Player Matchup

Tiamat
Tiamat
BigUlver
Tiamat
Level 126
God Stats
3W - 1L
1,844 SR
Queue Stats
12W - 7L
1,609 Elo+
Party 1
Fenrir
Fenrir
BigWill69er
Fenrir
Level 129
God Stats
0W - 3L
1,210 SR
Queue Stats
263W - 223L
1,509 Elo+
Party 1
Hel
Hel
DRLOVEBLOOD
Hel
Level 143
God Stats
12W - 11L
1,605 SR
Queue Stats
322W - 316L
1,495 Elo+
Solo
Mulan
Mulan
NumbkaN9ne
Mulan
Level 102
God Stats
10W - 8L
1,529 SR
Queue Stats
550W - 531L
1,461 Elo+
Solo
Khepri
Khepri
TheMajinLuke
Khepri
Level 72
God Stats
3W - 3L
1,668 SR
Queue Stats
271W - 259L
1,460 Elo+
Party 1
Team Averages
Level 114
1,571 SR
1,507 Elo+

VS

Team Averages
Level 96
1,560 SR
1,458 Elo+
Artemis
Artemis
KuraiQrow_
Artemis
Level 109
God Stats
9W - 11L
1,837 SR
Queue Stats
190W - 171L
1,497 Elo+
Party 2
Loki
Loki
Yxng_Cartiii
Loki
Level 80
God Stats
7W - 4L
1,571 SR
Queue Stats
165W - 169L
1,447 Elo+
Solo
Da Ji
Da Ji
ZorroKyubi
Da Ji
Level 96
God Stats
13W - 6L
1,392 SR
Queue Stats
194W - 164L
1,500 Elo+
Party 2
Zeus
Zeus
guiblade9
Zeus
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
202W - 184L
1,497 Elo+
Party 2
Artio
Artio
mattwilson911
Artio
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
170W - 193L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BigUlver
Tiamat
17
2 / 3 / 2
10,072
480
9,591
14,861
15,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
17
7 / 5 / 1
10,717
510
7,614
17,426
6,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
0 / 5 / 4
9,091
433
7,573
16,263
6,118
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
16
2 / 7 / 4
9,612
458
9,974
18,307
10,060
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
13
0 / 2 / 5
9,170
437
5,389
14,830
13,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KuraiQrow_
Artemis
17
4 / 4 / 2
11,653
555
14,009
15,784
6,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
3 / 1 / 5
11,801
562
10,733
10,685
4,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
16
1 / 2 / 8
10,091
481
7,936
14,695
5,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
19
12 / 2 / 3
12,355
588
26,720
10,841
3,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 3 / 8
9,700
462
4,291
17,880
16,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
11
Kills
22
22
Deaths
12
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BigUlver
Tiamat
2
3
2
1
L
Fenrir
7
5
1
1.5
L
0
5
4
0.4
W
Artemis
KuraiQrow_
Artemis
4
4
2
1.25
L
Mulan
2
7
4
0.57
L
Khepri
0
2
5
1.25
W
3
1
5
5.5
W
Da Ji
1
2
8
2.5
W
Zeus
12
2
3
6.75
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,141
Damage
63,689
81,687
Taken
69,885
52,920
Mitigated
36,825
24,191
Healing
24,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BigUlver
Tiamat
9,591
191
0
4,465
14,861
15,914
117
6,014
8,675
66,800
0
L
Fenrir
7,614
977
0
5,736
17,426
6,952
520
5,850
11,335
0
71,871
L
7,573
1,170
3,071
6,277
16,263
6,118
134
7,389
8,468
64,699
0
W
Artemis
KuraiQrow_
Artemis
14,009
8,709
0
5,730
15,784
6,339
1,949
2,871
12,913
0
83,400
L
Mulan
9,974
1,560
0
3,971
18,307
10,060
356
2,793
15,461
0
62,401
L
Khepri
5,389
496
0
671
14,830
13,876
0
7,857
6,737
19,804
0
W
10,733
1,604
0
1,556
10,685
4,583
627
4,689
5,996
0
92,237
W
Da Ji
7,936
2,130
0
5,651
14,695
5,865
0
2,398
12,297
0
67,281
W
Zeus
26,720
3,497
0
5,284
10,841
3,875
946
5,731
5,110
78,109
0
W
4,291
539
1,317
4,911
17,880
16,163
418
6,864
11,016
16,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,662
Gold Earned
55,600
545
Minions Killed
568
0
Camps Cleared
0
1,907,759
Distance Traveled
1,995,509
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,072
480
159
8
0
373,966
3
L
Fenrir
10,717
510
127
6
0
410,610
1
L
Hel
9,091
433
121
6
0
351,495
0
W
Artemis
11,653
555
141
7
0
335,347
3
L
Mulan
9,612
458
122
6
0
349,365
4
L
Khepri
9,170
437
16
1
0
422,323
7
W
Loki
11,801
562
167
8
0
410,224
4
W
Da Ji
10,091
481
106
5
0
429,008
1
W
Zeus
12,355
588
125
6
0
381,951
2
W
Artio
9,700
462
29
1
0
438,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role