Killed
198
0
Camps Cleared
0
835,756
Distance Traveled
911,953
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,691
731
42
3
0
309,673
7
W
Cthulhu
10,761
673
66
4
0
303,771
1
W
Chernobog
12,629
789
81
5
0
331,819
2
L
Xbalanque
9,836
615
60
4
0
278,437
1
L
Sol
10,727
670
70
4
0
247,646
0
W
Agni
12,463
779
51
3
0
276,363
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role