Player Matchup

Baron Samedi
Baron Samedi
First_light875
Baron Samedi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,714 Elo+
Party 2
Gilgamesh
Gilgamesh
IIJ-PII
Gilgamesh
Level 117
God Stats
1W - 1L
1,624 SR
Queue Stats
67W - 33L
1,677 Elo+
Party 2
Sylvanus
Sylvanus
IISub_CeroII
Sylvanus
Level 103
God Stats
1W - 0L
1,581 SR
Queue Stats
32W - 19L
1,680 Elo+
Party 2
Team Averages
Level 79
1,568 SR
1,691 Elo+

VS

Team Averages
Level 50
1,484 SR
1,468 Elo+
Rama
Rama
Broad_Attraction
Rama
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 133L
1,441 Elo+
Party 1
Ymir
Ymir
IridescentAnger
Ymir
Level 66
God Stats
17W - 11L
1,451 SR
Queue Stats
149W - 150L
1,435 Elo+
Party 1
Sol
Sol
LlongJohn
Sol
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
First_light875
Baron Samedi
14
12 / 1 / 11
10,751
896
15,392
9,829
4,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
IIJ-PII
Gilgamesh
13
9 / 2 / 14
10,299
858
11,876
11,295
9,114
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Sylvanus
IISub_CeroII
Sylvanus
13
3 / 3 / 16
9,380
782
9,313
12,980
6,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 2
8,415
701
5,487
9,893
3,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 9 / 4
7,829
652
8,053
19,643
12,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
2 / 9 / 3
8,640
720
8,732
12,234
3,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
15
24
Kills
6
6
Deaths
24
41
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
W
Baron Samedi
First_light875
Baron Samedi
12
1
11
17.5
W
Gilgamesh
IIJ-PII
Gilgamesh
9
2
14
8
W
Sylvanus
IISub_CeroII
Sylvanus
3
3
16
3.67
L
1
9
4
0.33
L
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,581
Damage
22,272
34,104
Taken
41,770
20,469
Mitigated
19,188
16,259
Healing
5,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,487
4,743
0
370
9,893
3,013
0
6,176
3,717
0
18,290
W
Baron Samedi
First_light875
Baron Samedi
15,392
2,105
2,216
4,313
9,829
4,866
1,454
5,125
4,704
38,935
0
W
Gilgamesh
IIJ-PII
Gilgamesh
11,876
3,512
0
1,989
11,295
9,114
533
5,347
5,948
3,327
26,566
W
Sylvanus
IISub_CeroII
Sylvanus
9,313
4,518
2,317
5,424
12,980
6,489
789
6,531
6,449
39,361
5,074
L
8,053
2,342
485
3,059
19,643
12,311
0
11,611
8,032
13,959
0
L
8,732
1,818
0
1,680
12,234
3,864
0
7,063
5,171
23,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,430
Gold Earned
24,884
134
Minions Killed
92
0
Camps Cleared
0
626,043
Distance Traveled
541,137
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,415
701
44
4
0
203,204
0
W
Baron Samedi
10,751
896
48
4
0
215,281
1
W
Gilgamesh
10,299
858
20
2
0
221,332
2
W
Sylvanus
9,380
782
66
6
0
189,430
4
L
Ymir
7,829
652
10
1
0
162,249
1
L
Sol
8,640
720
38
3
0
175,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role