Player Matchup

Raijin
Raijin
Gold V
iWooshh
Raijin
Gold V
Level 106
God Stats
2W - 1L
1,805 SR
Queue Stats
9W - 10L
1,700 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum III
intimate_news
Kumbhakarna
Platinum III
Level 119
God Stats
9W - 9L
1,660 SR
Queue Stats
178W - 161L
1,682 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold I
piinkk_princ3ss
Ah Muzen Cab
Gold I
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 43L
1,591 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 103
1,655 SR
1,658 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 125
1,609 SR
1,840 MMR
Thoth
Thoth
Bronze III
LuizPFS
Thoth
Bronze III
Level 102
God Stats
1W - 0L
1,319 SR
Queue Stats
2W - 0L
1,600 MMR
Solo
Guan Yu
Guan Yu
Platinum I
SM-MAN
Guan Yu
Platinum I
Level 137
God Stats
23W - 25L
1,684 SR
Queue Stats
378W - 402L
1,926 MMR
Party 2
Fenrir
Fenrir
Platinum II
ninjafatcat
Fenrir
Platinum II
Level 135
God Stats
14W - 8L
1,826 SR
Queue Stats
99W - 85L
1,995 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
iWooshh
Raijin
19
11 / 9 / 4
17,921
689
35,271
27,654
8,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
intimate_news
Kumbhakarna
19
4 / 4 / 11
16,764
645
10,357
45,059
40,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
piinkk_princ3ss
Ah Muzen Cab
17
3 / 8 / 7
14,925
574
23,899
32,180
21,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
GilgameshCthulhuScyllaDanzaburouAphrodite

VS

Bans
AthenaBaron SamediHeimdallrTiamatCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
LuizPFS
Thoth
19
2 / 13 / 12
15,908
612
30,330
22,707
8,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
SM-MAN
Guan Yu
20
5 / 3 / 13
16,552
637
20,211
32,547
46,267
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
20
14 / 2 / 6
18,954
729
29,269
37,193
49,658
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
52
18
Kills
21
21
Deaths
18
22
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Thoth
LuizPFS
Thoth
2
13
12
0.62
W
Guan Yu
SM-MAN
Guan Yu
5
3
13
3.83
L
Raijin
iWooshh
Raijin
11
9
4
1.44
L
Kumbhakarna
intimate_news
Kumbhakarna
4
4
11
2.38
W
Fenrir
14
2
6
8.5
L
Ah Muzen Cab
piinkk_princ3ss
Ah Muzen Cab
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,527
Damage
79,810
104,893
Taken
92,447
70,893
Mitigated
104,865
36,066
Healing
27,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
LuizPFS
Thoth
30,330
1,351
0
3,682
22,707
8,940
454
13,974
7,899
103,416
0
W
Guan Yu
SM-MAN
Guan Yu
20,211
1,845
5,586
9,648
32,547
46,267
767
12,753
18,292
2,323
71,513
L
Raijin
iWooshh
Raijin
35,271
2,825
186
4,076
27,654
8,958
1,320
6,219
21,435
99,336
0
L
Kumbhakarna
intimate_news
Kumbhakarna
10,357
1,272
0
20,526
45,059
40,413
0
17,344
27,250
36,723
0
W
Fenrir
29,269
6,972
0
8,593
37,193
49,658
1,835
16,923
18,302
870
84,043
L
Ah Muzen Cab
piinkk_princ3ss
Ah Muzen Cab
23,899
8,715
0
11,278
32,180
21,522
2,613
8,948
22,846
0
104,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,610
Gold Earned
51,414
231
Minions Killed
308
0
Camps Cleared
0
1,372,808
Distance Traveled
1,415,829
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
15,908
612
115
4
0
406,728
3
W
Guan Yu
16,552
637
103
4
0
516,360
4
L
Raijin
17,921
689
88
3
0
423,865
5
L
Kumbhakarna
16,764
645
22
1
0
495,482
8
W
Fenrir
18,954
729
90
3
0
492,741
6
L
Ah Muzen Cab
14,925
574
121
5
0
453,461
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role