Player Matchup

Janus
Janus
BildoSagginz
Janus
Level 29
God Stats
11W - 14L
1,724 SR
Queue Stats
182W - 202L
1,428 Elo+
Solo
Hou Yi
Hou Yi
CaptMrDrSir
Hou Yi
Level 18
God Stats
30W - 44L
1,490 SR
Queue Stats
176W - 214L
1,397 Elo+
Solo
Loki
Loki
Hz Lemon
Loki
Level 26
God Stats
8W - 6L
1,625 SR
Queue Stats
126W - 138L
1,493 Elo+
Party 1
Bellona
Bellona
jaythetruth80
Bellona
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
252W - 254L
1,433 Elo+
Party 1
Jormungandr
Jormungandr
ramlex11
Jormungandr
Level 9
God Stats
2W - 3L
1,230 SR
Queue Stats
9W - 19L
1,203 Elo+
Solo
Team Averages
Level 22
1,514 SR
1,391 Elo+

VS

Team Averages
Level 18
1,385 SR
1,324 Elo+
Bellona
Bellona
BasicPancham
Bellona
Level 29
God Stats
0W - 4L
1,217 SR
Queue Stats
112W - 116L
1,420 Elo+
Solo
King Arthur
King Arthur
Chuco71
King Arthur
Level 8
God Stats
0W - 1L
1,154 SR
Queue Stats
0W - 2L
1,140 Elo+
Solo
Hel
Hel
I MAYB YO DADY2
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 48L
1,255 Elo+
Solo
Ymir
Ymir
NUKEZ95
Ymir
Level 28
God Stats
15W - 15L
1,525 SR
Queue Stats
67W - 63L
1,427 Elo+
Solo
Sobek
Sobek
tender_nought8
Sobek
Level 8
God Stats
2W - 4L
1,532 SR
Queue Stats
8W - 12L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 3
7,855
604
8,016
5,064
1,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hou Yi
11
2 / 0 / 1
6,286
484
5,590
5,085
1,536
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
14
3 / 1 / 2
7,876
606
2,452
8,944
3,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
12
3 / 2 / 1
7,112
547
5,523
8,458
5,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
ramlex11
Jormungandr
10
2 / 0 / 3
6,071
467
5,145
4,934
3,452
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BasicPancham
Bellona
13
4 / 2 / 0
7,866
605
5,611
6,822
4,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Chuco71
King Arthur
6
0 / 4 / 0
4,612
355
1,089
8,329
4,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
1 / 4 / 2
5,889
453
3,820
7,305
2,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ymir
NUKEZ95
Ymir
10
0 / 2 / 0
6,028
464
2,896
10,601
4,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 3 / 4
6,787
522
2,761
7,265
6,270
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
15
Kills
6
6
Deaths
15
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
BasicPancham
Bellona
4
2
0
2
W
5
3
3
2.17
W
Hou Yi
2
0
1
2.5
L
King Arthur
Chuco71
King Arthur
0
4
0
0
W
Loki
3
1
2
4
L
1
4
2
0.5
L
Ymir
NUKEZ95
Ymir
0
2
0
0
W
Bellona
3
2
1
1.75
W
Jormungandr
ramlex11
Jormungandr
2
0
3
3.5
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,726
Damage
16,177
32,485
Taken
40,322
14,894
Mitigated
23,094
10,863
Healing
10,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BasicPancham
Bellona
5,611
1,594
0
1,944
6,822
4,716
0
260
6,526
0
43,568
W
8,016
513
0
1,223
5,064
1,357
532
1,692
2,914
41,142
0
W
Hou Yi
5,590
2,140
0
2,644
5,085
1,536
395
1,160
3,835
0
28,905
L
King Arthur
Chuco71
King Arthur
1,089
405
0
496
8,329
4,562
0
4,171
4,024
0
5,467
W
Loki
2,452
354
0
4,202
8,944
3,496
0
922
7,946
0
48,815
L
3,820
254
1,157
2,564
7,305
2,630
0
4,936
2,127
18,155
0
L
Ymir
NUKEZ95
Ymir
2,896
392
0
2,900
10,601
4,916
160
3,366
7,219
29,746
0
W
Bellona
5,523
1,693
0
1,814
8,458
5,053
584
2,865
5,529
0
28,476
W
Jormungandr
ramlex11
Jormungandr
5,145
1,471
0
980
4,934
3,452
28
2,246
2,544
21,269
0
L
2,761
195
0
1,408
7,265
6,270
643
0
7,265
17,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,200
Gold Earned
31,182
299
Minions Killed
228
0
Camps Cleared
0
1,188,217
Distance Traveled
1,154,060
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,866
605
95
7
0
219,767
1
W
Janus
7,855
604
76
6
0
221,228
0
W
Hou Yi
6,286
484
49
4
0
217,865
0
L
King Arthur
4,612
355
13
1
0
222,680
0
W
Loki
7,876
606
100
8
0
290,901
0
L
Hel
5,889
453
33
3
0
244,792
3
L
Ymir
6,028
464
55
4
0
258,313
2
W
Bellona
7,112
547
51
4
0
275,477
0
W
Jormungandr
6,071
467
23
2
0
182,746
0
L
Sobek
6,787
522
32
2
0
208,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role